Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DgamebrosD
Chiron
Level 158
God Stats
3W - 2L
1,775 SR
Queue Stats
224W - 255L
1,583 Elo+
Solo
Ix Chel
Ix Chel
T3T0N1
Ix Chel
Level 157
God Stats
5W - 0L
1,500 SR
Queue Stats
494W - 481L
1,589 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TwilightSpunkle
Ah Muzen Cab
Level 157
God Stats
3W - 1L
1,751 SR
Queue Stats
237W - 192L
1,663 Elo+
Solo
Team Averages
Level 155
1,605 SR
1,567 Elo+

VS

Team Averages
Level 153
1,377 SR
1,544 Elo+
Skadi
Skadi
 
Skadi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Equivoben
Anubis
Level 174
God Stats
1W - 3L
1,299 SR
Queue Stats
190W - 147L
1,546 Elo+
Solo
Chang'e
Chang'e
ItsStuff
Chang'e
Level 144
God Stats
2W - 1L
1,756 SR
Queue Stats
63W - 63L
1,621 Elo+
Solo
Thanatos
Thanatos
MysticalWarlock
Thanatos
Level 148
God Stats
4W - 14L
1,039 SR
Queue Stats
914W - 930L
1,530 Elo+
Solo
Ymir
Ymir
ValDaxs1D
Ymir
Level 155
God Stats
1W - 3L
1,289 SR
Queue Stats
252W - 262L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 1 / 8
6,142
1,228
3,643
5,903
3,596
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Pele
 
Pele
9
1 / 1 / 7
5,754
1,151
2,875
6,473
3,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
DgamebrosD
Chiron
11
3 / 0 / 5
6,104
1,221
4,894
3,243
756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
T3T0N1
Ix Chel
11
2 / 0 / 6
5,960
1,192
6,508
3,698
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ah Muzen Cab
TwilightSpunkle
Ah Muzen Cab
10
2 / 0 / 7
6,204
1,241
6,160
1,868
779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 3 / 2
5,032
1,006
5,930
5,333
1,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Equivoben
Anubis
10
1 / 1 / 1
5,394
1,079
4,159
3,622
1,286
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chang'e
ItsStuff
Chang'e
9
0 / 1 / 2
4,842
968
2,248
4,413
1,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
7
0 / 3 / 1
4,533
907
2,925
3,496
1,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ymir
10
1 / 1 / 1
5,454
1,091
2,155
8,931
3,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
9
Kills
2
2
Deaths
9
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
8
5
W
Pele
 
Pele
1
1
7
4.5
L
Skadi
 
Skadi
0
3
2
0.33
W
Chiron
DgamebrosD
Chiron
3
0
5
5.5
L
Anubis
Equivoben
Anubis
1
1
1
1.5
L
Chang'e
ItsStuff
Chang'e
0
1
2
1
L
Thanatos
0
3
1
0.17
W
Ix Chel
T3T0N1
Ix Chel
2
0
6
5
W
Ah Muzen Cab
TwilightSpunkle
Ah Muzen Cab
2
0
7
5.5
L
Ymir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,080
Damage
17,417
21,185
Taken
25,795
10,127
Mitigated
8,607
11,339
Healing
13,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,643
482
0
820
5,903
3,596
105
2,161
3,742
7,734
458
W
Pele
 
Pele
2,875
403
0
2,030
6,473
3,601
252
3,178
3,295
0
5,993
L
Skadi
 
Skadi
5,930
1,642
142
456
5,333
1,502
0
2,131
3,202
0
12,689
W
Chiron
DgamebrosD
Chiron
4,894
1,234
1,453
896
3,243
756
271
1,393
1,850
0
11,965
L
Anubis
Equivoben
Anubis
4,159
0
548
1,571
3,622
1,286
0
1,814
1,808
13,746
0
L
Chang'e
ItsStuff
Chang'e
2,248
211
2,455
2,024
4,413
1,190
0
1,716
2,697
5,092
462
L
Thanatos
2,925
401
328
1,080
3,496
1,079
0
1,264
2,232
0
3,710
W
Ix Chel
T3T0N1
Ix Chel
6,508
1,248
2,800
2,265
3,698
1,395
333
1,371
2,327
11,362
0
W
Ah Muzen Cab
TwilightSpunkle
Ah Muzen Cab
6,160
1,711
88
987
1,868
779
462
240
1,628
0
12,192
L
Ymir
2,155
184
1,150
3,325
8,931
3,550
0
3,202
5,729
3,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,164
Gold Earned
25,255
58
Minions Killed
55
0
Camps Cleared
0
553,280
Distance Traveled
462,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,142
1,228
6
1
0
107,445
0
W
Pele
5,754
1,151
5
1
0
84,998
0
L
Skadi
5,032
1,006
14
3
0
85,532
0
W
Chiron
6,104
1,221
18
4
0
117,520
0
L
Anubis
5,394
1,079
21
4
0
99,678
0
L
Chang'e
4,842
968
9
2
0
86,515
0
L
Thanatos
4,533
907
5
1
0
85,177
0
W
Ix Chel
5,960
1,192
16
3
0
110,751
0
W
Ah Muzen Cab
6,204
1,241
13
3
0
132,566
0
L
Ymir
5,454
1,091
6
1
0
105,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role