Player Matchup

Medusa
Medusa
Gold II
GuttaTooSaucy
Medusa
Gold II
Level 116
God Stats
6W - 5L
1,663 SR
Queue Stats
44W - 44L
1,550 MMR
Party 1
Cthulhu
Cthulhu
Gold I
MobyDEEK8036
Cthulhu
Gold I
Level 144
God Stats
4W - 3L
1,576 SR
Queue Stats
35W - 30L
1,622 MMR
Party 1
Hun Batz
Hun Batz
Platinum III
ĤãrdStpdåd
Hun Batz
Platinum III
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 48L
1,857 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,580 SR
1,676 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,658 SR
1,675 MMR
Hercules
Hercules
Gold I
Jayydesignz
Hercules
Gold I
Level 69
God Stats
13W - 4L
1,807 SR
Queue Stats
654W - 468L
1,604 MMR
Party 2
Scylla
Scylla
Platinum I
Popmorepop
Scylla
Platinum I
Level 131
God Stats
4W - 1L
1,716 SR
Queue Stats
88W - 59L
1,743 MMR
Party 2
Horus
Horus
Gold I
yt-jayydesignz
Horus
Gold I
Level 126
God Stats
13W - 13L
1,451 SR
Queue Stats
87W - 73L
1,679 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 1
11,269
704
11,142
11,103
4,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
MobyDEEK8036
Cthulhu
15
0 / 5 / 2
9,888
618
13,149
17,286
18,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
ĤãrdStpdåd
Hun Batz
16
1 / 2 / 2
10,113
632
10,179
12,440
6,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
MulanAchillesBacchusNe ZhaShiva

VS

Bans
KuzenboAgniVulcanIx ChelPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jayydesignz
Hercules
18
6 / 0 / 4
12,237
765
16,628
17,926
20,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Popmorepop
Scylla
18
3 / 2 / 5
11,930
746
9,000
10,127
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 1 / 9
11,178
699
9,550
18,950
21,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
10
10
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Hercules
Jayydesignz
Hercules
6
0
4
8
L
Cthulhu
MobyDEEK8036
Cthulhu
0
5
2
0.2
W
Scylla
Popmorepop
Scylla
3
2
5
2.75
W
1
1
9
5.5
L
Hun Batz
ĤãrdStpdåd
Hun Batz
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,470
Damage
35,178
40,829
Taken
47,003
29,196
Mitigated
45,474
6,346
Healing
20,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,142
4,114
0
1,792
11,103
4,478
0
1,961
8,692
0
56,838
W
Hercules
Jayydesignz
Hercules
16,628
3,488
0
7,231
17,926
20,801
740
5,071
12,553
1,367
54,822
L
Cthulhu
MobyDEEK8036
Cthulhu
13,149
849
0
2,255
17,286
18,357
0
5,616
10,186
35,292
640
W
Scylla
Popmorepop
Scylla
9,000
843
0
2,192
10,127
3,231
1,583
2,263
7,728
70,392
0
W
9,550
2,008
2,077
9,094
18,950
21,442
803
5,781
12,635
2,710
27,500
L
Hun Batz
ĤãrdStpdåd
Hun Batz
10,179
712
0
2,299
12,440
6,361
0
2,587
9,160
0
42,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,270
Gold Earned
35,345
203
Minions Killed
233
0
Camps Cleared
0
947,183
Distance Traveled
996,355
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,269
704
94
6
0
322,057
3
W
Hercules
12,237
765
59
4
0
358,950
0
L
Cthulhu
9,888
618
60
4
0
303,758
1
W
Scylla
11,930
746
134
8
0
300,671
0
W
Horus
11,178
699
40
3
0
336,734
0
L
Hun Batz
10,113
632
49
3
0
321,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role