Player Matchup

Zhong Kui
Zhong Kui
CallMeChuckDaddy
Zhong Kui
Level 145
God Stats
1W - 5L
1,349 SR
Queue Stats
95W - 77L
1,599 Elo+
Solo
Chiron
Chiron
CharlieSensei
Chiron
Level 157
God Stats
6W - 3L
1,483 SR
Queue Stats
399W - 376L
1,593 Elo+
Solo
Sylvanus
Sylvanus
EliteSniper180
Sylvanus
Level 156
God Stats
1W - 1L
1,824 SR
Queue Stats
51W - 51L
1,564 Elo+
Party 1
Anubis
Anubis
HIFatherBon
Anubis
Level 68
God Stats
3W - 4L
1,518 SR
Queue Stats
277W - 254L
1,585 Elo+
Solo
Medusa
Medusa
ZTantalus
Medusa
Level 179
God Stats
1W - 4L
1,750 SR
Queue Stats
75W - 104L
1,486 Elo+
Party 1
Team Averages
Level 141
1,585 SR
1,565 Elo+

VS

Team Averages
Level 128
1,523 SR
1,566 Elo+
Nike
Nike
BigPapiBean
Nike
Level 124
God Stats
3W - 1L
1,648 SR
Queue Stats
266W - 253L
1,520 Elo+
Solo
Kali
Kali
JungAOT
Kali
Level 109
God Stats
4W - 1L
1,537 SR
Queue Stats
203W - 148L
1,614 Elo+
Solo
Artio
Artio
VibnNinja
Artio
Level 109
God Stats
1W - 2L
1,308 SR
Queue Stats
162W - 154L
1,549 Elo+
Party 2
Charybdis
Charybdis
antman62
Charybdis
Level 148
God Stats
5W - 14L
1,602 SR
Queue Stats
239W - 286L
1,560 Elo+
Party 2
Kukulkan
Kukulkan
tnx458
Kukulkan
Level 148
God Stats
4W - 5L
1,519 SR
Queue Stats
279W - 241L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
10
0 / 4 / 1
5,321
532
3,233
8,177
5,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 0
5,756
576
4,554
6,280
1,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
10
1 / 2 / 1
5,082
508
2,864
6,505
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
8
2 / 3 / 0
5,301
530
2,337
5,253
1,521
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
ZTantalus
Medusa
10
3 / 1 / 0
5,621
562
6,829
4,089
1,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,466
647
4,442
6,705
3,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
JungAOT
Kali
13
7 / 0 / 1
7,314
731
4,049
8,466
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
VibnNinja
Artio
10
0 / 2 / 2
5,574
557
2,499
9,062
6,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
antman62
Charybdis
12
1 / 1 / 2
6,517
652
7,047
6,574
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
tnx458
Kukulkan
11
1 / 3 / 2
6,170
617
2,537
4,570
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
8
Kills
11
11
Deaths
8
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
Zhong Kui
0
4
1
0.13
L
2
1
0
2
L
Sylvanus
1
2
1
0.75
L
Anubis
2
3
0
0.67
W
Kali
JungAOT
Kali
7
0
1
7.5
W
Artio
VibnNinja
Artio
0
2
2
0.5
L
Medusa
ZTantalus
Medusa
3
1
0
3
W
Charybdis
antman62
Charybdis
1
1
2
2
W
Kukulkan
tnx458
Kukulkan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,817
Damage
20,574
30,304
Taken
35,377
13,841
Mitigated
15,738
12,156
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,442
318
0
1,473
6,705
3,272
144
3,543
3,162
4,367
33,858
L
Zhong Kui
3,233
530
0
3,046
8,177
5,774
0
637
7,377
29,588
10,307
L
4,554
2,240
339
2,803
6,280
1,738
0
597
5,683
0
34,998
L
Sylvanus
2,864
699
343
1,979
6,505
3,662
0
2,401
4,104
16,598
6,957
L
Anubis
2,337
219
0
2,396
5,253
1,521
0
21
4,921
26,562
0
W
Kali
JungAOT
Kali
4,049
1,661
0
1,868
8,466
3,146
0
1,850
6,616
0
45,769
W
Artio
VibnNinja
Artio
2,499
330
227
2,324
9,062
6,079
0
1,197
7,865
15,727
0
L
Medusa
ZTantalus
Medusa
6,829
2,236
0
1,250
4,089
1,146
0
1,678
2,411
0
35,464
W
Charybdis
antman62
Charybdis
7,047
3,860
0
3,920
6,574
1,947
0
646
5,928
0
55,136
W
Kukulkan
tnx458
Kukulkan
2,537
719
0
625
4,570
1,294
0
893
3,677
46,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,081
Gold Earned
32,041
302
Minions Killed
365
0
Camps Cleared
0
896,556
Distance Traveled
1,018,572
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,466
647
64
6
0
174,395
6
L
Zhong Kui
5,321
532
71
7
0
203,627
2
L
Chiron
5,756
576
79
8
0
197,935
2
L
Sylvanus
5,082
508
44
4
0
194,513
3
L
Anubis
5,301
530
49
5
0
105,952
0
W
Kali
7,314
731
81
8
0
241,647
0
W
Artio
5,574
557
20
2
0
211,149
3
L
Medusa
5,621
562
59
6
0
194,529
0
W
Charybdis
6,517
652
109
11
0
191,167
2
W
Kukulkan
6,170
617
91
9
0
200,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role