Player Matchup

Anubis
Anubis
HASBULLAH21
Anubis
Level 141
God Stats
23W - 12L
1,412 SR
Queue Stats
231W - 241L
1,445 Elo+
Party 1
Ao Kuang
Ao Kuang
NALGAKXONDA
Ao Kuang
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 177L
1,393 Elo+
Party 1
Izanami
Izanami
TERREMOTOCANARIO
Izanami
Level 87
God Stats
1W - 1L
1,785 SR
Queue Stats
78W - 83L
1,657 Elo+
Party 1
Nike
Nike
XxChaosL3G1TxX
Nike
Level 145
God Stats
6W - 5L
1,501 SR
Queue Stats
45W - 29L
1,595 Elo+
Solo
Surtr
Surtr
kevqb1
Surtr
Level 147
God Stats
47W - 39L
1,451 SR
Queue Stats
609W - 612L
1,486 Elo+
Solo
Team Averages
Level 120
1,530 SR
1,515 Elo+

VS

Team Averages
Level 98
1,585 SR
1,489 Elo+
Janus
Janus
Cptsmokalot
Janus
Level 127
God Stats
1W - 1L
1,505 SR
Queue Stats
33W - 23L
1,563 Elo+
Party 2
Arachne
Arachne
Felide26
Arachne
Level 105
God Stats
5W - 7L
1,378 SR
Queue Stats
242W - 253L
1,394 Elo+
Solo
Jormungandr
Jormungandr
Spirithooves
Jormungandr
Level 89
God Stats
11W - 4L
1,706 SR
Queue Stats
19W - 16L
1,463 Elo+
Party 3
Anubis
Anubis
SwiperDaFox
Anubis
Level 142
God Stats
2W - 0L
1,760 SR
Queue Stats
21W - 22L
1,463 Elo+
Party 3
Neith
Neith
iRub101
Neith
Level 25
God Stats
1W - 2L
1,576 SR
Queue Stats
33W - 23L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 11 / 0
9,850
547
14,635
17,275
7,148
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
NALGAKXONDA
Ao Kuang
14
1 / 5 / 4
8,324
462
4,510
14,563
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 3 / 7
9,767
543
4,834
9,133
3,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 4 / 3
10,272
571
10,084
12,846
3,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
kevqb1
Surtr
16
7 / 2 / 2
10,009
556
14,019
19,682
11,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
9,601
533
6,164
9,465
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
Felide26
Arachne
16
9 / 3 / 6
11,078
615
16,753
21,497
16,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Spirithooves
Jormungandr
15
2 / 0 / 6
9,116
506
6,242
11,381
10,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
17
9 / 3 / 6
10,567
587
13,406
13,485
7,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
iRub101
Neith
17
3 / 4 / 2
9,596
533
7,780
9,262
3,348
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
15
Kills
25
25
Deaths
15
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
5
3
0.7
W
Arachne
Felide26
Arachne
9
3
6
4
L
Anubis
2
11
0
0.18
L
Ao Kuang
NALGAKXONDA
Ao Kuang
1
5
4
0.6
W
Jormungandr
Spirithooves
Jormungandr
2
0
6
5
W
Anubis
9
3
6
4
L
1
3
7
1.5
L
4
4
3
1.38
W
Neith
iRub101
Neith
3
4
2
1
L
Surtr
kevqb1
Surtr
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,082
Damage
50,345
73,499
Taken
65,090
30,472
Mitigated
39,750
15,356
Healing
20,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,164
152
0
1,630
9,465
2,256
0
2,054
7,411
57,897
0
W
Arachne
Felide26
Arachne
16,753
8,190
0
8,051
21,497
16,000
196
13,456
8,041
17,718
51,196
L
Anubis
14,635
214
0
5,188
17,275
7,148
0
6,726
9,929
79,754
0
L
Ao Kuang
NALGAKXONDA
Ao Kuang
4,510
1,024
0
3,757
14,563
4,634
0
4,223
10,127
56,841
13,591
W
Jormungandr
Spirithooves
Jormungandr
6,242
1,182
0
2,676
11,381
10,991
145
699
10,682
41,269
0
W
Anubis
13,406
374
0
4,244
13,485
7,155
310
3,100
10,385
90,230
172
L
4,834
2,946
0
1,685
9,133
3,248
411
2,385
6,748
0
80,375
L
10,084
359
0
1,220
12,846
3,846
0
6,814
5,791
0
74,939
W
Neith
iRub101
Neith
7,780
3,257
0
3,448
9,262
3,348
907
736
8,526
0
77,860
L
Surtr
kevqb1
Surtr
14,019
4,244
0
3,506
19,682
11,596
261
8,148
11,205
2,331
51,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,222
Gold Earned
49,958
612
Minions Killed
559
0
Camps Cleared
0
1,799,516
Distance Traveled
1,745,602
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,601
533
106
6
0
339,253
0
W
Arachne
11,078
615
101
6
0
342,148
0
L
Anubis
9,850
547
158
9
0
284,812
0
L
Ao Kuang
8,324
462
101
6
0
395,895
0
W
Jormungandr
9,116
506
81
5
0
384,517
11
W
Anubis
10,567
587
142
8
0
360,076
11
L
Izanami
9,767
543
155
9
0
351,488
2
L
Nike
10,272
571
139
8
0
366,909
7
W
Neith
9,596
533
129
7
0
319,608
0
L
Surtr
10,009
556
59
3
0
400,412
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role