Player Matchup

Nike
Nike
 
Nike
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Failix2508
Skadi
Level 105
God Stats
7W - 1L
1,928 SR
Queue Stats
73W - 56L
1,520 Elo+
Party 1
Ra
Ra
H6wky
Ra
Level 69
God Stats
38W - 34L
1,556 SR
Queue Stats
428W - 403L
1,496 Elo+
Solo
Fenrir
Fenrir
Nickolai121
Fenrir
Level 79
God Stats
4W - 3L
1,642 SR
Queue Stats
240W - 224L
1,502 Elo+
Solo
Sylvanus
Sylvanus
Schiggyyy
Sylvanus
Level 104
God Stats
5W - 2L
1,669 SR
Queue Stats
73W - 56L
1,520 Elo+
Party 1
Team Averages
Level 79
1,659 SR
1,507 Elo+

VS

Team Averages
Level 103
1,503 SR
1,496 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Daood0161
Atlas
Level 65
God Stats
2W - 1L
1,517 SR
Queue Stats
133W - 128L
1,413 Elo+
Solo
Heimdallr
Heimdallr
Etierion
Heimdallr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
1 / 1 / 0
4,554
569
2,850
5,408
3,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
9
5 / 0 / 4
5,482
685
3,797
2,799
751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ra
9
2 / 0 / 3
5,241
655
1,237
2,382
620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
8
1 / 2 / 2
4,558
570
2,212
5,294
1,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Schiggyyy
Sylvanus
8
4 / 0 / 5
5,065
633
4,156
4,210
2,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
2 / 0 / 0
5,170
646
3,683
4,830
2,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Raijin
 
Raijin
8
1 / 3 / 0
4,571
571
2,685
4,406
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
 
Susano
8
0 / 2 / 1
4,212
527
2,669
5,880
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Atlas
Daood0161
Atlas
3
0 / 2 / 0
3,172
397
946
2,298
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Etierion
Heimdallr
6
0 / 6 / 0
3,986
498
2,115
5,390
1,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
3
3
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
1
0
1
L
Baron Samedi
 
Baron Samedi
2
0
0
2
L
Raijin
 
Raijin
1
3
0
0.33
L
Susano
 
Susano
0
2
1
0.25
L
Atlas
Daood0161
Atlas
0
2
0
0
L
Heimdallr
Etierion
Heimdallr
0
6
0
0
W
Skadi
5
0
4
7
W
Ra
2
0
3
3.5
W
Fenrir
1
2
2
1
W
Sylvanus
Schiggyyy
Sylvanus
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,252
Damage
12,098
20,093
Taken
22,804
8,756
Mitigated
6,390
6,736
Healing
6,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
2,850
356
0
1,675
5,408
3,201
0
2,981
2,427
0
20,006
L
Baron Samedi
 
Baron Samedi
3,683
439
0
3,028
4,830
2,179
0
0
4,510
27,186
1,015
L
Raijin
 
Raijin
2,685
95
0
755
4,406
1,144
0
847
3,495
24,514
0
L
Susano
 
Susano
2,669
894
0
1,834
5,880
1,305
0
1,435
4,412
0
18,661
L
Atlas
Daood0161
Atlas
946
207
0
371
2,298
644
0
532
1,766
3,665
0
L
Heimdallr
Etierion
Heimdallr
2,115
991
0
350
5,390
1,118
0
2,025
3,325
0
17,055
W
Skadi
3,797
2,443
0
163
2,799
751
557
761
2,020
0
30,321
W
Ra
1,237
245
252
1,442
2,382
620
0
1,007
1,281
27,162
583
W
Fenrir
2,212
318
0
1,287
5,294
1,787
0
1,736
3,418
0
24,206
W
Sylvanus
Schiggyyy
Sylvanus
4,156
1,920
371
1,546
4,210
2,397
416
472
3,680
12,757
4,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,900
Gold Earned
21,111
219
Minions Killed
193
0
Camps Cleared
0
802,867
Distance Traveled
658,976
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
4,554
569
43
5
0
152,659
1
L
Baron Samedi
5,170
646
54
7
0
135,640
2
L
Raijin
4,571
571
59
7
0
135,732
0
L
Susano
4,212
527
44
6
0
175,168
0
L
Atlas
3,172
397
5
1
0
62,130
0
L
Heimdallr
3,986
498
31
4
0
150,306
0
W
Skadi
5,482
685
54
7
0
167,340
0
W
Ra
5,241
655
53
7
0
160,890
0
W
Fenrir
4,558
570
46
6
0
169,450
0
W
Sylvanus
5,065
633
23
3
0
152,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role