Player Matchup

Sylvanus
Sylvanus
BlueSheDare
Sylvanus
Level 25
God Stats
0W - 2L
1,260 SR
Queue Stats
10W - 21L
1,366 Elo+
Solo
Cabrakan
Cabrakan
Grimey5194
Cabrakan
Level 56
God Stats
0W - 4L
1,110 SR
Queue Stats
223W - 219L
1,476 Elo+
Solo
Artemis
Artemis
Jinpinglickding
Artemis
Level 62
God Stats
0W - 2L
1,324 SR
Queue Stats
128W - 110L
1,486 Elo+
Solo
Jing Wei
Jing Wei
misswolf26
Jing Wei
Level 120
God Stats
0W - 2L
1,183 SR
Queue Stats
12W - 18L
1,503 Elo+
Solo
Fenrir
Fenrir
zolnks
Fenrir
Level 59
God Stats
0W - 2L
1,313 SR
Queue Stats
5W - 10L
1,378 Elo+
Solo
Team Averages
Level 64
1,238 SR
1,442 Elo+

VS

Team Averages
Level 77
1,438 SR
1,516 Elo+
Danzaburou
Danzaburou
BUSHIDORAM
Danzaburou
Level 86
God Stats
2W - 1L
1,372 SR
Queue Stats
92W - 81L
1,536 Elo+
Party 1
Guan Yu
Guan Yu
Lil_FRAZZ
Guan Yu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,401 Elo+
Solo
Anhur
Anhur
Matute808
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,601 Elo+
Party 1
Fenrir
Fenrir
Wesside4finga
Fenrir
Level 120
God Stats
2W - 3L
1,317 SR
Queue Stats
231W - 217L
1,498 Elo+
Solo
Vulcan
Vulcan
introducejesus
Vulcan
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 86L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlueSheDare
Sylvanus
16
2 / 2 / 7
8,233
686
6,799
8,771
6,664
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Grimey5194
Cabrakan
15
2 / 4 / 7
8,193
683
7,045
13,994
15,597
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 8 / 7
8,919
743
14,066
12,801
3,383
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
misswolf26
Jing Wei
16
2 / 2 / 7
8,789
732
5,407
9,086
3,194
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Fenrir
zolnks
Fenrir
13
2 / 5 / 5
8,037
670
7,367
13,971
13,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BUSHIDORAM
Danzaburou
17
1 / 0 / 16
10,340
862
15,018
8,004
3,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Lil_FRAZZ
Guan Yu
16
4 / 2 / 13
10,467
872
5,521
13,913
8,782
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anhur
Matute808
Anhur
16
3 / 4 / 9
9,450
788
5,071
10,093
3,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 5 / 8
8,941
745
5,818
11,707
12,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 1 / 12
10,742
895
21,533
7,320
2,722
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
79
10
Kills
21
21
Deaths
12
33
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BUSHIDORAM
Danzaburou
1
0
16
9
L
Sylvanus
BlueSheDare
Sylvanus
2
2
7
2.75
L
Cabrakan
Grimey5194
Cabrakan
2
4
7
1.38
L
2
8
7
0.69
W
Guan Yu
Lil_FRAZZ
Guan Yu
4
2
13
5.25
W
Anhur
Matute808
Anhur
3
4
9
1.88
W
4
5
8
1.6
W
9
1
12
15
L
Jing Wei
misswolf26
Jing Wei
2
2
7
2.75
L
Fenrir
zolnks
Fenrir
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,684
Damage
52,961
58,623
Taken
51,037
42,058
Mitigated
30,438
21,964
Healing
23,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BUSHIDORAM
Danzaburou
15,018
4,436
2,415
2,738
8,004
3,013
1,117
1,496
6,508
0
44,550
L
Sylvanus
BlueSheDare
Sylvanus
6,799
1,534
9,682
3,531
8,771
6,664
0
2,467
6,304
13,859
0
L
Cabrakan
Grimey5194
Cabrakan
7,045
945
708
1,369
13,994
15,597
0
5,002
8,992
12,073
728
L
14,066
5,575
290
1,333
12,801
3,383
0
6,012
6,789
0
33,345
W
Guan Yu
Lil_FRAZZ
Guan Yu
5,521
869
7,374
6,628
13,913
8,782
360
4,024
9,889
0
11,183
W
Anhur
Matute808
Anhur
5,071
3,350
0
860
10,093
3,680
515
1,963
8,130
0
14,361
W
5,818
935
289
1,022
11,707
12,241
19
3,667
8,040
0
9,181
W
21,533
693
1,582
893
7,320
2,722
980
2,320
5,000
33,559
0
L
Jing Wei
misswolf26
Jing Wei
5,407
4,234
1,203
2,171
9,086
3,194
270
3,608
5,478
0
27,409
L
Fenrir
zolnks
Fenrir
7,367
1,172
194
1,483
13,971
13,220
0
4,444
9,527
0
11,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,171
Gold Earned
49,940
142
Minions Killed
149
0
Camps Cleared
0
1,079,560
Distance Traveled
1,141,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,340
862
58
5
0
247,801
0
L
Sylvanus
8,233
686
11
1
0
209,563
0
L
Cabrakan
8,193
683
13
1
0
218,705
0
L
Artemis
8,919
743
49
4
0
193,030
0
W
Guan Yu
10,467
872
15
1
0
235,946
0
W
Anhur
9,450
788
28
2
0
183,873
0
W
Fenrir
8,941
745
6
1
0
217,864
0
W
Vulcan
10,742
895
42
4
0
256,164
0
L
Jing Wei
8,789
732
60
5
0
221,932
0
L
Fenrir
8,037
670
9
1
0
236,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role