Player Matchup

Poseidon
Poseidon
FrostyG96
Poseidon
Level 166
God Stats
23W - 17L
1,678 SR
Queue Stats
328W - 318L
1,510 Elo+
Party 3
Skadi
Skadi
Magana best
Skadi
Level 107
God Stats
1W - 1L
1,551 SR
Queue Stats
12W - 12L
1,577 Elo+
Party 3
Hachiman
Hachiman
ShadowSkillsY
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 1
Serqet
Serqet
Shadowskillsx
Serqet
Level 172
God Stats
0W - 1L
1,743 SR
Queue Stats
11W - 5L
1,633 Elo+
Party 1
Sylvanus
Sylvanus
SniperLuke2000
Sylvanus
Level 125
God Stats
10W - 15L
1,458 SR
Queue Stats
918W - 853L
1,517 Elo+
Solo
Team Averages
Level 115
1,586 SR
1,584 Elo+

VS

Team Averages
Level 131
1,543 SR
1,490 Elo+
Medusa
Medusa
MeenaSiren
Medusa
Level 125
God Stats
34W - 19L
1,658 SR
Queue Stats
157W - 157L
1,504 Elo+
Party 2
Serqet
Serqet
Samuelp344
Serqet
Level 99
God Stats
7W - 10L
1,352 SR
Queue Stats
300W - 303L
1,491 Elo+
Solo
Bacchus
Bacchus
Staineless
Bacchus
Level 128
God Stats
6W - 3L
1,768 SR
Queue Stats
163W - 164L
1,487 Elo+
Party 2
King Arthur
King Arthur
UltraaScorpion
King Arthur
Level 142
God Stats
1W - 1L
1,318 SR
Queue Stats
68W - 72L
1,485 Elo+
Party 2
Hades
Hades
exo0dia
Hades
Level 159
God Stats
36W - 21L
1,617 SR
Queue Stats
418W - 387L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FrostyG96
Poseidon
14
4 / 2 / 3
7,847
604
10,047
4,561
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 2 / 4
6,568
505
3,683
6,471
1,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
ShadowSkillsY
Hachiman
5
0 / 6 / 0
4,655
358
100
4,199
820
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 3 / 5
6,579
506
4,696
10,718
7,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
13
3 / 3 / 1
8,193
630
7,581
12,746
8,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MeenaSiren
Medusa
14
3 / 1 / 3
7,924
610
5,028
4,439
1,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Serqet
Samuelp344
Serqet
12
4 / 2 / 2
6,652
512
4,524
10,011
3,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Staineless
Bacchus
9
2 / 1 / 2
6,025
463
2,158
6,080
5,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
UltraaScorpion
King Arthur
11
2 / 2 / 0
7,017
540
6,595
11,594
6,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hades
exo0dia
Hades
12
4 / 5 / 3
7,341
565
6,252
9,870
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
11
Kills
15
16
Deaths
11
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
FrostyG96
Poseidon
4
2
3
2.75
L
1
2
4
1.5
W
Medusa
MeenaSiren
Medusa
3
1
3
4.5
W
Serqet
Samuelp344
Serqet
4
2
2
2.5
L
Hachiman
ShadowSkillsY
Hachiman
0
6
0
0
L
3
3
5
1.83
L
Sylvanus
3
3
1
1.17
W
Bacchus
Staineless
Bacchus
2
1
2
3
W
King Arthur
UltraaScorpion
King Arthur
2
2
0
1
W
Hades
exo0dia
Hades
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,107
Damage
24,557
38,695
Taken
41,994
20,001
Mitigated
20,730
9,128
Healing
8,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
FrostyG96
Poseidon
10,047
1,572
0
419
4,561
1,045
0
1,227
2,988
57,376
717
L
3,683
1,528
0
775
6,471
1,770
720
1,844
4,495
0
35,963
W
Medusa
MeenaSiren
Medusa
5,028
1,066
0
822
4,439
1,533
358
0
4,175
0
66,902
W
Serqet
Samuelp344
Serqet
4,524
1,145
0
919
10,011
3,612
0
4,066
5,945
0
44,598
L
Hachiman
ShadowSkillsY
Hachiman
100
100
0
0
4,199
820
0
972
3,179
0
5,887
L
4,696
1,248
0
2,477
10,718
7,543
105
2,190
8,168
0
29,396
L
Sylvanus
7,581
2,233
54
5,403
12,746
8,823
0
1,602
11,044
44,268
12,801
W
Bacchus
Staineless
Bacchus
2,158
231
0
1,483
6,080
5,033
0
2,377
3,703
12,155
0
W
King Arthur
UltraaScorpion
King Arthur
6,595
781
0
2,476
11,594
6,886
0
6,113
5,481
0
41,640
W
Hades
exo0dia
Hades
6,252
232
878
1,860
9,870
3,666
0
4,331
5,205
39,645
1,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,842
Gold Earned
34,959
333
Minions Killed
372
0
Camps Cleared
0
1,112,626
Distance Traveled
1,361,274
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,847
604
88
7
0
269,493
4
L
Skadi
6,568
505
71
5
0
222,886
2
W
Medusa
7,924
610
122
9
0
249,881
2
W
Serqet
6,652
512
68
5
0
294,231
0
L
Hachiman
4,655
358
12
1
0
165,940
0
L
Serqet
6,579
506
56
4
0
261,077
0
L
Sylvanus
8,193
630
106
8
0
193,230
3
W
Bacchus
6,025
463
16
1
0
286,439
2
W
King Arthur
7,017
540
79
6
0
254,085
5
W
Hades
7,341
565
87
7
0
276,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role