Player Matchup

Nut
Nut
Ducksauce3101
Nut
Level 167
God Stats
1W - 0L
1,226 SR
Queue Stats
21W - 19L
1,510 Elo+
Party 1
Maui
Maui
MKS0TALL
Maui
Level 262
God Stats
2W - 0L
1,624 SR
Queue Stats
28W - 28L
1,500 Elo+
Party 1
Thanatos
Thanatos
MaiqTheLiar-39
Thanatos
Level 166
God Stats
6W - 5L
1,390 SR
Queue Stats
632W - 610L
1,531 Elo+
Solo
Vulcan
Vulcan
SlaterBruhthers
Vulcan
Level 108
God Stats
21W - 16L
1,633 SR
Queue Stats
225W - 204L
1,505 Elo+
Solo
Chaac
Chaac
Vizard350
Chaac
Level 177
God Stats
5W - 6L
1,570 SR
Queue Stats
134W - 140L
1,470 Elo+
Solo
Team Averages
Level 176
1,489 SR
1,503 Elo+

VS

Team Averages
Level 138
1,556 SR
1,563 Elo+
Hercules
Hercules
Beumid
Hercules
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 138L
1,548 Elo+
Solo
Atlas
Atlas
Doryah_exe
Atlas
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
NotRevognah
The Morrigan
Level 158
God Stats
5W - 3L
1,626 SR
Queue Stats
243W - 222L
1,579 Elo+
Party 2
Vulcan
Vulcan
UGHailong08
Vulcan
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 261L
1,583 Elo+
Party 2
Heimdallr
Heimdallr
nlycan
Heimdallr
Level 155
God Stats
13W - 13L
1,653 SR
Queue Stats
329W - 316L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
5,641
564
4,904
6,340
1,940
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
9
0 / 1 / 3
5,386
539
1,969
6,654
2,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
10
10 / 1 / 1
6,535
654
3,374
6,365
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 5
6,837
684
6,037
4,635
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Vizard350
Chaac
12
3 / 0 / 1
7,100
710
6,988
8,788
8,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Beumid
Hercules
11
1 / 3 / 0
6,515
652
4,851
10,452
7,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
6
0 / 2 / 1
4,593
459
2,382
5,399
2,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
NotRevognah
The Morrigan
11
3 / 3 / 0
6,065
607
3,685
6,578
2,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
9
0 / 5 / 0
5,022
502
2,338
6,379
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
nlycan
Heimdallr
9
0 / 3 / 0
5,328
533
5,546
6,174
1,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
16
Kills
4
4
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
Beumid
Hercules
1
3
0
0.33
L
Atlas
0
2
1
0.25
W
0
1
3
1.5
W
Maui
0
1
3
1.5
W
Thanatos
10
1
1
10.5
L
The Morrigan
NotRevognah
The Morrigan
3
3
0
1
W
3
1
5
5.5
L
Vulcan
0
5
0
0
W
Chaac
Vizard350
Chaac
3
0
1
3.5
L
Heimdallr
nlycan
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,272
Damage
18,802
32,782
Taken
34,982
16,951
Mitigated
15,289
13,614
Healing
10,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Beumid
Hercules
4,851
2,301
0
5,270
10,452
7,283
0
384
10,068
0
40,930
L
Atlas
2,382
1,222
0
848
5,399
2,283
0
1,133
4,266
9,689
361
W
4,904
2,961
0
2,714
6,340
1,940
0
792
5,548
0
42,432
W
Maui
1,969
643
0
2,663
6,654
2,981
0
1,917
4,737
15,264
0
W
Thanatos
3,374
412
0
4,751
6,365
2,282
0
604
5,730
0
26,143
L
The Morrigan
NotRevognah
The Morrigan
3,685
1,369
0
2,332
6,578
2,016
0
987
5,591
31,062
10,151
W
6,037
39
0
966
4,635
1,276
524
2,786
1,647
42,600
780
L
Vulcan
2,338
187
0
1,250
6,379
1,771
0
4,666
1,713
20,347
427
W
Chaac
Vizard350
Chaac
6,988
685
0
2,520
8,788
8,472
0
543
8,245
0
47,733
L
Heimdallr
nlycan
Heimdallr
5,546
2,666
0
712
6,174
1,936
0
836
5,338
0
35,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,499
Gold Earned
27,523
310
Minions Killed
279
0
Camps Cleared
0
1,093,231
Distance Traveled
937,025
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,515
652
92
9
0
206,271
0
L
Atlas
4,593
459
5
1
0
120,336
0
W
Nut
5,641
564
89
9
0
174,301
0
W
Maui
5,386
539
12
1
0
220,058
3
W
Thanatos
6,535
654
39
4
0
259,634
2
L
The Morrigan
6,065
607
78
8
0
211,997
0
W
Vulcan
6,837
684
86
9
0
205,142
0
L
Vulcan
5,022
502
41
4
0
206,381
0
W
Chaac
7,100
710
84
8
0
234,096
3
L
Heimdallr
5,328
533
63
6
0
192,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role