Player Matchup

Danzaburou
Danzaburou
Platinum III
 
Danzaburou
Platinum III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold III
CrummyThunder38
Mercury
Gold III
Level 127
God Stats
10W - 9L
1,663 SR
Queue Stats
148W - 137L
1,665 MMR
Solo
Janus
Janus
Platinum V
GoldenParrot
Janus
Platinum V
Level 57
God Stats
4W - 2L
1,664 SR
Queue Stats
50W - 48L
1,678 MMR
Solo
Cabrakan
Cabrakan
Gold I
RegiRoyce
Cabrakan
Gold I
Level 159
God Stats
66W - 61L
1,607 SR
Queue Stats
609W - 616L
1,656 MMR
Party 1
Geb
Geb
Gold III
RoyalIT
Geb
Gold III
Level 179
God Stats
2W - 1L
1,359 SR
Queue Stats
26W - 18L
1,657 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,559 SR
1,631 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 162
1,590 SR
1,572 MMR
Agni
Agni
Gold I
 
Agni
Gold I
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Platinum V
 
Artemis
Platinum V
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
GlitzyBirch3857
Loki
Gold II
Level 201
God Stats
6W - 4L
1,826 SR
Queue Stats
276W - 274L
1,682 MMR
Party 2
Horus
Horus
Platinum V
RayCharger
Horus
Platinum V
Level 171
God Stats
3W - 5L
1,624 SR
Queue Stats
149W - 133L
1,679 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
5 / 1 / 2
6,570
730
4,342
4,690
1,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
4 / 0 / 1
5,709
634
2,818
5,072
1,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 0 / 5
5,744
638
1,839
2,684
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cabrakan
RegiRoyce
Cabrakan
9
0 / 4 / 2
5,354
595
3,293
7,023
3,142
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Geb
8
3 / 0 / 5
5,673
630
3,022
7,066
3,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bans
Chang'eMedusaUllr

VS

Bans
KhepriNutThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
0 / 3 / 0
4,767
530
3,077
3,832
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
 
Artemis
8
1 / 4 / 0
4,714
524
1,925
5,933
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
 
Ymir
5
0 / 5 / 1
3,899
433
1,744
6,214
3,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 1
4,944
549
1,959
5,629
1,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
9
3 / 2 / 1
5,703
634
4,763
6,529
5,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
5
5
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
2
6
L
Agni
 
Agni
0
3
0
0
L
Artemis
 
Artemis
1
4
0
0.25
L
Ymir
 
Ymir
0
5
1
0.1
W
4
0
1
4.5
L
1
1
1
1.5
W
2
0
5
4.5
L
Horus
3
2
1
1.75
W
Cabrakan
RegiRoyce
Cabrakan
0
4
2
0.25
W
Geb
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,314
Damage
13,468
26,535
Taken
28,137
10,342
Mitigated
12,846
8,837
Healing
8,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,342
896
0
965
4,690
1,419
0
573
4,117
0
41,172
L
Agni
 
Agni
3,077
116
0
670
3,832
1,123
0
1,150
2,604
26,826
0
L
Artemis
 
Artemis
1,925
937
0
1,228
5,933
1,537
0
1,254
4,639
0
26,686
L
Ymir
 
Ymir
1,744
775
0
761
6,214
3,483
0
1,418
4,760
8,927
0
W
2,818
1,274
0
579
5,072
1,730
439
945
3,973
0
38,507
L
1,959
639
0
3,390
5,629
1,552
0
858
4,771
0
29,358
W
1,839
465
0
731
2,684
729
228
931
1,611
29,906
508
L
Horus
4,763
1,466
40
2,142
6,529
5,151
0
2,976
3,513
0
31,829
W
Cabrakan
RegiRoyce
Cabrakan
3,293
330
0
1,943
7,023
3,142
263
0
6,638
27,649
1,520
W
Geb
3,022
783
1,442
3,177
7,066
3,322
246
2,067
4,877
9,299
1,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,050
Gold Earned
24,027
277
Minions Killed
237
0
Camps Cleared
0
975,527
Distance Traveled
727,977
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,570
730
80
9
0
206,056
0
L
Agni
4,767
530
60
7
0
171,539
1
L
Artemis
4,714
524
57
6
0
156,467
0
L
Ymir
3,899
433
10
1
0
110,253
0
W
Mercury
5,709
634
60
7
0
214,289
0
L
Loki
4,944
549
50
6
0
149,752
0
W
Janus
5,744
638
66
7
0
202,064
1
L
Horus
5,703
634
60
7
0
139,966
2
W
Cabrakan
5,354
595
61
7
0
147,092
1
W
Geb
5,673
630
10
1
0
206,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role