Player Matchup

Nu Wa
Nu Wa
Gold II
BloodDark997
Nu Wa
Gold II
Level 155
God Stats
10W - 9L
1,491 SR
Queue Stats
262W - 256L
1,693 MMR
Solo
Chernobog
Chernobog
Gold II
Humnuh
Chernobog
Gold II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 88L
1,660 MMR
Solo
Thor
Thor
Platinum V
Piedrini
Thor
Platinum V
Level 158
God Stats
15W - 15L
1,585 SR
Queue Stats
400W - 389L
1,662 MMR
Solo
Atlas
Atlas
Gold II
TSkinnyT
Atlas
Gold II
Level 142
God Stats
0W - 2L
1,584 SR
Queue Stats
66W - 65L
1,670 MMR
Solo
Artio
Artio
Gold II
ghostboy51
Artio
Gold II
Level 105
God Stats
5W - 3L
1,572 SR
Queue Stats
151W - 152L
1,654 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,546 SR
1,668 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,536 SR
1,637 MMR
Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold I
NineDamage
Geb
Gold I
Level 141
God Stats
2W - 2L
1,445 SR
Queue Stats
70W - 70L
1,640 MMR
Solo
Janus
Janus
Platinum IV
Sarmiwwwe
Janus
Platinum IV
Level 68
God Stats
7W - 5L
1,764 SR
Queue Stats
149W - 156L
1,701 MMR
Party 1
Chang'e
Chang'e
Platinum IV
ZachPlaysSmite
Chang'e
Platinum IV
Level 123
God Stats
2W - 3L
1,358 SR
Queue Stats
389W - 381L
1,701 MMR
Party 1
Amaterasu
Amaterasu
Platinum V
yairwoods
Amaterasu
Platinum V
Level 157
God Stats
6W - 3L
1,611 SR
Queue Stats
681W - 669L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
5,567
557
4,876
5,027
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Humnuh
Chernobog
11
0 / 1 / 0
5,432
543
2,613
5,665
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
9
0 / 3 / 0
4,957
496
2,438
9,078
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
TSkinnyT
Atlas
10
0 / 4 / 0
5,383
538
3,978
8,709
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Artio
7
0 / 3 / 0
4,613
461
1,403
9,407
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BacchusAgniBastetLancelot

VS

Bans
AthenaSusanoVulcanAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 0 / 0
6,039
604
4,638
5,434
1,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 0 / 5
5,653
565
2,692
6,637
3,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Sarmiwwwe
Janus
11
3 / 0 / 1
5,845
585
3,347
3,392
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 1 / 4
5,895
590
4,878
5,925
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
yairwoods
Amaterasu
12
5 / 0 / 1
7,373
737
7,157
8,955
5,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
14
14
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
0
2
L
1
3
0
0.33
L
Chernobog
Humnuh
Chernobog
0
1
0
0
W
0
0
5
2.5
L
Thor
0
3
0
0
W
Janus
Sarmiwwwe
Janus
3
0
1
3.5
L
Atlas
TSkinnyT
Atlas
0
4
0
0
W
4
1
4
6
L
Artio
0
3
0
0
W
Amaterasu
yairwoods
Amaterasu
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,308
Damage
22,712
37,886
Taken
30,343
14,199
Mitigated
12,756
13,287
Healing
14,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,638
1,515
0
718
5,434
1,692
0
1,206
4,228
0
52,975
L
4,876
803
0
1,280
5,027
1,347
0
3,252
1,675
41,400
0
L
Chernobog
Humnuh
Chernobog
2,613
1,185
0
2,997
5,665
1,819
52
1,217
4,408
0
43,081
W
2,692
557
1,843
2,699
6,637
3,467
13
1,442
5,195
15,441
0
L
Thor
2,438
406
0
4,573
9,078
2,631
19
2,978
5,893
0
36,799
W
Janus
Sarmiwwwe
Janus
3,347
356
0
496
3,392
1,003
0
1,469
1,923
43,785
0
L
Atlas
TSkinnyT
Atlas
3,978
1,386
0
1,905
8,709
3,639
0
414
7,941
32,111
0
W
4,878
689
690
3,493
5,925
1,542
0
2,117
3,788
34,535
240
L
Artio
1,403
155
132
2,400
9,407
4,763
6
2,684
6,611
11,440
0
W
Amaterasu
yairwoods
Amaterasu
7,157
3,349
0
4,334
8,955
5,052
0
3,547
4,952
0
45,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,952
Gold Earned
30,805
316
Minions Killed
347
0
Camps Cleared
0
1,003,163
Distance Traveled
1,080,240
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,039
604
79
8
0
212,483
2
L
Nu Wa
5,567
557
80
8
0
192,201
0
L
Chernobog
5,432
543
78
8
0
187,656
1
W
Geb
5,653
565
24
2
0
226,128
2
L
Thor
4,957
496
73
7
0
206,435
1
W
Janus
5,845
585
100
10
0
228,346
1
L
Atlas
5,383
538
65
7
0
202,984
4
W
Chang'e
5,895
590
53
5
0
223,633
0
L
Artio
4,613
461
20
2
0
213,887
1
W
Amaterasu
7,373
737
91
9
0
189,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role