Player Matchup

Sylvanus
Sylvanus
Kaiixa
Sylvanus
Level 100
God Stats
14W - 7L
1,536 SR
Queue Stats
186W - 171L
1,506 Elo+
Solo
Medusa
Medusa
NxJxP
Medusa
Level 56
God Stats
3W - 2L
1,467 SR
Queue Stats
96W - 101L
1,546 Elo+
Solo
Discordia
Discordia
Seirá
Discordia
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 73L
1,533 Elo+
Party 1
Achilles
Achilles
Ugh Bruh Bruh
Achilles
Level 178
God Stats
8W - 1L
1,768 SR
Queue Stats
481W - 442L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
new2smiteplshelp
Gilgamesh
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,494 Elo+
Party 1
Team Averages
Level 99
1,554 SR
1,529 Elo+

VS

Team Averages
Level 112
1,447 SR
1,522 Elo+
Surtr
Surtr
 
Surtr
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ChrisOssim
Atlas
Level 144
God Stats
6W - 4L
1,590 SR
Queue Stats
70W - 69L
1,540 Elo+
Solo
Heimdallr
Heimdallr
Skadyi96
Heimdallr
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 54L
1,491 Elo+
Solo
Anubis
Anubis
Teledish
Anubis
Level 108
God Stats
24W - 21L
1,305 SR
Queue Stats
294W - 287L
1,508 Elo+
Solo
Mercury
Mercury
scary_boys
Mercury
Level 89
God Stats
2W - 5L
1,340 SR
Queue Stats
172W - 152L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kaiixa
Sylvanus
10
1 / 1 / 6
5,921
592
3,613
10,170
5,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
NxJxP
Medusa
11
4 / 1 / 3
6,152
615
6,842
5,752
1,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Seirá
Discordia
11
1 / 2 / 3
6,126
613
2,699
5,230
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Ugh Bruh Bruh
Achilles
12
9 / 2 / 3
7,138
714
9,586
8,892
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
11
2 / 0 / 0
6,376
638
8,768
12,150
8,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 2 / 0
5,306
531
7,015
11,718
6,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
8
1 / 2 / 3
5,190
519
5,341
8,978
5,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
Skadyi96
Heimdallr
9
1 / 4 / 1
5,134
513
2,797
6,463
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Teledish
Anubis
11
2 / 4 / 1
5,952
595
4,686
7,479
3,134
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
scary_boys
Mercury
8
2 / 5 / 2
5,116
512
3,535
8,582
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
17
Kills
6
6
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
0
0
L
Atlas
1
2
3
1.25
W
Sylvanus
Kaiixa
Sylvanus
1
1
6
4
W
Medusa
NxJxP
Medusa
4
1
3
5.5
W
Discordia
Seirá
Discordia
1
2
3
1.25
L
Heimdallr
Skadyi96
Heimdallr
1
4
1
0.38
L
Anubis
Teledish
Anubis
2
4
1
0.63
W
Achilles
Ugh Bruh Bruh
Achilles
9
2
3
5.25
W
Gilgamesh
2
0
0
2
L
Mercury
scary_boys
Mercury
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,508
Damage
23,374
42,194
Taken
43,220
20,026
Mitigated
19,364
18,148
Healing
12,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,015
2,893
0
4,624
11,718
6,615
0
0
11,718
1,385
38,294
L
Atlas
5,341
1,241
0
1,018
8,978
5,685
0
1,850
7,128
15,288
0
W
Sylvanus
Kaiixa
Sylvanus
3,613
1,180
1,987
3,797
10,170
5,557
33
3,389
6,781
16,928
0
W
Medusa
NxJxP
Medusa
6,842
2,763
0
2,258
5,752
1,771
869
1,084
4,668
0
46,204
W
Discordia
Seirá
Discordia
2,699
48
0
1,262
5,230
1,136
0
2,844
2,386
39,793
0
L
Heimdallr
Skadyi96
Heimdallr
2,797
1,143
0
1,551
6,463
1,962
0
1,143
5,320
0
30,573
L
Anubis
Teledish
Anubis
4,686
419
0
2,499
7,479
3,134
0
2,767
4,712
40,959
579
W
Achilles
Ugh Bruh Bruh
Achilles
9,586
3,359
0
4,549
8,892
2,874
0
2,710
6,151
0
37,031
W
Gilgamesh
8,768
2,958
0
4,295
12,150
8,688
0
584
10,887
0
48,621
L
Mercury
scary_boys
Mercury
3,535
1,492
0
2,801
8,582
1,968
0
552
8,030
0
22,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,713
Gold Earned
26,698
315
Minions Killed
260
0
Camps Cleared
0
1,072,694
Distance Traveled
1,015,087
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,306
531
63
6
0
196,913
1
L
Atlas
5,190
519
15
2
0
214,788
1
W
Sylvanus
5,921
592
16
2
0
206,629
5
W
Medusa
6,152
615
73
7
0
201,494
0
W
Discordia
6,126
613
80
8
0
198,155
0
L
Heimdallr
5,134
513
61
6
0
183,283
1
L
Anubis
5,952
595
82
8
0
173,682
0
W
Achilles
7,138
714
58
6
0
262,762
2
W
Gilgamesh
6,376
638
88
9
0
203,654
0
L
Mercury
5,116
512
39
4
0
246,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role