Player Matchup

Maui
Maui
Gold IV
NTS RavenGT
Maui
Gold IV
Level 67
God Stats
9W - 11L
1,450 SR
Queue Stats
51W - 45L
1,328 MMR
Party 1
Ix Chel
Ix Chel
Gold II
NTS Rhythm
Ix Chel
Gold II
Level 148
God Stats
6W - 3L
1,663 SR
Queue Stats
191W - 176L
1,601 MMR
Party 1
Medusa
Medusa
Gold III
ROLLIE___TuAnO
Medusa
Gold III
Level 124
God Stats
6W - 6L
1,618 SR
Queue Stats
83W - 94L
1,356 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,577 SR
1,428 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,483 SR
1,476 MMR
Amaterasu
Amaterasu
Gold II
GlobalXMop
Amaterasu
Gold II
Level 107
God Stats
232W - 246L
1,575 SR
Queue Stats
349W - 405L
1,591 MMR
Solo
Vulcan
Vulcan
Gold V
Logic_Zeroo
Vulcan
Gold V
Level 83
God Stats
42W - 38L
1,601 SR
Queue Stats
65W - 81L
1,338 MMR
Solo
Xing Tian
Xing Tian
Bronze III
TheBlueRenegade
Xing Tian
Bronze III
Level 108
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 11
10,092
673
6,846
13,582
11,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
NTS Rhythm
Ix Chel
18
8 / 0 / 4
11,787
786
15,133
8,329
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 0 / 7
11,087
739
12,225
12,865
4,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesAresNe ZhaAgniMulan

VS

Bans
BacchusThothKuzenboPersephoneCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GlobalXMop
Amaterasu
15
1 / 4 / 1
9,543
636
8,338
20,095
15,578
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vulcan
15
1 / 4 / 0
9,883
659
12,715
4,876
1,775
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
TheBlueRenegade
Xing Tian
13
0 / 4 / 1
8,398
560
5,492
14,079
14,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
12
Kills
2
2
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
GlobalXMop
Amaterasu
1
4
1
0.38
L
Vulcan
1
4
0
0.25
W
0
2
11
2.75
W
Ix Chel
NTS Rhythm
Ix Chel
8
0
4
10
W
4
0
7
7.5
L
Xing Tian
TheBlueRenegade
Xing Tian
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,204
Damage
26,545
34,776
Taken
39,050
19,240
Mitigated
31,778
9,053
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
GlobalXMop
Amaterasu
8,338
2,942
103
5,481
20,095
15,578
294
10,134
9,362
0
35,339
L
Vulcan
12,715
83
0
230
4,876
1,775
0
2,627
2,071
57,863
841
W
6,846
319
0
1,309
13,582
11,157
268
7,538
6,018
21,098
4,629
W
Ix Chel
NTS Rhythm
Ix Chel
15,133
1,615
2,464
3,889
8,329
3,326
282
3,294
5,035
56,481
0
W
12,225
4,841
0
1,391
12,865
4,757
793
7,071
5,790
0
73,931
L
Xing Tian
TheBlueRenegade
Xing Tian
5,492
177
0
350
14,079
14,425
0
6,841
6,835
15,783
632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,966
Gold Earned
27,824
234
Minions Killed
179
0
Camps Cleared
0
967,098
Distance Traveled
896,677
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,543
636
59
4
0
315,238
0
L
Vulcan
9,883
659
100
7
0
297,547
0
W
Maui
10,092
673
34
2
0
314,709
3
W
Ix Chel
11,787
786
105
7
0
322,442
0
W
Medusa
11,087
739
95
6
0
329,947
0
L
Xing Tian
8,398
560
20
1
0
283,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role