Player Matchup

Chaac
Chaac
AtlasKiller5
Chaac
Level 85
God Stats
16W - 12L
1,557 SR
Queue Stats
421W - 415L
1,487 Elo+
Party 2
Skadi
Skadi
GoddessTwilight
Skadi
Level 87
God Stats
51W - 37L
1,545 SR
Queue Stats
465W - 454L
1,456 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Helluuna
Maman Brigitte
Level 26
God Stats
7W - 8L
1,330 SR
Queue Stats
31W - 33L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
SDNorse
Baron Samedi
Level 119
God Stats
1W - 2L
1,125 SR
Queue Stats
42W - 39L
1,488 Elo+
Party 1
Horus
Horus
bellini666-
Horus
Level 98
God Stats
2W - 6L
1,439 SR
Queue Stats
23W - 19L
1,544 Elo+
Solo
Team Averages
Level 83
1,399 SR
1,477 Elo+

VS

Team Averages
Level 59
1,549 SR
1,465 Elo+
Susano
Susano
Foxwardin
Susano
Level 64
God Stats
14W - 11L
1,585 SR
Queue Stats
141W - 113L
1,526 Elo+
Solo
Hercules
Hercules
Hollozie
Hercules
Level 47
God Stats
1W - 2L
1,537 SR
Queue Stats
96W - 92L
1,554 Elo+
Solo
Bacchus
Bacchus
Jacob_Sosa
Bacchus
Level 62
God Stats
6W - 4L
1,718 SR
Queue Stats
238W - 236L
1,437 Elo+
Solo
Heimdallr
Heimdallr
NexxfitaYT
Heimdallr
Level 57
God Stats
12W - 18L
1,415 SR
Queue Stats
154W - 192L
1,395 Elo+
Solo
Serqet
Serqet
victorrrrrrrrr30
Serqet
Level 65
God Stats
3W - 2L
1,491 SR
Queue Stats
148W - 168L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
7,235
557
4,886
10,406
6,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 0 / 0
7,636
587
3,340
3,667
1,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Maman Brigitte
Helluuna
Maman Brigitte
11
1 / 1 / 3
6,634
510
2,576
9,428
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
SDNorse
Baron Samedi
13
4 / 0 / 2
7,984
614
4,803
6,001
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 1 / 1
7,420
571
2,517
7,320
5,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Foxwardin
Susano
1
0 / 1 / 0
3,995
307
0
711
130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hercules
Hollozie
Hercules
11
2 / 2 / 1
6,524
502
6,718
10,245
7,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Jacob_Sosa
Bacchus
2
0 / 0 / 0
4,047
311
0
547
202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
NexxfitaYT
Heimdallr
11
0 / 2 / 1
5,782
445
3,181
6,473
1,865
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 3 / 0
5,783
445
2,779
10,247
3,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
3
3
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Susano
Foxwardin
Susano
0
1
0
0
W
1
0
0
1
W
Maman Brigitte
Helluuna
Maman Brigitte
1
1
3
2.5
L
Hercules
Hollozie
Hercules
2
2
1
1.25
L
Bacchus
Jacob_Sosa
Bacchus
0
0
0
0
L
Heimdallr
NexxfitaYT
Heimdallr
0
2
1
0.25
W
Baron Samedi
SDNorse
Baron Samedi
4
0
2
5
W
1
1
1
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,122
Damage
12,678
36,822
Taken
28,223
18,648
Mitigated
13,669
13,826
Healing
6,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,886
664
0
4,130
10,406
6,252
39
114
9,708
0
46,265
L
Susano
Foxwardin
Susano
0
0
0
71
711
130
0
0
711
0
781
W
3,340
824
0
1,077
3,667
1,244
1,158
0
3,487
0
62,470
W
Maman Brigitte
Helluuna
Maman Brigitte
2,576
68
18
4,708
9,428
2,811
0
245
9,064
43,102
0
L
Hercules
Hollozie
Hercules
6,718
1,362
0
3,331
10,245
7,776
0
1,885
8,360
0
36,123
L
Bacchus
Jacob_Sosa
Bacchus
0
0
0
72
547
202
0
0
547
1,522
0
L
Heimdallr
NexxfitaYT
Heimdallr
3,181
673
0
2,471
6,473
1,865
0
1,943
4,530
0
34,847
W
Baron Samedi
SDNorse
Baron Samedi
4,803
557
0
1,985
6,001
2,400
340
121
5,880
51,679
1,120
W
2,517
1,275
390
1,518
7,320
5,941
216
0
7,320
0
21,937
L
2,779
360
0
500
10,247
3,696
0
3,551
6,696
0
33,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,909
Gold Earned
26,131
390
Minions Killed
187
0
Camps Cleared
0
1,294,464
Distance Traveled
793,044
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,235
557
88
7
0
250,008
0
L
Susano
3,995
307
1
0
0
14,564
0
W
Skadi
7,636
587
92
7
0
206,895
0
W
Maman Brigitte
6,634
510
72
6
0
308,539
0
L
Hercules
6,524
502
69
5
0
238,422
0
L
Bacchus
4,047
311
3
0
0
39,470
0
L
Heimdallr
5,782
445
55
4
0
233,990
5
W
Baron Samedi
7,984
614
90
7
0
247,344
0
W
Horus
7,420
571
48
4
0
281,678
4
L
Serqet
5,783
445
59
5
0
266,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role