Player Matchup

Zhong Kui
Zhong Kui
Silver III
 
Zhong Kui
Silver III
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Gold V
KemoStreames
Merlin
Gold V
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 51L
1,335 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
PaiNz_AcE
Ne Zha
Gold IV
Level 133
God Stats
4W - 6L
1,515 SR
Queue Stats
164W - 174L
1,286 MMR
Party 2
Geb
Geb
Gold V
haha359
Geb
Gold V
Level 171
God Stats
2W - 4L
1,348 SR
Queue Stats
125W - 132L
1,253 MMR
Party 1
Zeus
Zeus
Silver III
hasheeshyeahyeah
Zeus
Silver III
Level 131
God Stats
0W - 1L
1,462 SR
Queue Stats
24W - 39L
988 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,465 SR
1,272 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,465 SR
1,209 MMR
Ix Chel
Ix Chel
Bronze I
AlexLikeMango
Ix Chel
Bronze I
Level 109
God Stats
4W - 7L
1,330 SR
Queue Stats
44W - 69L
463 MMR
Solo
Bastet
Bastet
Platinum III
Kartoushh16
Bastet
Platinum III
Level 158
God Stats
7W - 7L
1,525 SR
Queue Stats
131W - 122L
1,766 MMR
Solo
Nu Wa
Nu Wa
Bronze III
MKA BURGER
Nu Wa
Bronze III
Level 148
God Stats
23W - 28L
1,433 SR
Queue Stats
98W - 150L
332 MMR
Solo
Anhur
Anhur
Platinum III
PhoenixKìller
Anhur
Platinum III
Level 158
God Stats
19W - 6L
1,779 SR
Queue Stats
184W - 177L
1,910 MMR
Party 3
Kuzenbo
Kuzenbo
Gold I
Rv23
Kuzenbo
Gold I
Level 198
God Stats
2W - 4L
1,257 SR
Queue Stats
261W - 257L
1,574 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 3 / 2
7,637
587
4,173
12,494
7,586
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
12
1 / 2 / 1
6,652
512
6,454
7,789
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
PaiNz_AcE
Ne Zha
14
5 / 1 / 1
7,481
575
6,518
10,119
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
9
0 / 5 / 1
5,853
450
2,460
10,870
5,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 7 / 1
5,797
446
3,719
9,073
2,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ao KuangBacchusSusanoLancelot

VS

Bans
AchillesAwilixChang'eKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
13
5 / 2 / 1
7,732
595
4,923
6,794
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
15
7 / 0 / 2
8,205
631
7,277
8,909
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
12
0 / 4 / 4
7,309
562
7,918
6,245
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
4 / 2 / 1
8,369
644
6,504
7,979
2,366
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Rv23
Kuzenbo
12
1 / 0 / 6
7,572
582
6,003
9,697
7,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
8
Kills
17
18
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
3
2
1
W
Ix Chel
5
2
1
2.75
W
Bastet
7
0
2
8
L
Merlin
1
2
1
0.75
W
Nu Wa
0
4
4
0.5
L
Ne Zha
PaiNz_AcE
Ne Zha
5
1
1
5.5
W
4
2
1
2.25
W
Kuzenbo
Rv23
Kuzenbo
1
0
6
4
L
Geb
0
5
1
0.1
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,324
Damage
32,625
50,345
Taken
39,624
22,409
Mitigated
17,684
14,538
Healing
13,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,173
609
0
7,592
12,494
7,586
707
6,033
5,839
60,334
0
W
Ix Chel
4,923
143
212
1,353
6,794
2,472
0
3,825
2,708
49,809
1,152
W
Bastet
7,277
2,059
0
5,790
8,909
3,139
0
2,170
6,633
0
70,091
L
Merlin
6,454
41
0
2,914
7,789
2,127
0
3,932
3,857
46,706
0
W
Nu Wa
7,918
3,590
0
1,323
6,245
1,770
518
3,439
2,806
37,059
1,454
L
Ne Zha
PaiNz_AcE
Ne Zha
6,518
2,111
0
1,461
10,119
4,136
0
1,038
9,021
0
56,340
W
6,504
3,277
0
2,775
7,979
2,366
1,287
1,743
6,110
0
63,918
W
Kuzenbo
Rv23
Kuzenbo
6,003
2,506
0
2,446
9,697
7,937
40
4,223
4,942
21,554
1,351
L
Geb
2,460
396
0
1,500
10,870
5,713
0
5,156
5,652
12,501
1,166
L
3,719
1,120
0
1,071
9,073
2,847
0
1,440
7,573
31,383
1,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,420
Gold Earned
39,187
369
Minions Killed
433
0
Camps Cleared
0
1,197,468
Distance Traveled
1,338,757
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,637
587
99
8
0
234,328
3
W
Ix Chel
7,732
595
99
8
0
252,250
1
W
Bastet
8,205
631
123
9
0
314,491
1
L
Merlin
6,652
512
102
8
0
252,190
0
W
Nu Wa
7,309
562
64
5
0
240,243
0
L
Ne Zha
7,481
575
90
7
0
306,440
1
W
Anhur
8,369
644
119
9
0
253,929
2
W
Kuzenbo
7,572
582
28
2
0
277,844
3
L
Geb
5,853
450
21
2
0
220,003
0
L
Zeus
5,797
446
57
4
0
184,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role