Player Matchup

Janus
Janus
Earthscar1738
Janus
Level 120
God Stats
11W - 13L
1,457 SR
Queue Stats
168W - 190L
1,446 Elo+
Party 1
Ymir
Ymir
MinusMicrobe3
Ymir
Level 156
God Stats
15W - 5L
1,733 SR
Queue Stats
355W - 355L
1,499 Elo+
Party 1
Chronos
Chronos
iDrXpy
Chronos
Level 109
God Stats
16W - 14L
1,519 SR
Queue Stats
303W - 299L
1,472 Elo+
Party 1
Maui
Maui
jakedubs
Maui
Level 127
God Stats
8W - 12L
1,447 SR
Queue Stats
270W - 260L
1,465 Elo+
Party 1
Ravana
Ravana
x850x Flyer
Ravana
Level 147
God Stats
15W - 5L
1,818 SR
Queue Stats
208W - 204L
1,553 Elo+
Solo
Team Averages
Level 132
1,595 SR
1,487 Elo+

VS

Team Averages
Level 136
1,587 SR
1,523 Elo+
Sun Wukong
Sun Wukong
Big_Daddy0w0
Sun Wukong
Level 147
God Stats
2W - 1L
1,753 SR
Queue Stats
197W - 188L
1,575 Elo+
Solo
Artemis
Artemis
Brodeee
Artemis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 70L
1,557 Elo+
Solo
Sylvanus
Sylvanus
OFFICIAL BDOC
Sylvanus
Level 122
God Stats
13W - 14L
1,515 SR
Queue Stats
99W - 136L
1,427 Elo+
Solo
Da Ji
Da Ji
Raz0ri8394
Da Ji
Level 154
God Stats
2W - 2L
1,646 SR
Queue Stats
99W - 93L
1,550 Elo+
Solo
Vulcan
Vulcan
UnclTouchMe
Vulcan
Level 136
God Stats
11W - 10L
1,519 SR
Queue Stats
461W - 426L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 4
9,099
569
4,935
8,475
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
7 / 1 / 6
11,060
691
11,701
14,021
9,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chronos
iDrXpy
Chronos
17
6 / 3 / 5
9,963
623
9,001
12,269
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Maui
15
2 / 1 / 10
9,354
585
5,529
11,475
10,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
17
6 / 2 / 4
9,753
610
9,418
8,682
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Big_Daddy0w0
Sun Wukong
13
2 / 3 / 3
8,573
536
8,864
13,380
9,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Brodeee
Artemis
13
2 / 6 / 1
7,548
472
7,701
10,611
3,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
OFFICIAL BDOC
Sylvanus
12
0 / 4 / 0
7,512
470
2,647
9,866
4,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Da Ji
14
2 / 6 / 3
7,801
488
9,328
15,114
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
15
5 / 6 / 1
8,820
551
5,011
9,827
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
25
Kills
11
11
Deaths
25
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Big_Daddy0w0
Sun Wukong
2
3
3
1.17
L
Artemis
Brodeee
Artemis
2
6
1
0.42
W
4
4
4
1.5
W
7
1
6
10
L
Sylvanus
OFFICIAL BDOC
Sylvanus
0
4
0
0
L
Da Ji
2
6
3
0.58
L
Vulcan
5
6
1
0.92
W
Chronos
iDrXpy
Chronos
6
3
5
2.83
W
Maui
2
1
10
7
W
Ravana
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,584
Damage
33,551
54,922
Taken
58,798
30,223
Mitigated
25,384
13,871
Healing
13,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Big_Daddy0w0
Sun Wukong
8,864
2,408
0
3,794
13,380
9,113
0
7,643
5,330
280
36,606
L
Artemis
Brodeee
Artemis
7,701
3,776
0
470
10,611
3,390
0
6,413
3,888
0
56,844
W
4,935
363
0
582
8,475
2,725
0
1,540
6,801
56,570
604
W
11,701
2,516
0
3,584
14,021
9,758
0
3,352
10,613
68,938
3,290
L
Sylvanus
OFFICIAL BDOC
Sylvanus
2,647
838
0
2,591
9,866
4,988
755
6,352
3,036
34,503
7,626
L
Da Ji
9,328
2,698
0
5,571
15,114
5,172
0
5,373
9,411
0
56,181
L
Vulcan
5,011
146
0
933
9,827
2,721
0
3,002
6,569
48,475
0
W
Chronos
iDrXpy
Chronos
9,001
4,246
0
3,352
12,269
3,962
369
159
12,110
66,952
1,758
W
Maui
5,529
811
0
2,842
11,475
10,175
24
1,407
9,997
33,254
2,853
W
Ravana
9,418
3,239
0
3,511
8,682
3,603
0
2,207
6,209
0
82,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,229
Gold Earned
40,254
566
Minions Killed
419
0
Camps Cleared
0
1,611,816
Distance Traveled
1,518,190
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,573
536
57
4
0
361,218
4
L
Artemis
7,548
472
96
6
0
302,386
1
W
Janus
9,099
569
119
7
0
332,506
0
W
Ymir
11,060
691
143
9
0
291,935
1
L
Sylvanus
7,512
470
86
5
0
234,956
1
L
Da Ji
7,801
488
80
5
0
317,227
4
L
Vulcan
8,820
551
100
6
0
302,403
7
W
Chronos
9,963
623
129
8
0
307,757
0
W
Maui
9,354
585
48
3
0
324,849
4
W
Ravana
9,753
610
127
8
0
354,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role