Player Matchup

Nu Wa
Nu Wa
Gold III
FNEXQUANTM
Nu Wa
Gold III
Level 203
God Stats
26W - 11L
1,707 SR
Queue Stats
207W - 209L
1,452 MMR
Solo
Vulcan
Vulcan
Gold III
L1nz3R
Vulcan
Gold III
Level 161
God Stats
5W - 2L
1,772 SR
Queue Stats
181W - 176L
1,453 MMR
Solo
Ravana
Ravana
Silver II
Lodelirnenai
Ravana
Silver II
Level 60
God Stats
3W - 4L
1,671 SR
Queue Stats
34W - 45L
1,416 MMR
Solo
Charybdis
Charybdis
Bronze III
TalkinMikeTree27
Charybdis
Bronze III
Level 74
God Stats
1W - 0L
1,384 SR
Queue Stats
1W - 3L
1,400 MMR
Solo
Xing Tian
Xing Tian
Gold III
changxianzhe
Xing Tian
Gold III
Level 193
God Stats
57W - 55L
1,557 SR
Queue Stats
660W - 670L
1,377 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,618 SR
1,419 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,509 SR
1,460 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver IV
 
Amaterasu
Silver IV
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold III
FPSZack
Merlin
Gold III
Level 124
God Stats
11W - 9L
1,690 SR
Queue Stats
91W - 93L
1,459 MMR
Solo
Kali
Kali
Gold IV
JackUltimate
Kali
Gold IV
Level 156
God Stats
0W - 2L
1,255 SR
Queue Stats
144W - 164L
1,469 MMR
Solo
Cthulhu
Cthulhu
Silver I
Mr Bedlem
Cthulhu
Silver I
Level 100
God Stats
55W - 47L
1,598 SR
Queue Stats
154W - 179L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
4 / 0 / 0
7,116
791
4,110
1,950
400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
L1nz3R
Vulcan
10
0 / 0 / 1
5,493
610
3,321
2,910
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
9
1 / 0 / 0
5,065
563
1,292
3,827
1,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
9
0 / 1 / 0
5,368
596
2,327
7,000
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Xing Tian
changxianzhe
Xing Tian
9
0 / 1 / 1
5,019
558
2,617
6,592
3,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
TsukuyomiBacchusLokiChaacChiron

VS

Bans
GebThanatosAgniNutThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 0 / 0
5,125
569
4,067
4,567
1,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
 
Amaterasu
7
0 / 5 / 0
4,157
462
757
8,564
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
FPSZack
Merlin
9
0 / 0 / 0
4,995
555
2,470
3,032
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
4,037
449
625
3,945
1,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Mr Bedlem
Cthulhu
7
0 / 0 / 1
4,678
520
3,013
5,943
3,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
5
Kills
2
2
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
0
0
2
L
Amaterasu
 
Amaterasu
0
5
0
0
W
Nu Wa
4
0
0
4
L
Merlin
FPSZack
Merlin
0
0
0
0
L
0
0
0
0
W
Vulcan
L1nz3R
Vulcan
0
0
1
0.5
W
Ravana
1
0
0
1
L
Cthulhu
Mr Bedlem
Cthulhu
0
0
1
0.5
W
Charybdis
0
1
0
0
W
Xing Tian
changxianzhe
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,667
Damage
10,932
22,279
Taken
26,051
8,429
Mitigated
10,133
7,832
Healing
7,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,067
810
0
1,505
4,567
1,278
0
1,073
3,432
0
31,263
L
Amaterasu
 
Amaterasu
757
333
0
2,398
8,564
3,463
0
2,771
5,484
0
19,702
W
Nu Wa
4,110
767
0
884
1,950
400
89
0
1,950
43,147
956
L
Merlin
FPSZack
Merlin
2,470
57
0
458
3,032
877
0
1,867
1,103
30,184
852
L
625
245
0
529
3,945
1,193
0
756
3,100
0
15,572
W
Vulcan
L1nz3R
Vulcan
3,321
252
0
870
2,910
745
0
1,209
1,503
37,521
0
W
Ravana
1,292
314
0
570
3,827
1,365
0
877
2,926
0
37,291
L
Cthulhu
Mr Bedlem
Cthulhu
3,013
302
278
2,781
5,943
3,322
0
2,477
3,404
16,978
1,497
W
Charybdis
2,327
1,494
0
3,586
7,000
1,992
0
853
6,147
0
39,349
W
Xing Tian
changxianzhe
Xing Tian
2,617
389
0
1,922
6,592
3,927
0
1,885
4,539
16,664
3,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,061
Gold Earned
22,992
328
Minions Killed
237
0
Camps Cleared
0
939,987
Distance Traveled
821,189
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,125
569
58
6
0
173,007
0
L
Amaterasu
4,157
462
30
3
0
145,435
0
W
Nu Wa
7,116
791
87
10
0
161,964
1
L
Merlin
4,995
555
76
8
0
185,366
1
L
Kali
4,037
449
32
4
0
126,005
0
W
Vulcan
5,493
610
69
8
0
221,528
1
W
Ravana
5,065
563
73
8
0
205,818
0
L
Cthulhu
4,678
520
41
5
0
191,376
0
W
Charybdis
5,368
596
81
9
0
155,546
0
W
Xing Tian
5,019
558
18
2
0
195,131
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role