Player Matchup

Bellona
Bellona
Gold I
Cinema sE
Bellona
Gold I
Level 144
God Stats
2W - 1L
2,055 SR
Queue Stats
98W - 94L
1,725 MMR
Party 2
Ganesha
Ganesha
Gold I
Kouss
Ganesha
Gold I
Level 148
God Stats
7W - 10L
1,657 SR
Queue Stats
361W - 340L
1,747 MMR
Solo
Sol
Sol
Platinum IV
Proton
Sol
Platinum IV
Level 143
God Stats
0W - 2L
1,323 SR
Queue Stats
39W - 29L
1,755 MMR
Party 1
Bastet
Bastet
Gold I
Sworn sE
Bastet
Gold I
Level 156
God Stats
28W - 16L
1,686 SR
Queue Stats
93W - 90L
1,771 MMR
Party 2
Rama
Rama
Gold III
YakYakman
Rama
Gold III
Level 80
God Stats
1W - 1L
1,471 SR
Queue Stats
22W - 16L
1,706 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,639 SR
1,741 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,561 SR
1,664 MMR
Apollo
Apollo
Platinum V
 
Apollo
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
 
Kuzenbo
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
ChaacorG-a-y
Baron Samedi
Platinum I
Level 83
God Stats
13W - 7L
1,639 SR
Queue Stats
269W - 257L
1,791 MMR
Solo
Mulan
Mulan
Platinum IV
PaulaDeenButter
Mulan
Platinum IV
Level 154
God Stats
26W - 14L
1,668 SR
Queue Stats
275W - 271L
1,782 MMR
Solo
Camazotz
Camazotz
Gold III
PowerDuck00
Camazotz
Gold III
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 73L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cinema sE
Bellona
14
2 / 4 / 5
8,604
506
8,516
17,835
19,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Kouss
Ganesha
12
1 / 6 / 7
7,821
460
4,173
14,059
9,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
Proton
Sol
15
5 / 3 / 4
9,258
545
15,004
13,678
4,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
Sworn sE
Bastet
15
5 / 5 / 3
8,771
516
13,278
18,698
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
12
2 / 6 / 1
7,474
440
3,791
10,747
2,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
MedusaAo KuangChang'eHercules

VS

Bans
BacchusAgniArachneLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
11 / 0 / 7
11,869
698
12,256
9,075
4,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
 
Kuzenbo
14
2 / 3 / 11
9,350
550
6,835
15,345
19,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
ChaacorG-a-y
Baron Samedi
17
4 / 3 / 9
10,166
598
12,559
12,533
6,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 9
10,625
625
15,098
17,967
11,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
PowerDuck00
Camazotz
16
4 / 5 / 6
9,365
551
9,723
18,575
7,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
15
Kills
24
24
Deaths
15
20
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
11
0
7
14.5
W
Kuzenbo
 
Kuzenbo
2
3
11
2.5
W
Baron Samedi
ChaacorG-a-y
Baron Samedi
4
3
9
2.83
L
Bellona
Cinema sE
Bellona
2
4
5
1.13
L
Ganesha
Kouss
Ganesha
1
6
7
0.75
W
3
4
9
1.88
W
Camazotz
PowerDuck00
Camazotz
4
5
6
1.4
L
Sol
Proton
Sol
5
3
4
2.33
L
Bastet
Sworn sE
Bastet
5
5
3
1.3
L
Rama
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,762
Damage
56,471
75,017
Taken
73,495
41,620
Mitigated
47,943
20,448
Healing
23,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,256
6,320
0
4,599
9,075
4,079
4,279
2,065
7,010
0
99,133
W
Kuzenbo
 
Kuzenbo
6,835
2,494
0
1,991
15,345
19,099
478
5,542
9,700
22,535
2,122
W
Baron Samedi
ChaacorG-a-y
Baron Samedi
12,559
710
1,776
3,771
12,533
6,057
907
3,659
8,874
78,270
0
L
Bellona
Cinema sE
Bellona
8,516
2,850
0
4,557
17,835
19,403
0
1,470
16,365
0
63,444
L
Ganesha
Kouss
Ganesha
4,173
420
0
1,968
14,059
9,399
0
4,905
9,154
15,997
0
W
15,098
1,459
0
5,430
17,967
11,538
112
3,264
13,997
0
74,548
W
Camazotz
PowerDuck00
Camazotz
9,723
2,117
0
6,285
18,575
7,170
0
4,936
13,593
0
72,636
L
Sol
Proton
Sol
15,004
7,477
0
5,760
13,678
4,435
1,079
5,016
8,662
73,539
1,097
L
Bastet
Sworn sE
Bastet
13,278
2,784
0
6,375
18,698
5,894
0
5,031
13,667
0
72,028
L
Rama
3,791
2,569
0
1,788
10,747
2,489
0
2,668
8,079
0
39,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,928
Gold Earned
51,375
423
Minions Killed
528
0
Camps Cleared
0
1,707,926
Distance Traveled
1,849,117
5
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,869
698
145
9
0
393,446
6
W
Kuzenbo
9,350
550
36
2
0
377,469
10
W
Baron Samedi
10,166
598
141
8
0
358,913
4
L
Bellona
8,604
506
110
6
0
354,224
0
L
Ganesha
7,821
460
2
0
0
325,294
1
W
Mulan
10,625
625
112
7
0
314,402
7
W
Camazotz
9,365
551
94
6
0
404,887
2
L
Sol
9,258
545
121
7
0
334,226
4
L
Bastet
8,771
516
109
6
0
384,463
0
L
Rama
7,474
440
81
5
0
309,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role