Player Matchup

Kukulkan
Kukulkan
CupCakeKicBoxer
Kukulkan
Level 146
God Stats
2W - 5L
1,297 SR
Queue Stats
22W - 29L
1,420 Elo+
Solo
Neith
Neith
Girl_of_Violet
Neith
Level 116
God Stats
168W - 183L
1,441 SR
Queue Stats
184W - 199L
1,409 Elo+
Solo
Kuzenbo
Kuzenbo
RickJamesGames
Kuzenbo
Level 65
God Stats
5W - 4L
1,556 SR
Queue Stats
268W - 295L
1,476 Elo+
Solo
Team Averages
Level 109
1,431 SR
1,435 Elo+

VS

Team Averages
Level 88
1,429 SR
1,373 Elo+
Terra
Terra
Cerberus41x
Terra
Level 87
God Stats
13W - 15L
1,503 SR
Queue Stats
351W - 367L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
Jeannie_star-
Baron Samedi
Level 115
God Stats
4W - 4L
1,283 SR
Queue Stats
21W - 22L
1,391 Elo+
Party 1
Horus
Horus
garcia-513
Horus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
0 / 4 / 3
10,447
580
16,457
13,918
5,220
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

15
2 / 2 / 1
10,490
583
13,532
8,311
3,002
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

17
1 / 1 / 2
10,441
580
14,484
23,697
31,599
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 6
11,232
624
10,464
22,511
22,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
Jeannie_star-
Baron Samedi
19
6 / 0 / 1
12,424
690
20,519
21,719
12,813
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
16
0 / 2 / 7
10,538
585
7,149
21,104
20,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
7
7
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Kukulkan
0
4
3
0.38
L
2
2
1
1.25
W
Baron Samedi
Jeannie_star-
Baron Samedi
6
0
1
6.5
L
1
1
2
2
W
Horus
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,473
Damage
38,132
45,926
Taken
65,334
39,821
Mitigated
55,705
12,322
Healing
34,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,464
899
4,638
4,256
22,511
22,253
752
8,535
13,976
41,592
2,267
L
Kukulkan
16,457
1,267
0
3,482
13,918
5,220
0
11,427
2,491
58,565
1,180
L
13,532
4,809
365
1,097
8,311
3,002
703
5,899
2,412
0
34,558
W
Baron Samedi
Jeannie_star-
Baron Samedi
20,519
1,750
7,317
10,302
21,719
12,813
1,488
12,918
8,801
69,112
935
L
14,484
6,458
0
7,378
23,697
31,599
88
12,952
10,745
31,589
1,600
W
Horus
7,149
2,757
2,990
4,997
21,104
20,639
504
8,431
12,673
0
22,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,378
Gold Earned
34,194
176
Minions Killed
180
0
Camps Cleared
0
825,465
Distance Traveled
1,014,158
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,232
624
60
3
0
350,026
0
L
Kukulkan
10,447
580
85
5
0
267,386
1
L
Neith
10,490
583
62
3
0
239,425
0
W
Baron Samedi
12,424
690
94
5
0
313,044
0
L
Kuzenbo
10,441
580
29
2
0
318,654
0
W
Horus
10,538
585
26
1
0
351,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role