Player Matchup

Merlin
Merlin
 
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MikeAHones
Cerberus
Level 144
God Stats
3W - 3L
1,599 SR
Queue Stats
130W - 119L
1,553 Elo+
Solo
He Bo
He Bo
Nerf_Kgm04
He Bo
Level 191
God Stats
2W - 2L
1,605 SR
Queue Stats
194W - 221L
1,546 Elo+
Solo
Charybdis
Charybdis
ScaryBunny79708
Charybdis
Level 190
God Stats
4W - 2L
1,796 SR
Queue Stats
345W - 385L
1,534 Elo+
Solo
Osiris
Osiris
xHidrox
Osiris
Level 135
God Stats
4W - 2L
1,754 SR
Queue Stats
217W - 174L
1,499 Elo+
Solo
Team Averages
Level 153
1,651 SR
1,526 Elo+

VS

Team Averages
Level 149
1,457 SR
1,547 Elo+
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Alien aka Deebo
Sol
Level 158
God Stats
5W - 7L
1,446 SR
Queue Stats
636W - 666L
1,425 Elo+
Solo
Yu Huang
Yu Huang
GGsus
Yu Huang
Level 156
God Stats
10W - 10L
1,511 SR
Queue Stats
588W - 582L
1,524 Elo+
Party 1
Ymir
Ymir
SlowGhost
Ymir
Level 107
God Stats
1W - 0L
1,329 SR
Queue Stats
8W - 7L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 1 / 3
5,742
957
3,460
2,306
929
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
MikeAHones
Cerberus
12
1 / 3 / 6
6,083
1,014
3,798
8,476
7,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
5
0 / 0 / 0
4,480
747
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
ScaryBunny79708
Charybdis
10
1 / 3 / 3
5,399
900
3,465
4,206
1,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Osiris
xHidrox
Osiris
12
3 / 2 / 2
5,731
955
4,837
5,818
8,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 2 / 3
6,947
1,158
5,135
3,486
848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
 
Vulcan
12
3 / 1 / 3
6,933
1,156
5,428
2,498
713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
0 / 2 / 7
6,083
1,014
2,962
4,742
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
GGsus
Yu Huang
10
1 / 2 / 6
6,130
1,022
3,352
3,328
966
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
1 / 1 / 6
6,513
1,086
2,176
8,100
4,401
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
7
Kills
9
9
Deaths
8
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
1
3
3.5
W
Izanami
 
Izanami
4
2
3
2.75
W
Vulcan
 
Vulcan
3
1
3
4.5
W
0
2
7
1.75
W
Yu Huang
GGsus
Yu Huang
1
2
6
2
L
Cerberus
MikeAHones
Cerberus
1
3
6
1.33
L
He Bo
0
0
0
0
L
Charybdis
ScaryBunny79708
Charybdis
1
3
3
0.83
W
Ymir
1
1
6
4
L
Osiris
xHidrox
Osiris
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,560
Damage
19,053
20,806
Taken
22,154
18,454
Mitigated
8,629
5,815
Healing
7,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,460
469
386
450
2,306
929
0
1,893
413
13,872
409
W
Izanami
 
Izanami
5,135
3,503
529
740
3,486
848
699
1,647
1,773
0
13,912
W
Vulcan
 
Vulcan
5,428
270
388
703
2,498
713
203
974
1,456
14,726
418
W
2,962
1,093
280
1,121
4,742
1,701
80
1,174
3,525
8,343
0
W
Yu Huang
GGsus
Yu Huang
3,352
222
53
436
3,328
966
83
629
2,539
6,264
202
L
Cerberus
MikeAHones
Cerberus
3,798
57
460
2,262
8,476
7,907
0
4,798
3,678
6,402
0
L
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
ScaryBunny79708
Charybdis
3,465
1,610
190
314
4,206
1,346
0
2,324
1,882
0
10,374
W
Ymir
2,176
699
294
2,877
8,100
4,401
278
2,663
5,290
4,522
1,145
L
Osiris
xHidrox
Osiris
4,837
574
328
1,425
5,818
8,272
0
4,311
1,507
0
8,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,435
Gold Earned
32,606
51
Minions Killed
69
0
Camps Cleared
0
442,075
Distance Traveled
556,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,742
957
26
4
0
123,464
0
W
Izanami
6,947
1,158
25
4
0
108,987
0
W
Vulcan
6,933
1,156
17
3
0
109,175
0
W
Sol
6,083
1,014
12
2
0
108,476
0
W
Yu Huang
6,130
1,022
7
1
0
109,790
0
L
Cerberus
6,083
1,014
9
2
0
91,323
0
L
He Bo
4,480
747
0
0
0
12,011
0
L
Charybdis
5,399
900
11
2
0
87,498
0
W
Ymir
6,513
1,086
8
1
0
119,604
0
L
Osiris
5,731
955
5
1
0
127,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role