Player Matchup

The Morrigan
The Morrigan
Platinum III
 
The Morrigan
Platinum III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
HercsLeftNut
Sylvanus
Diamond IV
Level 64
God Stats
11W - 11L
1,658 SR
Queue Stats
74W - 59L
2,078 MMR
Party 3
Nut
Nut
Platinum I
InvoIve
Nut
Platinum I
Level 100
God Stats
79W - 60L
1,747 SR
Queue Stats
157W - 139L
2,084 MMR
Party 3
Achilles
Achilles
Platinum IV
LilRichieFan
Achilles
Platinum IV
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 7L
2,011 MMR
Party 1
Susano
Susano
Platinum III
Tracial
Susano
Platinum III
Level 148
God Stats
14W - 2L
1,655 SR
Queue Stats
27W - 8L
2,150 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 101
1,612 SR
1,965 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,690 SR
2,088 MMR
Charybdis
Charybdis
Diamond IV
Fin3Ogay
Charybdis
Diamond IV
Level 65
God Stats
0W - 1L
1,802 SR
Queue Stats
196W - 173L
2,108 MMR
Party 2
Ix Chel
Ix Chel
Platinum I
KrakenSlayz
Ix Chel
Platinum I
Level 127
God Stats
11W - 6L
1,867 SR
Queue Stats
22W - 19L
2,077 MMR
Solo
Yemoja
Yemoja
Diamond V
PeterGriffinnn
Yemoja
Diamond V
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 114L
2,063 MMR
Party 2
Artio
Artio
Diamond V
T1gTok
Artio
Diamond V
Level 159
God Stats
7W - 9L
1,510 SR
Queue Stats
329W - 329L
2,079 MMR
Solo
Awilix
Awilix
Diamond IV
maнev
Awilix
Diamond IV
Level 237
God Stats
5W - 2L
1,771 SR
Queue Stats
170W - 138L
2,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
3 / 1 / 3
6,532
653
5,771
2,773
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
HercsLeftNut
Sylvanus
11
0 / 0 / 8
6,117
612
3,730
6,648
4,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nut
12
3 / 0 / 3
6,535
654
6,663
6,941
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
LilRichieFan
Achilles
12
5 / 1 / 0
7,704
770
6,608
8,952
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Tracial
Susano
12
4 / 1 / 3
6,324
632
4,115
6,270
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
LancelotAthenaKuzenboMedusa

VS

Bans
ChronosThanatosChang'eZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fin3Ogay
Charybdis
9
0 / 3 / 1
4,936
494
5,157
6,033
1,613
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
KrakenSlayz
Ix Chel
10
2 / 2 / 1
5,863
586
3,673
4,593
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 1 / 1
4,717
472
1,602
6,254
2,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
T1gTok
Artio
10
0 / 5 / 1
5,375
538
3,218
11,006
6,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
maнev
Awilix
12
1 / 4 / 2
5,918
592
2,362
9,109
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
3
3
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
1
3
4.5
L
Charybdis
Fin3Ogay
Charybdis
0
3
1
0.17
W
Sylvanus
HercsLeftNut
Sylvanus
0
0
8
4
W
Nut
3
0
3
4.5
L
Ix Chel
KrakenSlayz
Ix Chel
2
2
1
1.25
W
Achilles
LilRichieFan
Achilles
5
1
0
5
L
0
1
1
0.5
L
Artio
T1gTok
Artio
0
5
1
0.1
W
Susano
Tracial
Susano
4
1
3
5.5
L
Awilix
maнev
Awilix
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,887
Damage
16,012
31,584
Taken
36,995
12,808
Mitigated
15,806
19,370
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,771
1,358
0
495
2,773
969
350
1,200
1,441
41,207
5,622
L
Charybdis
Fin3Ogay
Charybdis
5,157
3,251
0
393
6,033
1,613
0
1,555
4,414
0
33,592
W
Sylvanus
HercsLeftNut
Sylvanus
3,730
1,427
2,871
4,131
6,648
4,031
235
1,891
4,727
16,516
0
W
Nut
6,663
4,685
0
3,573
6,941
2,262
548
558
6,383
0
56,225
L
Ix Chel
KrakenSlayz
Ix Chel
3,673
526
92
884
4,593
1,347
0
1,657
2,820
29,071
0
W
Achilles
LilRichieFan
Achilles
6,608
2,297
0
4,938
8,952
3,562
0
3,430
5,468
0
52,365
L
1,602
417
2,067
2,201
6,254
2,923
0
2,279
3,951
8,431
0
L
Artio
T1gTok
Artio
3,218
274
320
3,711
11,006
6,827
0
0
11,006
32,524
0
W
Susano
Tracial
Susano
4,115
916
0
3,362
6,270
1,984
0
1,076
5,072
0
38,749
L
Awilix
maнev
Awilix
2,362
547
0
955
9,109
3,096
0
2,202
6,719
0
47,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,212
Gold Earned
26,809
387
Minions Killed
319
0
Camps Cleared
0
1,014,245
Distance Traveled
1,049,509
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,532
653
89
9
0
200,870
0
L
Charybdis
4,936
494
70
7
0
201,586
0
W
Sylvanus
6,117
612
21
2
0
190,405
1
W
Nut
6,535
654
103
10
0
200,344
1
L
Ix Chel
5,863
586
84
8
0
206,346
0
W
Achilles
7,704
770
99
10
0
194,695
1
L
Yemoja
4,717
472
11
1
0
212,863
4
L
Artio
5,375
538
72
7
0
191,546
0
W
Susano
6,324
632
75
8
0
227,931
3
L
Awilix
5,918
592
82
8
0
237,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role