Player Matchup

Scylla
Scylla
AndyLad17
Scylla
Level 128
God Stats
4W - 4L
1,543 SR
Queue Stats
125W - 108L
1,553 Elo+
Party 1
Cliodhna
Cliodhna
Domikru
Cliodhna
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 36L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Z0MBIE ELIT3
Gilgamesh
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 94L
1,557 Elo+
Party 1
Athena
Athena
konar1998
Athena
Level 64
God Stats
5W - 4L
1,798 SR
Queue Stats
47W - 31L
1,470 Elo+
Solo
Olorun
Olorun
xXHavikXx4804
Olorun
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 280L
1,483 Elo+
Solo
Team Averages
Level 103
1,568 SR
1,513 Elo+

VS

Team Averages
Level 96
1,465 SR
1,445 Elo+
Maui
Maui
Gajus2006
Maui
Level 123
God Stats
8W - 7L
1,537 SR
Queue Stats
26W - 34L
1,424 Elo+
Solo
Ra
Ra
H6wky
Ra
Level 69
God Stats
38W - 34L
1,551 SR
Queue Stats
427W - 403L
1,492 Elo+
Solo
Hera
Hera
SKULLYZEDIE
Hera
Level 66
God Stats
3W - 4L
1,302 SR
Queue Stats
177W - 200L
1,450 Elo+
Solo
Izanami
Izanami
lordcop2020
Izanami
Level 93
God Stats
3W - 0L
1,405 SR
Queue Stats
6W - 10L
1,395 Elo+
Solo
Mercury
Mercury
xArMaGUeDoNx
Mercury
Level 128
God Stats
28W - 21L
1,533 SR
Queue Stats
88W - 67L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AndyLad17
Scylla
14
2 / 2 / 1
8,005
534
6,419
5,433
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Domikru
Cliodhna
10
0 / 5 / 1
6,165
411
2,464
8,943
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
Z0MBIE ELIT3
Gilgamesh
12
1 / 1 / 0
7,456
497
2,131
9,564
5,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Athena
konar1998
Athena
11
0 / 5 / 2
7,013
468
3,967
14,066
10,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 3 / 0
8,142
543
8,790
8,905
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
0 / 0 / 8
7,655
510
5,879
8,482
6,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ra
14
2 / 2 / 2
8,383
559
3,340
6,874
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 2
8,813
588
7,980
6,556
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
lordcop2020
Izanami
15
6 / 2 / 2
8,885
592
9,176
8,954
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
xArMaGUeDoNx
Mercury
16
6 / 2 / 3
8,487
566
6,140
11,402
4,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
16
16
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
AndyLad17
Scylla
2
2
1
1.25
L
Cliodhna
Domikru
Cliodhna
0
5
1
0.1
W
Maui
0
0
8
4
W
Ra
2
2
2
1.5
W
2
0
2
3
L
Gilgamesh
Z0MBIE ELIT3
Gilgamesh
1
1
0
1
L
Athena
konar1998
Athena
0
5
2
0.2
W
Izanami
lordcop2020
Izanami
6
2
2
3.5
W
Mercury
xArMaGUeDoNx
Mercury
6
2
3
3.75
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,771
Damage
32,515
46,911
Taken
42,268
22,814
Mitigated
19,153
11,197
Healing
12,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AndyLad17
Scylla
6,419
120
0
872
5,433
1,562
0
1,993
3,262
50,389
1,522
L
Cliodhna
Domikru
Cliodhna
2,464
791
0
2,327
8,943
2,207
0
2,414
6,360
0
24,963
W
Maui
5,879
1,380
0
2,477
8,482
6,384
0
4,137
4,337
23,130
0
W
Ra
3,340
712
453
2,285
6,874
2,361
467
3,620
2,738
56,374
373
W
7,980
2,596
0
1,547
6,556
2,206
588
1,666
4,806
74,131
583
L
Gilgamesh
Z0MBIE ELIT3
Gilgamesh
2,131
240
0
1,400
9,564
5,381
0
6,126
2,969
0
41,201
L
Athena
konar1998
Athena
3,967
1,713
0
2,071
14,066
10,516
0
2,162
11,904
19,572
1,076
W
Izanami
lordcop2020
Izanami
9,176
6,445
0
2,764
8,954
3,511
0
6,426
2,528
0
75,979
W
Mercury
xArMaGUeDoNx
Mercury
6,140
2,670
0
2,723
11,402
4,691
0
2,201
9,117
0
83,635
L
8,790
3,813
230
4,297
8,905
3,148
639
3,674
5,227
58,103
4,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,781
Gold Earned
42,223
382
Minions Killed
523
0
Camps Cleared
0
1,402,888
Distance Traveled
1,529,356
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,005
534
99
7
0
291,684
8
L
Cliodhna
6,165
411
57
4
0
299,134
0
W
Maui
7,655
510
37
2
0
317,937
5
W
Ra
8,383
559
112
7
0
316,402
3
W
Hera
8,813
588
130
9
0
298,613
0
L
Gilgamesh
7,456
497
84
6
0
256,782
3
L
Athena
7,013
468
38
3
0
299,250
2
W
Izanami
8,885
592
126
8
0
263,352
2
W
Mercury
8,487
566
118
8
0
333,052
0
L
Olorun
8,142
543
104
7
0
256,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role