Player Matchup

Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Bdrash
Atlas
Level 128
God Stats
5W - 3L
1,552 SR
Queue Stats
356W - 367L
1,516 Elo+
Party 3
Ao Kuang
Ao Kuang
OshinoShinobu2
Ao Kuang
Level 123
God Stats
15W - 5L
1,839 SR
Queue Stats
258W - 260L
1,529 Elo+
Party 3
Scylla
Scylla
PatrickSwt
Scylla
Level 126
God Stats
40W - 27L
1,497 SR
Queue Stats
849W - 835L
1,519 Elo+
Party 1
Anubis
Anubis
z_Osama_v
Anubis
Level 44
God Stats
8W - 5L
1,750 SR
Queue Stats
273W - 304L
1,446 Elo+
Solo
Team Averages
Level 106
1,628 SR
1,502 Elo+

VS

Team Averages
Level 132
1,489 SR
1,497 Elo+
Ah Puch
Ah Puch
Jiinei
Ah Puch
Level 127
God Stats
1W - 2L
1,466 SR
Queue Stats
53W - 73L
1,427 Elo+
Solo
Apollo
Apollo
Nuke xHERBzZ
Apollo
Level 145
God Stats
2W - 1L
1,883 SR
Queue Stats
68W - 78L
1,516 Elo+
Party 2
Yu Huang
Yu Huang
Nuke xMONSTERzZ
Yu Huang
Level 127
God Stats
0W - 4L
1,095 SR
Queue Stats
52W - 58L
1,524 Elo+
Party 2
Sobek
Sobek
Nuke xSHAD0WzZ
Sobek
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 71L
1,537 Elo+
Party 2
Bakasura
Bakasura
Vantori
Bakasura
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
772W - 774L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
8 / 2 / 7
7,633
1,272
6,838
4,341
2,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Bdrash
Atlas
12
2 / 1 / 14
7,540
1,257
5,443
7,527
5,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
11
1 / 2 / 9
6,439
1,073
3,666
3,648
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
PatrickSwt
Scylla
12
3 / 2 / 11
7,026
1,171
6,485
3,436
1,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
z_Osama_v
Anubis
12
6 / 2 / 8
7,505
1,251
7,320
4,745
2,220
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jiinei
Ah Puch
7
0 / 4 / 2
4,936
823
1,467
3,936
963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
11
2 / 4 / 6
6,422
1,070
3,710
6,638
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
11
3 / 2 / 4
5,797
966
6,680
4,435
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
1 / 6 / 4
5,982
997
2,873
10,538
8,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bakasura
Vantori
Bakasura
10
2 / 4 / 4
5,976
996
2,600
7,078
5,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
20
Kills
8
9
Deaths
20
49
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
2
7
5.75
W
Atlas
Bdrash
Atlas
2
1
14
9
L
Ah Puch
Jiinei
Ah Puch
0
4
2
0.25
L
Apollo
2
4
6
1.25
L
Yu Huang
3
2
4
2.5
L
1
6
4
0.5
W
Ao Kuang
1
2
9
2.75
W
Scylla
PatrickSwt
Scylla
3
2
11
4.25
L
Bakasura
Vantori
Bakasura
2
4
4
1
W
Anubis
z_Osama_v
Anubis
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,752
Damage
17,330
23,697
Taken
32,625
12,590
Mitigated
18,894
6,921
Healing
5,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,838
3,284
448
310
4,341
2,012
1,905
1,789
2,395
0
14,475
W
Atlas
Bdrash
Atlas
5,443
1,618
514
2,124
7,527
5,542
350
2,412
4,318
9,777
1,687
L
Ah Puch
Jiinei
Ah Puch
1,467
0
244
182
3,936
963
0
1,788
2,148
3,807
0
L
Apollo
3,710
2,229
0
1,207
6,638
1,998
0
5,627
1,011
0
9,662
L
Yu Huang
6,680
699
0
500
4,435
2,425
0
3,280
1,155
11,410
0
L
2,873
116
286
1,170
10,538
8,224
0
6,251
4,287
4,114
0
W
Ao Kuang
3,666
403
153
723
3,648
1,469
455
1,489
2,044
5,602
0
W
Scylla
PatrickSwt
Scylla
6,485
444
381
297
3,436
1,347
410
1,659
1,583
13,591
357
L
Bakasura
Vantori
Bakasura
2,600
1,316
770
1,140
7,078
5,284
0
4,522
2,556
0
3,742
W
Anubis
z_Osama_v
Anubis
7,320
85
528
1,443
4,745
2,220
197
2,736
1,597
12,439
480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,143
Gold Earned
29,113
64
Minions Killed
37
0
Camps Cleared
0
612,646
Distance Traveled
538,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,633
1,272
22
4
0
111,833
0
W
Atlas
7,540
1,257
11
2
0
140,046
0
L
Ah Puch
4,936
823
3
1
0
72,685
0
L
Apollo
6,422
1,070
15
3
0
111,750
0
L
Yu Huang
5,797
966
10
2
0
119,198
0
L
Sobek
5,982
997
4
1
0
121,694
0
W
Ao Kuang
6,439
1,073
7
1
0
131,834
0
W
Scylla
7,026
1,171
14
2
0
118,905
0
L
Bakasura
5,976
996
5
1
0
113,633
0
W
Anubis
7,505
1,251
10
2
0
110,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role