Player Matchup

Shiva
Shiva
Silver I
 
Shiva
Silver I
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
BirdOrTroll
Danzaburou
Silver I
Level 68
God Stats
3W - 4L
1,495 SR
Queue Stats
114W - 125L
1,207 MMR
Solo
Janus
Janus
Silver I
Cougarcooch2
Janus
Silver I
Level 62
God Stats
3W - 2L
1,569 SR
Queue Stats
93W - 105L
1,192 MMR
Solo
Surtr
Surtr
Silver I
ilphaesn
Surtr
Silver I
Level 59
God Stats
46W - 31L
1,578 SR
Queue Stats
271W - 269L
1,225 MMR
Solo
Serqet
Serqet
Gold IV
poppabear_col
Serqet
Gold IV
Level 129
God Stats
7W - 7L
1,607 SR
Queue Stats
131W - 128L
1,212 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 90
1,550 SR
1,267 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,485 SR
1,267 MMR
Xing Tian
Xing Tian
Silver II
 
Xing Tian
Silver II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Silver I
Bucc v2
Achilles
Silver I
Level 67
God Stats
2W - 5L
1,500 SR
Queue Stats
275W - 310L
1,224 MMR
Solo
Vamana
Vamana
Silver II
CaptCKelly
Vamana
Silver II
Level 149
God Stats
7W - 5L
1,584 SR
Queue Stats
174W - 190L
1,178 MMR
Party 1
Izanami
Izanami
Silver III
KYLEALLEN22
Izanami
Silver III
Level 170
God Stats
0W - 6L
1,308 SR
Queue Stats
27W - 42L
1,196 MMR
Solo
Yu Huang
Yu Huang
Gold V
RunItUpFoo
Yu Huang
Gold V
Level 105
God Stats
8W - 8L
1,531 SR
Queue Stats
234W - 252L
1,240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
3 / 1 / 8
6,325
633
8,282
8,860
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
BirdOrTroll
Danzaburou
12
7 / 0 / 1
7,263
726
6,969
4,859
1,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 1 / 2
6,315
632
2,695
4,132
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
ilphaesn
Surtr
12
2 / 0 / 1
7,189
719
5,457
7,384
3,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 2
6,282
628
1,699
6,408
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Cu ChulainnCthulhuLancelotAnubis

VS

Bans
AgniAresTerraUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
7
0 / 5 / 0
4,557
456
2,705
10,517
6,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Bucc v2
Achilles
10
1 / 2 / 0
5,170
517
1,502
6,603
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
CaptCKelly
Vamana
9
0 / 2 / 0
5,119
512
2,425
7,715
4,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
KYLEALLEN22
Izanami
9
0 / 6 / 1
5,015
502
2,727
6,864
1,630
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yu Huang
RunItUpFoo
Yu Huang
10
0 / 2 / 1
5,355
536
2,891
4,944
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
17
Kills
1
2
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
8
7
L
Xing Tian
 
Xing Tian
0
5
0
0
W
Danzaburou
BirdOrTroll
Danzaburou
7
0
1
7.5
L
Achilles
Bucc v2
Achilles
1
2
0
0.5
L
Vamana
CaptCKelly
Vamana
0
2
0
0
W
2
1
2
3
L
Izanami
KYLEALLEN22
Izanami
0
6
1
0.08
L
Yu Huang
RunItUpFoo
Yu Huang
0
2
1
0.25
W
Surtr
ilphaesn
Surtr
2
0
1
2.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,102
Damage
12,250
31,643
Taken
36,643
12,137
Mitigated
17,060
11,037
Healing
7,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,282
2,044
165
1,206
8,860
3,255
93
2,105
6,744
0
29,527
L
Xing Tian
 
Xing Tian
2,705
540
136
2,176
10,517
6,573
0
136
10,296
11,484
248
W
Danzaburou
BirdOrTroll
Danzaburou
6,969
2,255
0
918
4,859
1,492
677
968
3,891
0
44,667
L
Achilles
Bucc v2
Achilles
1,502
227
0
315
6,603
2,425
0
1,067
5,137
0
33,616
L
Vamana
CaptCKelly
Vamana
2,425
808
0
2,547
7,715
4,985
0
760
6,434
0
33,184
W
2,695
324
0
1,000
4,132
1,155
0
1,750
2,368
32,349
0
L
Izanami
KYLEALLEN22
Izanami
2,727
1,637
0
1,010
6,864
1,630
0
0
6,864
0
29,083
L
Yu Huang
RunItUpFoo
Yu Huang
2,891
66
0
857
4,944
1,447
0
1,035
3,671
35,292
1,415
W
Surtr
ilphaesn
Surtr
5,457
1,787
0
3,716
7,384
3,996
630
97
6,938
1,764
43,904
W
1,699
34
0
4,032
6,408
2,239
0
679
5,717
0
42,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,374
Gold Earned
25,216
351
Minions Killed
293
0
Camps Cleared
0
1,134,214
Distance Traveled
971,434
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,325
633
33
3
0
228,012
2
L
Xing Tian
4,557
456
15
2
0
203,745
1
W
Danzaburou
7,263
726
71
7
0
196,182
2
L
Achilles
5,170
517
72
7
0
205,047
0
L
Vamana
5,119
512
75
8
0
184,736
0
W
Janus
6,315
632
66
7
0
220,567
0
L
Izanami
5,015
502
68
7
0
188,427
0
L
Yu Huang
5,355
536
63
6
0
189,479
2
W
Surtr
7,189
719
96
10
0
213,257
2
W
Serqet
6,282
628
85
9
0
276,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role