Player Matchup

Atlas
Atlas
FatalFetish
Atlas
Level 65
God Stats
13W - 17L
1,211 SR
Queue Stats
140W - 163L
1,448 Elo+
Solo
Bacchus
Bacchus
JuniorMoth90654
Bacchus
Level 13
God Stats
4W - 9L
1,427 SR
Queue Stats
8W - 23L
1,193 Elo+
Party 1
Kukulkan
Kukulkan
Kieranwalton
Kukulkan
Level 88
God Stats
0W - 4L
1,236 SR
Queue Stats
129W - 134L
1,420 Elo+
Solo
Loki
Loki
Lil_Torii
Loki
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,193 Elo+
Party 1
Cthulhu
Cthulhu
Yihaaaaaaaaa
Cthulhu
Level 128
God Stats
33W - 26L
1,599 SR
Queue Stats
116W - 109L
1,416 Elo+
Solo
Team Averages
Level 71
1,395 SR
1,334 Elo+

VS

Team Averages
Level 100
1,444 SR
1,410 Elo+
Cupid
Cupid
 
Cupid
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MassiveSausage
Anubis
Level 41
God Stats
10W - 6L
1,550 SR
Queue Stats
64W - 84L
1,332 Elo+
Solo
Vulcan
Vulcan
Mr-Sensenmann1
Vulcan
Level 98
God Stats
5W - 6L
1,421 SR
Queue Stats
114W - 100L
1,442 Elo+
Solo
Loki
Loki
carrich80
Loki
Level 98
God Stats
2W - 3L
1,262 SR
Queue Stats
55W - 66L
1,361 Elo+
Solo
Cabrakan
Cabrakan
ralfda188
Cabrakan
Level 121
God Stats
234W - 236L
1,485 SR
Queue Stats
243W - 256L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,961
426
3,279
8,136
3,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 6 / 1
5,753
411
2,047
10,117
7,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Kieranwalton
Kukulkan
13
1 / 1 / 0
7,478
534
5,669
5,834
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
10
0 / 3 / 0
5,570
398
1,876
7,191
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Yihaaaaaaaaa
Cthulhu
13
0 / 2 / 1
7,035
503
4,777
11,231
9,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
3 / 1 / 3
8,347
596
6,559
8,382
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 1 / 3
7,809
558
7,875
7,623
3,279
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

12
2 / 0 / 0
7,458
533
2,956
2,848
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
16
3 / 1 / 0
8,221
587
4,548
10,141
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
ralfda188
Cabrakan
12
3 / 1 / 6
8,121
580
5,295
8,899
9,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
12
12
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
1
3
4.5
L
1
0
1
1.5
L
0
6
1
0.08
L
Kukulkan
Kieranwalton
Kukulkan
1
1
0
1
L
Loki
0
3
0
0
W
1
1
3
2.5
W
2
0
0
2
L
Cthulhu
Yihaaaaaaaaa
Cthulhu
0
2
1
0.25
W
Loki
3
1
0
3
W
Cabrakan
ralfda188
Cabrakan
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,648
Damage
27,233
42,509
Taken
37,893
24,638
Mitigated
20,488
8,161
Healing
20,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,559
3,702
2,281
5,537
8,382
3,252
1,538
4,144
4,238
0
75,386
L
3,279
1,275
0
3,251
8,136
3,965
0
1,104
7,032
24,609
0
L
2,047
330
0
1,247
10,117
7,795
0
3,934
6,115
13,651
0
L
Kukulkan
Kieranwalton
Kukulkan
5,669
830
0
770
5,834
1,768
0
2,598
3,135
61,205
1,176
L
Loki
1,876
332
0
2,143
7,191
1,796
0
2,011
5,143
0
25,597
W
7,875
105
0
4,857
7,623
3,279
640
4,076
3,547
50,576
1,106
W
2,956
146
0
100
2,848
933
336
1,250
1,598
41,127
1,112
L
Cthulhu
Yihaaaaaaaaa
Cthulhu
4,777
344
0
750
11,231
9,314
0
6,074
5,157
47,711
1,244
W
Loki
4,548
765
0
6,616
10,141
3,329
0
1,994
8,147
0
70,125
W
Cabrakan
ralfda188
Cabrakan
5,295
1,247
277
1,235
8,899
9,695
145
4,224
4,675
20,993
609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,797
Gold Earned
39,956
321
Minions Killed
451
0
Camps Cleared
0
1,274,254
Distance Traveled
1,362,520
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,347
596
124
9
0
267,709
1
L
Atlas
5,961
426
33
2
0
180,619
0
L
Bacchus
5,753
411
23
2
0
282,574
0
L
Kukulkan
7,478
534
125
9
0
253,120
0
L
Loki
5,570
398
48
3
0
289,830
0
W
Anubis
7,809
558
89
6
0
266,657
0
W
Vulcan
7,458
533
86
6
0
257,460
5
L
Cthulhu
7,035
503
92
7
0
268,111
0
W
Loki
8,221
587
112
8
0
317,444
3
W
Cabrakan
8,121
580
40
3
0
253,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role