Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Alyisal0ser
Pele
Level 75
God Stats
4W - 6L
1,475 SR
Queue Stats
12W - 11L
1,381 Elo+
Solo
Danzaburou
Danzaburou
TiaanTOD1
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,414 Elo+
Party 1
Cerberus
Cerberus
WaterOfLife1067
Cerberus
Level 42
God Stats
7W - 7L
1,544 SR
Queue Stats
45W - 62L
1,360 Elo+
Solo
Loki
Loki
capta1nbird
Loki
Level 86
God Stats
2W - 2L
1,512 SR
Queue Stats
303W - 290L
1,449 Elo+
Party 1
Team Averages
Level 59
1,506 SR
1,421 Elo+

VS

Team Averages
Level 64
1,375 SR
1,314 Elo+
Zhong Kui
Zhong Kui
DrtyxpirateTTV
Zhong Kui
Level 129
God Stats
10W - 10L
1,434 SR
Queue Stats
253W - 258L
1,418 Elo+
Solo
Yu Huang
Yu Huang
LilliShay79
Yu Huang
Level 46
God Stats
3W - 2L
1,355 SR
Queue Stats
168W - 169L
1,403 Elo+
Party 2
Neith
Neith
Livthelicker
Neith
Level 36
God Stats
4W - 3L
1,005 SR
Queue Stats
6W - 8L
1,092 Elo+
Party 3
Nu Wa
Nu Wa
Lukiepoo2006
Nu Wa
Level 65
God Stats
6W - 4L
1,429 SR
Queue Stats
11W - 12L
1,288 Elo+
Party 3
Nemesis
Nemesis
humnum0119
Nemesis
Level 44
God Stats
10W - 10L
1,654 SR
Queue Stats
286W - 305L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 5 / 1
5,293
588
3,391
5,681
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 3 / 0
4,301
478
1,623
5,928
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
TiaanTOD1
Danzaburou
7
0 / 3 / 0
4,212
468
1,925
6,408
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
8
0 / 1 / 1
4,422
491
1,751
7,896
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

8
3 / 1 / 0
4,649
517
3,608
4,378
990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DrtyxpirateTTV
Zhong Kui
10
3 / 0 / 0
6,286
698
4,158
3,571
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yu Huang
LilliShay79
Yu Huang
10
3 / 3 / 2
5,469
608
3,172
4,992
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
3 / 0 / 1
5,286
587
3,706
3,120
809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
2 / 1 / 2
5,659
629
4,114
5,883
2,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
humnum0119
Nemesis
10
2 / 0 / 2
5,236
582
1,017
4,049
1,173
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
13
13
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
5
1
0.3
L
0
3
0
0
W
Zhong Kui
DrtyxpirateTTV
Zhong Kui
3
0
0
3
W
Yu Huang
LilliShay79
Yu Huang
3
3
2
1.33
W
3
0
1
3.5
W
2
1
2
3
L
Danzaburou
TiaanTOD1
Danzaburou
0
3
0
0
L
Cerberus
0
1
1
0.5
L
3
1
0
3
W
Nemesis
humnum0119
Nemesis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,298
Damage
16,167
30,291
Taken
21,615
11,167
Mitigated
8,411
8,841
Healing
5,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,391
147
0
684
5,681
2,046
0
3,029
2,652
32,889
894
L
1,623
693
0
1,450
5,928
1,643
0
3,265
2,663
0
19,329
W
Zhong Kui
DrtyxpirateTTV
Zhong Kui
4,158
1,431
0
2,011
3,571
2,434
449
0
3,571
29,338
9,407
W
Yu Huang
LilliShay79
Yu Huang
3,172
106
0
703
4,992
1,496
0
2,413
2,579
23,225
745
W
3,706
917
0
1,154
3,120
809
94
525
2,595
0
20,875
W
4,114
2,082
0
1,187
5,883
2,499
108
1,226
4,657
24,066
1,152
L
Danzaburou
TiaanTOD1
Danzaburou
1,925
483
0
1,285
6,408
1,719
0
1,959
4,449
0
22,494
L
Cerberus
1,751
0
0
3,638
7,896
4,769
0
2,229
5,667
17,795
0
L
3,608
755
0
1,784
4,378
990
0
306
4,072
0
19,942
W
Nemesis
humnum0119
Nemesis
1,017
297
0
321
4,049
1,173
0
770
3,279
0
24,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,877
Gold Earned
27,936
225
Minions Killed
230
0
Camps Cleared
0
802,082
Distance Traveled
834,092
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,293
588
61
7
0
152,796
0
L
Pele
4,301
478
39
4
0
110,901
0
W
Zhong Kui
6,286
698
78
9
0
113,279
1
W
Yu Huang
5,469
608
35
4
0
172,077
1
W
Neith
5,286
587
37
4
0
165,520
0
W
Nu Wa
5,659
629
23
3
0
157,658
0
L
Danzaburou
4,212
468
32
4
0
154,773
0
L
Cerberus
4,422
491
64
7
0
176,671
0
L
Loki
4,649
517
29
3
0
206,941
0
W
Nemesis
5,236
582
57
6
0
225,558
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role