Player Matchup

Chronos
Chronos
Chronosed
Chronos
Level 158
God Stats
30W - 27L
1,564 SR
Queue Stats
175W - 129L
1,528 Elo+
Solo
Anhur
Anhur
RyanQTNH
Anhur
Level 158
God Stats
2W - 3L
1,547 SR
Queue Stats
144W - 173L
1,493 Elo+
Party 1
Sol
Sol
Speck_135
Sol
Level 120
God Stats
8W - 9L
1,624 SR
Queue Stats
202W - 225L
1,474 Elo+
Party 1
Awilix
Awilix
Thefluffypanda69
Awilix
Level 120
God Stats
2W - 0L
1,898 SR
Queue Stats
53W - 55L
1,578 Elo+
Party 1
Surtr
Surtr
talentedrowboat
Surtr
Level 39
God Stats
16W - 10L
1,762 SR
Queue Stats
218W - 249L
1,438 Elo+
Party 1
Team Averages
Level 119
1,679 SR
1,502 Elo+

VS

Team Averages
Level 114
1,463 SR
1,498 Elo+
Danzaburou
Danzaburou
Gabriel2731
Danzaburou
Level 119
God Stats
11W - 16L
1,388 SR
Queue Stats
156W - 175L
1,483 Elo+
Party 2
Hercules
Hercules
ICroncho
Hercules
Level 104
God Stats
1W - 3L
1,432 SR
Queue Stats
219W - 208L
1,517 Elo+
Party 3
Persephone
Persephone
WTcP LitRoS
Persephone
Level 105
God Stats
12W - 8L
1,712 SR
Queue Stats
224W - 210L
1,535 Elo+
Party 3
Awilix
Awilix
lPyromainiac
Awilix
Level 89
God Stats
3W - 4L
1,517 SR
Queue Stats
148W - 143L
1,533 Elo+
Party 3
Charon
Charon
xMONEYxC
Charon
Level 154
God Stats
0W - 2L
1,265 SR
Queue Stats
203W - 210L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chronosed
Chronos
13
4 / 1 / 1
7,840
713
7,441
7,362
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Anhur
RyanQTNH
Anhur
12
2 / 1 / 3
7,007
637
5,126
9,626
2,890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 2
5,985
544
5,580
5,936
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
7 / 0 / 0
6,966
633
6,280
7,769
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 3
5,737
522
6,358
7,900
6,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gabriel2731
Danzaburou
11
2 / 2 / 1
6,485
590
2,400
7,799
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ICroncho
Hercules
10
1 / 6 / 0
5,918
538
4,463
12,582
8,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
WTcP LitRoS
Persephone
11
1 / 3 / 0
6,389
581
6,657
7,251
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
11
0 / 2 / 3
5,816
529
3,964
7,378
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
xMONEYxC
Charon
10
1 / 1 / 2
5,413
492
5,201
7,680
4,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
14
Kills
5
6
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
Chronosed
Chronos
4
1
1
4.5
L
Danzaburou
Gabriel2731
Danzaburou
2
2
1
1.25
L
Hercules
ICroncho
Hercules
1
6
0
0.17
W
Anhur
RyanQTNH
Anhur
2
1
3
3.5
W
1
3
2
0.67
W
7
0
0
7
L
Persephone
WTcP LitRoS
Persephone
1
3
0
0.33
L
Awilix
0
2
3
0.75
W
0
1
3
1.5
L
Charon
xMONEYxC
Charon
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,785
Damage
22,685
38,593
Taken
42,690
16,028
Mitigated
19,714
12,094
Healing
14,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Chronosed
Chronos
7,441
2,634
0
2,543
7,362
2,338
0
0
6,881
49,210
2,542
L
Danzaburou
Gabriel2731
Danzaburou
2,400
695
0
4,241
7,799
2,541
0
2,267
5,329
0
43,484
L
Hercules
ICroncho
Hercules
4,463
1,363
0
5,102
12,582
8,770
0
6,282
5,753
0
33,483
W
Anhur
RyanQTNH
Anhur
5,126
2,835
0
5,091
9,626
2,890
627
5,450
3,816
0
45,292
W
5,580
1,509
0
1,129
5,936
1,731
674
2,107
3,789
37,960
3,028
W
6,280
2,162
0
1,363
7,769
2,812
0
1,270
6,366
0
43,523
L
Persephone
WTcP LitRoS
Persephone
6,657
96
0
1,136
7,251
1,294
0
323
6,844
38,489
0
L
Awilix
3,964
1,400
0
607
7,378
2,317
0
833
6,495
0
44,344
W
6,358
1,540
0
1,968
7,900
6,257
208
2,396
5,498
695
28,183
L
Charon
xMONEYxC
Charon
5,201
871
0
3,023
7,680
4,792
0
2,774
4,690
24,613
583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,535
Gold Earned
30,021
364
Minions Killed
345
0
Camps Cleared
0
1,189,122
Distance Traveled
1,198,465
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,840
713
99
9
0
242,180
2
L
Danzaburou
6,485
590
87
8
0
221,931
2
L
Hercules
5,918
538
53
5
0
221,927
1
W
Anhur
7,007
637
85
8
0
214,186
0
W
Sol
5,985
544
63
6
0
223,918
0
W
Awilix
6,966
633
64
6
0
275,772
0
L
Persephone
6,389
581
74
7
0
243,651
0
L
Awilix
5,816
529
86
8
0
292,779
1
W
Surtr
5,737
522
53
5
0
233,066
0
L
Charon
5,413
492
45
4
0
218,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role