Player Matchup

Thor
Thor
Gold I
DabloGamer117
Thor
Gold I
Level 191
God Stats
18W - 23L
1,600 SR
Queue Stats
188W - 188L
1,497 MMR
Party 1
Hercules
Hercules
Silver III
NOOBCuchulain
Hercules
Silver III
Level 105
God Stats
8W - 9L
1,521 SR
Queue Stats
57W - 53L
1,416 MMR
Solo
Pele
Pele
Silver I
Renegade KD
Pele
Silver I
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 56L
1,408 MMR
Solo
Chang'e
Chang'e
Gold III
WICHOBABYY
Chang'e
Gold III
Level 156
God Stats
3W - 3L
1,767 SR
Queue Stats
178W - 176L
1,386 MMR
Party 1
Cthulhu
Cthulhu
Gold V
colaforce12
Cthulhu
Gold V
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 141L
1,406 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,578 SR
1,423 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 81
1,605 SR
1,424 MMR
Anubis
Anubis
Bronze IV
FreeRuntz
Anubis
Bronze IV
Level 58
God Stats
2W - 3L
1,770 SR
Queue Stats
52W - 59L
1,416 MMR
Party 2
Surtr
Surtr
Silver II
Stealth683
Surtr
Silver II
Level 49
God Stats
5W - 14L
1,553 SR
Queue Stats
45W - 51L
1,445 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
ToSlowBud
Ao Kuang
Bronze III
Level 57
God Stats
4W - 4L
1,632 SR
Queue Stats
70W - 78L
1,462 MMR
Party 2
Anhur
Anhur
Silver III
ballsout19
Anhur
Silver III
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 29L
1,402 MMR
Solo
Aphrodite
Aphrodite
Gold V
cheifblackychan
Aphrodite
Gold V
Level 89
God Stats
2W - 4L
1,572 SR
Queue Stats
118W - 117L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
7,903
527
6,076
10,713
3,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
NOOBCuchulain
Hercules
15
3 / 2 / 7
9,019
601
11,836
15,786
13,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 3 / 7
8,486
566
11,957
14,717
5,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chang'e
WICHOBABYY
Chang'e
15
3 / 0 / 7
8,794
586
10,548
7,771
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
colaforce12
Cthulhu
15
7 / 2 / 5
8,181
545
11,767
8,457
5,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
TsukuyomiAgniBastetLancelot

VS

Bans
AthenaCu ChulainnTyrMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FreeRuntz
Anubis
12
0 / 4 / 1
6,689
446
5,002
10,233
4,109
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Surtr
13
2 / 4 / 1
8,338
556
11,594
16,717
8,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
ToSlowBud
Ao Kuang
14
2 / 6 / 1
7,119
475
4,261
14,992
5,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Anhur
13
4 / 5 / 1
7,581
505
9,411
14,574
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
cheifblackychan
Aphrodite
11
1 / 3 / 1
7,034
469
4,784
15,288
11,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
22
Kills
9
9
Deaths
22
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Anubis
FreeRuntz
Anubis
0
4
1
0.13
W
Hercules
NOOBCuchulain
Hercules
3
2
7
3.25
W
7
3
7
3.5
L
Surtr
2
4
1
0.63
L
Ao Kuang
ToSlowBud
Ao Kuang
2
6
1
0.42
W
Chang'e
WICHOBABYY
Chang'e
3
0
7
6.5
L
Anhur
4
5
1
0.9
L
Aphrodite
cheifblackychan
Aphrodite
1
3
1
0.5
W
Cthulhu
colaforce12
Cthulhu
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,184
Damage
35,052
57,444
Taken
71,804
30,811
Mitigated
34,370
20,624
Healing
26,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,076
622
0
2,558
10,713
3,661
0
1,555
9,158
0
57,487
L
Anubis
FreeRuntz
Anubis
5,002
501
55
3,158
10,233
4,109
0
5,518
4,365
48,373
1,100
W
Hercules
NOOBCuchulain
Hercules
11,836
3,949
0
7,616
15,786
13,237
0
1,423
14,363
403
68,356
W
11,957
2,887
0
3,937
14,717
5,882
15
4,707
10,010
0
66,584
L
Surtr
11,594
5,083
0
4,386
16,717
8,767
92
82
16,079
2,674
60,993
L
Ao Kuang
ToSlowBud
Ao Kuang
4,261
1,067
0
3,567
14,992
5,354
0
4,857
9,935
53,326
1,406
W
Chang'e
WICHOBABYY
Chang'e
10,548
540
1,415
4,225
7,771
2,051
0
3,782
3,989
68,760
1,352
L
Anhur
9,411
6,183
0
3,160
14,574
5,123
0
3,597
10,425
0
50,413
L
Aphrodite
cheifblackychan
Aphrodite
4,784
839
4,056
8,513
15,288
11,017
0
6,401
7,966
23,954
3,725
W
Cthulhu
colaforce12
Cthulhu
11,767
254
563
310
8,457
5,980
0
3,142
5,315
36,614
203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,383
Gold Earned
36,761
533
Minions Killed
381
0
Camps Cleared
0
1,595,072
Distance Traveled
1,379,546
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,903
527
102
7
0
288,604
3
L
Anubis
6,689
446
83
6
0
263,556
0
W
Hercules
9,019
601
132
9
0
315,941
1
W
Pele
8,486
566
92
6
0
328,458
0
L
Surtr
8,338
556
89
6
0
285,824
0
L
Ao Kuang
7,119
475
85
6
0
305,823
0
W
Chang'e
8,794
586
150
10
0
330,232
3
L
Anhur
7,581
505
71
5
0
252,964
1
L
Aphrodite
7,034
469
53
4
0
271,379
3
W
Cthulhu
8,181
545
57
4
0
331,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role