Player Matchup

Mulan
Mulan
Denzel0Rafael
Mulan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 76L
1,368 Elo+
Party 1
Ullr
Ullr
ViruZzShoTzZ
Ullr
Level 29
God Stats
1W - 2L
1,640 SR
Queue Stats
34W - 35L
1,391 Elo+
Party 1
Ah Puch
Ah Puch
Zorankk
Ah Puch
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 45L
1,423 Elo+
Party 1
Team Averages
Level 60
1,547 SR
1,394 Elo+

VS

Team Averages
Level 88
1,667 SR
1,443 Elo+
Rama
Rama
Godddark
Rama
Level 107
God Stats
14W - 6L
1,754 SR
Queue Stats
51W - 52L
1,403 Elo+
Party 2
Hades
Hades
Woverley
Hades
Level 29
God Stats
17W - 8L
1,754 SR
Queue Stats
38W - 38L
1,427 Elo+
Party 2
Camazotz
Camazotz
emissaryofgorgon
Camazotz
Level 128
God Stats
9W - 13L
1,493 SR
Queue Stats
401W - 398L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 2
8,326
694
8,089
15,808
16,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
2 / 3 / 2
8,581
715
7,812
10,046
3,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Zorankk
Ah Puch
14
2 / 7 / 2
8,833
736
10,408
11,373
3,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
12 / 1 / 3
11,144
929
13,428
12,541
4,546
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Woverley
Hades
11
1 / 4 / 13
8,967
747
5,469
10,344
3,958
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
6 / 2 / 10
10,503
875
13,035
11,977
4,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
7
Kills
19
19
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
W
Rama
12
1
3
13.5
L
2
3
2
1
W
Hades
Woverley
Hades
1
4
13
1.88
L
Ah Puch
Zorankk
Ah Puch
2
7
2
0.43
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,309
Damage
31,932
37,227
Taken
34,862
23,483
Mitigated
12,809
4,129
Healing
8,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,089
1,691
0
1,082
15,808
16,892
0
3,542
12,214
0
14,806
W
Rama
13,428
11,084
0
2,039
12,541
4,546
2,938
4,470
8,071
0
43,388
L
7,812
2,840
0
1,558
10,046
3,016
0
770
9,228
0
33,518
W
Hades
Woverley
Hades
5,469
463
240
2,021
10,344
3,958
0
3,094
7,250
20,396
1,353
L
Ah Puch
Zorankk
Ah Puch
10,408
1,280
0
1,489
11,373
3,575
0
956
10,373
32,313
0
W
13,035
2,490
0
4,124
11,977
4,305
0
3,169
8,808
0
36,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,740
Gold Earned
30,614
110
Minions Killed
144
0
Camps Cleared
0
598,407
Distance Traveled
680,984
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,326
694
17
1
0
198,448
0
W
Rama
11,144
929
66
6
0
238,091
0
L
Ullr
8,581
715
59
5
0
227,543
6
W
Hades
8,967
747
29
2
0
201,615
0
L
Ah Puch
8,833
736
34
3
0
172,416
1
W
Camazotz
10,503
875
49
4
0
241,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role