Player Matchup

Bastet
Bastet
BanEvading
Bastet
Level 81
God Stats
0W - 1L
1,447 SR
Queue Stats
93W - 71L
1,620 Elo+
Solo
Chang'e
Chang'e
ItsJustDavis
Chang'e
Level 102
God Stats
7W - 9L
1,609 SR
Queue Stats
119W - 120L
1,472 Elo+
Party 2
Skadi
Skadi
JunktownRider
Skadi
Level 102
God Stats
10W - 10L
1,573 SR
Queue Stats
27W - 34L
1,500 Elo+
Solo
Shiva
Shiva
ShadowOfTheMoon_
Shiva
Level 169
God Stats
116W - 83L
1,647 SR
Queue Stats
689W - 671L
1,491 Elo+
Solo
Sylvanus
Sylvanus
WingNuutzz
Sylvanus
Level 154
God Stats
9W - 13L
1,474 SR
Queue Stats
594W - 609L
1,482 Elo+
Party 2
Team Averages
Level 122
1,550 SR
1,513 Elo+

VS

Team Averages
Level 97
1,541 SR
1,509 Elo+
Neith
Neith
Law1067
Neith
Level 112
God Stats
6W - 5L
1,422 SR
Queue Stats
336W - 324L
1,487 Elo+
Solo
Medusa
Medusa
RhinoT13
Medusa
Level 107
God Stats
7W - 4L
1,616 SR
Queue Stats
41W - 37L
1,534 Elo+
Party 1
Fenrir
Fenrir
Soldier 170
Fenrir
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,531 Elo+
Party 1
Ares
Ares
SubparHippo0977
Ares
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,462 Elo+
Party 1
King Arthur
King Arthur
TripNTrevor
King Arthur
Level 104
God Stats
20W - 16L
1,667 SR
Queue Stats
44W - 39L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BanEvading
Bastet
11
4 / 4 / 2
6,602
550
4,326
6,868
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
ItsJustDavis
Chang'e
12
2 / 2 / 1
6,614
551
3,493
7,789
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 2
6,337
528
9,119
6,251
2,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 1
6,941
578
8,982
13,491
13,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
WingNuutzz
Sylvanus
8
0 / 5 / 4
5,626
469
4,882
12,961
8,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Law1067
Neith
11
5 / 2 / 3
6,583
549
9,158
9,016
3,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
RhinoT13
Medusa
13
3 / 1 / 2
7,505
625
5,452
5,659
1,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
8
2 / 3 / 1
5,229
436
2,189
7,310
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 3 / 5
6,477
540
4,361
10,768
8,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

King Arthur
TripNTrevor
King Arthur
12
1 / 0 / 2
6,735
561
10,186
12,634
10,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
14
15
Deaths
9
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
BanEvading
Bastet
4
4
2
1.25
L
Chang'e
ItsJustDavis
Chang'e
2
2
1
1.25
L
2
2
2
1.5
W
Neith
Law1067
Neith
5
2
3
3.25
W
Medusa
RhinoT13
Medusa
3
1
2
4
L
0
2
1
0.25
W
Fenrir
2
3
1
0.83
W
3
3
5
1.83
W
King Arthur
TripNTrevor
King Arthur
1
0
2
2
L
Sylvanus
WingNuutzz
Sylvanus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,802
Damage
31,346
47,360
Taken
45,387
28,251
Mitigated
25,515
14,340
Healing
11,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BanEvading
Bastet
4,326
1,444
0
2,322
6,868
1,808
0
330
6,538
0
34,844
L
Chang'e
ItsJustDavis
Chang'e
3,493
490
160
4,300
7,789
2,062
0
0
7,789
33,585
1,106
L
9,119
2,296
0
0
6,251
2,001
538
1,422
4,829
0
44,225
W
Neith
Law1067
Neith
9,158
4,164
0
3,245
9,016
3,178
626
2,721
6,295
0
44,361
W
Medusa
RhinoT13
Medusa
5,452
858
0
913
5,659
1,486
560
2,401
3,046
0
56,873
L
8,982
1,790
0
3,970
13,491
13,648
0
310
13,181
9,011
46,447
W
Fenrir
2,189
175
0
3,473
7,310
1,870
0
850
6,360
0
26,641
W
4,361
255
0
1,977
10,768
8,237
77
1,753
9,015
15,700
1,461
W
King Arthur
TripNTrevor
King Arthur
10,186
1,483
0
2,270
12,634
10,744
0
2,303
10,288
370
56,129
L
Sylvanus
WingNuutzz
Sylvanus
4,882
1,671
524
3,064
12,961
8,732
0
2,316
10,645
20,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,120
Gold Earned
32,529
329
Minions Killed
349
0
Camps Cleared
0
1,136,285
Distance Traveled
1,081,489
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,602
550
49
4
0
228,315
0
L
Chang'e
6,614
551
89
7
0
235,954
0
L
Skadi
6,337
528
62
5
0
228,626
0
W
Neith
6,583
549
83
7
0
202,489
3
W
Medusa
7,505
625
97
8
0
248,638
0
L
Shiva
6,941
578
105
9
0
245,306
1
W
Fenrir
5,229
436
52
4
0
172,674
0
W
Ares
6,477
540
19
2
0
218,055
0
W
King Arthur
6,735
561
98
8
0
239,633
0
L
Sylvanus
5,626
469
24
2
0
198,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role