Player Matchup

Charybdis
Charybdis
GrugLord
Charybdis
Level 119
God Stats
1W - 0L
1,208 SR
Queue Stats
200W - 222L
1,496 Elo+
Party 2
Xing Tian
Xing Tian
IMA G V1
Xing Tian
Level 79
God Stats
11W - 8L
1,617 SR
Queue Stats
210W - 229L
1,477 Elo+
Party 2
Medusa
Medusa
Moxx974
Medusa
Level 107
God Stats
5W - 2L
1,714 SR
Queue Stats
557W - 521L
1,439 Elo+
Solo
Bakasura
Bakasura
VultureCarrion
Bakasura
Level 102
God Stats
24W - 12L
1,625 SR
Queue Stats
142W - 123L
1,460 Elo+
Solo
Chronos
Chronos
legitxtalent420
Chronos
Level 111
God Stats
1W - 0L
1,313 SR
Queue Stats
93W - 114L
1,485 Elo+
Party 2
Team Averages
Level 104
1,495 SR
1,472 Elo+

VS

Team Averages
Level 84
1,453 SR
1,450 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
IGotBones
Danzaburou
Level 12
God Stats
1W - 6L
1,290 SR
Queue Stats
17W - 21L
1,382 Elo+
Party 1
Horus
Horus
Phlegming
Horus
Level 83
God Stats
9W - 9L
1,385 SR
Queue Stats
17W - 21L
1,382 Elo+
Party 1
King Arthur
King Arthur
Tazor76
King Arthur
Level 108
God Stats
15W - 20L
1,441 SR
Queue Stats
400W - 351L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
mountainjoe13
Gilgamesh
Level 136
God Stats
5W - 5L
1,647 SR
Queue Stats
354W - 298L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GrugLord
Charybdis
13
5 / 1 / 4
8,171
584
14,132
9,166
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
IMA G V1
Xing Tian
12
1 / 4 / 7
7,308
522
4,776
15,120
11,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Medusa
Moxx974
Medusa
15
3 / 0 / 2
8,578
613
4,583
6,911
2,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bakasura
14
0 / 1 / 0
7,911
565
5,520
16,224
14,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 1 / 0
7,395
528
5,509
10,482
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
0 / 3 / 1
7,233
517
6,965
9,511
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
IGotBones
Danzaburou
10
2 / 6 / 1
6,326
452
6,696
9,670
3,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Phlegming
Horus
10
0 / 2 / 4
6,576
470
4,571
12,012
9,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

King Arthur
Tazor76
King Arthur
14
0 / 0 / 1
7,845
560
12,119
13,688
9,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
mountainjoe13
Gilgamesh
13
5 / 1 / 0
7,537
538
5,306
9,849
4,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
12
Kills
7
7
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
3
1
0.17
W
Charybdis
GrugLord
Charybdis
5
1
4
7
L
Danzaburou
IGotBones
Danzaburou
2
6
1
0.42
W
Xing Tian
IMA G V1
Xing Tian
1
4
7
1.13
W
Medusa
Moxx974
Medusa
3
0
2
4
L
Horus
Phlegming
Horus
0
2
4
1
L
King Arthur
Tazor76
King Arthur
0
0
1
0.5
W
Bakasura
0
1
0
0
W
3
1
0
3
L
Gilgamesh
mountainjoe13
Gilgamesh
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,520
Damage
35,657
57,903
Taken
54,730
34,255
Mitigated
30,688
27,123
Healing
14,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,965
1,168
350
2,303
9,511
3,514
0
2,899
6,612
54,322
0
W
Charybdis
GrugLord
Charybdis
14,132
5,769
0
4,124
9,166
2,921
809
587
8,535
0
60,732
L
Danzaburou
IGotBones
Danzaburou
6,696
4,025
0
1,600
9,670
3,584
0
1,974
7,696
0
38,784
W
Xing Tian
IMA G V1
Xing Tian
4,776
499
0
3,376
15,120
11,544
189
691
14,391
18,808
621
W
Medusa
Moxx974
Medusa
4,583
808
0
1,905
6,911
2,295
460
3,998
2,577
0
68,061
L
Horus
Phlegming
Horus
4,571
1,793
960
4,133
12,012
9,870
0
1,552
10,460
0
14,899
L
King Arthur
Tazor76
King Arthur
12,119
763
0
3,751
13,688
9,560
0
2,097
10,347
15,605
67,634
W
Bakasura
5,520
3,560
0
11,857
16,224
14,401
0
1,995
14,229
0
37,359
W
5,509
1,682
0
5,861
10,482
3,094
0
1,405
8,939
53,986
1,811
L
Gilgamesh
mountainjoe13
Gilgamesh
5,306
1,398
0
1,617
9,849
4,160
0
1,461
8,388
0
55,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,363
Gold Earned
35,517
470
Minions Killed
419
0
Camps Cleared
0
1,407,930
Distance Traveled
1,418,422
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,233
517
103
7
0
252,948
1
W
Charybdis
8,171
584
107
8
0
256,726
2
L
Danzaburou
6,326
452
59
4
0
244,395
0
W
Xing Tian
7,308
522
19
1
0
275,532
1
W
Medusa
8,578
613
134
10
0
305,533
3
L
Horus
6,576
470
27
2
0
294,356
4
L
King Arthur
7,845
560
144
10
0
301,203
1
W
Bakasura
7,911
565
115
8
0
264,244
1
W
Chronos
7,395
528
95
7
0
305,895
0
L
Gilgamesh
7,537
538
86
6
0
325,520
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role