Player Matchup

Martichoras
Martichoras
Silver IV
 
Martichoras
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver IV
Fetchen_Weeeners
Neith
Silver IV
Level 282
God Stats
25W - 22L
1,488 SR
Queue Stats
380W - 425L
802 MMR
Solo
Achilles
Achilles
Silver IV
Punksoab
Achilles
Silver IV
Level 174
God Stats
1W - 5L
1,185 SR
Queue Stats
558W - 586L
861 MMR
Solo
Cthulhu
Cthulhu
Silver III
VERGILJ
Cthulhu
Silver III
Level 124
God Stats
7W - 7L
1,575 SR
Queue Stats
149W - 169L
821 MMR
Solo
Ishtar
Ishtar
Silver III
ezgcarriedyou
Ishtar
Silver III
Level 184
God Stats
6W - 8L
1,413 SR
Queue Stats
218W - 261L
805 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 185
1,432 SR
958 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,538 SR
1,136 MMR
Athena
Athena
Silver V
 
Athena
Silver V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver IV
 
Hachiman
Silver IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver III
MónbaK
Anubis
Silver III
Level 84
God Stats
4W - 5L
1,489 SR
Queue Stats
83W - 97L
872 MMR
Solo
Fenrir
Fenrir
Silver II
ScarlettJoy
Fenrir
Silver II
Level 153
God Stats
9W - 5L
1,735 SR
Queue Stats
252W - 272L
933 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
wrathilepsy
Baron Samedi
Silver III
Level 158
God Stats
26W - 29L
1,465 SR
Queue Stats
292W - 331L
875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
1
0 / 0 / 0
2,520
504
0
0
0
6
1 / 1 / 1
3,718
744
3,107
3,590
927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
Punksoab
Achilles
6
1 / 0 / 0
3,535
707
1,423
3,435
1,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
VERGILJ
Cthulhu
6
1 / 1 / 1
3,858
772
2,956
4,207
1,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 0
4,159
832
774
2,141
543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
MercuryBellonaBacchusThanatos

VS

Bans
ChronosZhong KuiMulanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
0 / 0 / 1
3,291
658
1,452
5,458
2,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
 
Hachiman
5
0 / 1 / 1
3,212
642
2,375
3,289
689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
MónbaK
Anubis
7
0 / 1 / 0
3,954
791
1,153
2,755
1,026
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
7
2 / 1 / 0
3,801
760
1,781
4,572
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
wrathilepsy
Baron Samedi
6
0 / 0 / 0
3,605
721
580
2,121
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
0
0
0
W
Athena
 
Athena
0
0
1
0.5
W
Hachiman
 
Hachiman
0
1
1
0.5
L
1
1
1
1.5
W
Anubis
MónbaK
Anubis
0
1
0
0
L
Achilles
Punksoab
Achilles
1
0
0
1
W
Fenrir
2
1
0
2
L
Cthulhu
VERGILJ
Cthulhu
1
1
1
1.5
L
0
0
0
0
W
Baron Samedi
wrathilepsy
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,260
Damage
7,341
13,373
Taken
18,195
4,794
Mitigated
6,537
6,665
Healing
6,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
0
0
0
0
0
0
0
0
0
0
0
W
Athena
 
Athena
1,452
681
0
1,534
5,458
2,709
0
975
4,483
8,459
0
W
Hachiman
 
Hachiman
2,375
1,782
0
1,172
3,289
689
0
885
2,404
0
11,796
L
3,107
1,327
0
905
3,590
927
0
950
2,640
0
20,861
W
Anubis
MónbaK
Anubis
1,153
196
0
1,524
2,755
1,026
0
0
2,755
21,243
228
L
Achilles
Punksoab
Achilles
1,423
380
0
1,726
3,435
1,509
0
1,153
2,282
0
12,780
W
Fenrir
1,781
706
0
1,397
4,572
1,489
0
771
3,801
0
15,925
L
Cthulhu
VERGILJ
Cthulhu
2,956
458
800
1,741
4,207
1,815
0
876
3,331
8,796
0
L
774
516
0
1,493
2,141
543
0
206
1,935
0
25,152
W
Baron Samedi
wrathilepsy
Baron Samedi
580
84
0
527
2,121
624
0
325
1,796
15,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,790
Gold Earned
17,863
134
Minions Killed
135
0
Camps Cleared
0
425,277
Distance Traveled
571,594
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
2,520
504
0
0
0
0
0
W
Athena
3,291
658
16
3
0
125,657
1
W
Hachiman
3,212
642
19
4
0
118,867
1
L
Neith
3,718
744
44
9
0
102,700
0
W
Anubis
3,954
791
34
7
0
90,898
0
L
Achilles
3,535
707
27
5
0
117,209
2
W
Fenrir
3,801
760
35
7
0
126,306
2
L
Cthulhu
3,858
772
6
1
0
114,079
3
L
Ishtar
4,159
832
57
11
0
91,289
0
W
Baron Samedi
3,605
721
31
6
0
109,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role