Player Matchup

Medusa
Medusa
Asertiv Sway
Medusa
Level 158
God Stats
11W - 4L
1,503 SR
Queue Stats
318W - 335L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
JefeDezaster
Baron Samedi
Level 122
God Stats
2W - 0L
1,874 SR
Queue Stats
119W - 124L
1,426 Elo+
Party 2
Surtr
Surtr
SkagGoblin
Surtr
Level 146
God Stats
2W - 5L
1,190 SR
Queue Stats
33W - 49L
1,373 Elo+
Solo
Team Averages
Level 142
1,522 SR
1,429 Elo+

VS

Team Averages
Level 144
1,500 SR
1,492 Elo+
Fenrir
Fenrir
Aimlazy
Fenrir
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 83L
1,515 Elo+
Party 1
Lancelot
Lancelot
Laglazy
Lancelot
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,527 Elo+
Party 1
Mercury
Mercury
MACHOxMANe
Mercury
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
9 / 2 / 4
9,826
893
11,051
9,236
3,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
JefeDezaster
Baron Samedi
14
3 / 1 / 9
9,189
835
8,217
6,815
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
14
4 / 3 / 11
9,196
836
10,362
13,652
13,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aimlazy
Fenrir
14
3 / 3 / 3
8,455
769
8,630
16,812
7,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
Laglazy
Lancelot
13
1 / 5 / 5
7,955
723
5,211
12,048
5,368
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
MACHOxMANe
Mercury
11
2 / 8 / 2
7,852
714
3,914
10,379
3,097
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
6
6
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aimlazy
Fenrir
3
3
3
1.5
W
Medusa
9
2
4
5.5
W
Baron Samedi
JefeDezaster
Baron Samedi
3
1
9
7.5
L
Lancelot
Laglazy
Lancelot
1
5
5
0.7
L
Mercury
MACHOxMANe
Mercury
2
8
2
0.38
W
Surtr
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,630
Damage
17,755
29,703
Taken
39,239
20,627
Mitigated
15,995
9,168
Healing
4,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aimlazy
Fenrir
8,630
924
0
3,074
16,812
7,530
0
1,939
14,568
0
32,044
W
Medusa
11,051
4,490
0
3,030
9,236
3,421
1,349
318
8,911
0
45,031
W
Baron Samedi
JefeDezaster
Baron Samedi
8,217
676
532
2,594
6,815
3,345
603
44
6,771
34,405
957
L
Lancelot
Laglazy
Lancelot
5,211
937
0
1,494
12,048
5,368
0
3,107
8,618
0
24,017
L
Mercury
MACHOxMANe
Mercury
3,914
923
0
160
10,379
3,097
0
2,507
7,537
0
15,669
W
Surtr
10,362
5,252
0
3,012
13,652
13,861
138
0
13,637
687
18,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,211
Gold Earned
24,262
127
Minions Killed
108
0
Camps Cleared
0
612,651
Distance Traveled
605,559
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,455
769
43
4
0
227,114
3
W
Medusa
9,826
893
55
5
0
197,957
0
W
Baron Samedi
9,189
835
57
5
0
197,390
0
L
Lancelot
7,955
723
32
3
0
187,130
1
L
Mercury
7,852
714
33
3
0
191,315
0
W
Surtr
9,196
836
15
1
0
217,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role