Player Matchup

Persephone
Persephone
 
Persephone
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Been Phat
Vulcan
Level 89
God Stats
43W - 29L
1,627 SR
Queue Stats
356W - 330L
1,467 Elo+
Party 2
Kuzenbo
Kuzenbo
HOOD PRODUCT
Kuzenbo
Level 100
God Stats
3W - 7L
1,404 SR
Queue Stats
369W - 368L
1,489 Elo+
Party 2
Atlas
Atlas
Jlamadrid
Atlas
Level 127
God Stats
2W - 3L
2,042 SR
Queue Stats
104W - 97L
1,602 Elo+
Solo
Charybdis
Charybdis
fjdt
Charybdis
Level 88
God Stats
14W - 11L
1,555 SR
Queue Stats
366W - 368L
1,438 Elo+
Party 2
Team Averages
Level 105
1,625 SR
1,499 Elo+

VS

Team Averages
Level 89
1,478 SR
1,516 Elo+
Sylvanus
Sylvanus
Kaiixa
Sylvanus
Level 100
God Stats
14W - 7L
1,697 SR
Queue Stats
186W - 171L
1,537 Elo+
Solo
Set
Set
King_DemoVn
Set
Level 88
God Stats
4W - 7L
1,242 SR
Queue Stats
263W - 223L
1,472 Elo+
Solo
Ix Chel
Ix Chel
Malakis
Ix Chel
Level 67
God Stats
5W - 8L
1,477 SR
Queue Stats
54W - 40L
1,553 Elo+
Party 1
Fenrir
Fenrir
SaintCP
Fenrir
Level 101
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 73L
1,539 Elo+
Solo
Charybdis
Charybdis
pmpknsmitelatte
Charybdis
Level 89
God Stats
21W - 20L
1,472 SR
Queue Stats
64W - 60L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 0 / 0
5,766
577
1,794
2,407
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Been Phat
Vulcan
9
0 / 4 / 0
5,494
549
5,049
4,422
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
HOOD PRODUCT
Kuzenbo
8
0 / 3 / 0
4,862
486
2,256
8,182
6,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Atlas
Jlamadrid
Atlas
10
1 / 0 / 0
5,314
531
2,603
6,599
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
fjdt
Charybdis
8
0 / 6 / 0
4,528
453
5,071
7,873
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kaiixa
Sylvanus
10
2 / 0 / 8
6,291
629
4,320
8,947
4,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 1 / 0
5,870
587
1,511
4,813
2,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
Malakis
Ix Chel
11
4 / 0 / 3
6,045
605
3,546
5,554
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SaintCP
Fenrir
11
4 / 0 / 3
6,414
641
3,435
7,998
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
pmpknsmitelatte
Charybdis
12
3 / 0 / 4
6,423
642
6,334
4,599
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
13
13
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
0
0
0
L
Vulcan
Been Phat
Vulcan
0
4
0
0
L
Kuzenbo
HOOD PRODUCT
Kuzenbo
0
3
0
0
L
Atlas
Jlamadrid
Atlas
1
0
0
1
W
Sylvanus
Kaiixa
Sylvanus
2
0
8
6
W
0
1
0
0
W
Ix Chel
Malakis
Ix Chel
4
0
3
5.5
W
Fenrir
SaintCP
Fenrir
4
0
3
5.5
L
Charybdis
fjdt
Charybdis
0
6
0
0
W
Charybdis
pmpknsmitelatte
Charybdis
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,773
Damage
19,146
29,483
Taken
31,911
11,598
Mitigated
12,956
7,117
Healing
16,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
1,794
96
0
1,133
2,407
504
0
166
2,219
27,926
1,183
L
Vulcan
Been Phat
Vulcan
5,049
267
0
250
4,422
983
623
1,355
2,819
36,920
430
L
Kuzenbo
HOOD PRODUCT
Kuzenbo
2,256
776
23
1,616
8,182
6,177
45
2,529
5,576
12,855
438
L
Atlas
Jlamadrid
Atlas
2,603
745
0
2,174
6,599
2,326
0
637
5,918
30,283
782
W
Sylvanus
Kaiixa
Sylvanus
4,320
1,565
1,846
3,789
8,947
4,984
55
2,271
6,666
15,664
1,290
W
1,511
272
0
1,972
4,813
2,503
0
2,559
2,254
0
32,793
W
Ix Chel
Malakis
Ix Chel
3,546
391
480
1,310
5,554
1,547
0
3,146
2,215
27,226
0
W
Fenrir
SaintCP
Fenrir
3,435
777
0
4,911
7,998
2,603
0
2,418
5,489
0
41,081
L
Charybdis
fjdt
Charybdis
5,071
1,954
0
1,921
7,873
1,608
0
2,584
5,259
0
32,680
W
Charybdis
pmpknsmitelatte
Charybdis
6,334
2,849
0
2,452
4,599
1,319
549
856
3,743
0
54,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,964
Gold Earned
31,043
248
Minions Killed
325
0
Camps Cleared
0
995,811
Distance Traveled
1,055,353
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,766
577
51
5
0
202,188
10
L
Vulcan
5,494
549
59
6
0
194,198
0
L
Kuzenbo
4,862
486
16
2
0
188,848
0
L
Atlas
5,314
531
61
6
0
237,006
2
W
Sylvanus
6,291
629
20
2
0
211,340
4
W
Set
5,870
587
58
6
0
193,285
2
W
Ix Chel
6,045
605
65
7
0
226,850
0
W
Fenrir
6,414
641
78
8
0
227,914
2
L
Charybdis
4,528
453
61
6
0
173,571
0
W
Charybdis
6,423
642
104
10
0
195,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role