Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Royals_Boy3
Nut
Level 66
God Stats
30W - 38L
1,479 SR
Queue Stats
70W - 77L
1,465 Elo+
Solo
Atlas
Atlas
foofooo
Atlas
Level 157
God Stats
33W - 29L
1,612 SR
Queue Stats
623W - 697L
1,379 Elo+
Solo
Rama
Rama
kinky 4 really
Rama
Level 117
God Stats
4W - 2L
1,691 SR
Queue Stats
74W - 90L
1,420 Elo+
Solo
Nu Wa
Nu Wa
totallyconfused
Nu Wa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 117
1,557 SR
1,453 Elo+

VS

Team Averages
Level 128
1,533 SR
1,484 Elo+
Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GrinZen
Anubis
Level 81
God Stats
30W - 35L
1,455 SR
Queue Stats
709W - 785L
1,408 Elo+
Solo
Hades
Hades
LunaVRamos
Hades
Level 175
God Stats
1W - 0L
1,859 SR
Queue Stats
9W - 4L
1,575 Elo+
Solo
Fenrir
Fenrir
Smirna2009
Fenrir
Level 154
God Stats
594W - 597L
1,495 SR
Queue Stats
625W - 634L
1,459 Elo+
Solo
Surtr
Surtr
TypicalxTryHard
Surtr
Level 109
God Stats
2W - 2L
1,355 SR
Queue Stats
47W - 30L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 3 / 1
6,827
1,365
4,143
7,839
3,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 3
6,221
1,244
2,994
4,008
1,053
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
foofooo
Atlas
10
0 / 0 / 0
5,119
1,024
0
0
0
11
1 / 6 / 4
6,409
1,282
3,915
9,359
2,383
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 3
5,867
1,173
5,913
6,335
1,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

328

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
4 / 0 / 4
6,713
1,343
2,575
1,511
462
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
GrinZen
Anubis
11
2 / 0 / 4
6,814
1,363
3,371
2,461
1,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hades
11
2 / 2 / 6
6,706
1,341
7,993
6,711
2,425
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Smirna2009
Fenrir
11
4 / 2 / 4
6,989
1,398
3,644
5,014
2,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 2 / 7
6,355
1,271
6,349
5,959
2,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
6
Kills
12
12
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
3
1
1.5
W
Artemis
 
Artemis
4
0
4
6
W
Anubis
GrinZen
Anubis
2
0
4
4
W
Hades
2
2
6
2.5
L
1
2
3
1.25
W
Fenrir
Smirna2009
Fenrir
4
2
4
3
W
0
2
7
1.75
L
Atlas
foofooo
Atlas
0
0
0
0
L
1
6
4
0.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,965
Damage
23,932
27,541
Taken
21,656
8,696
Mitigated
9,180
1,169
Healing
5,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,143
974
0
510
7,839
3,654
0
2,672
5,086
0
11,173
W
Artemis
 
Artemis
2,575
790
23
419
1,511
462
0
831
680
0
10,832
W
Anubis
GrinZen
Anubis
3,371
76
0
489
2,461
1,033
0
587
1,809
16,736
0
W
Hades
7,993
811
195
2,841
6,711
2,425
0
2,158
4,483
19,605
0
L
2,994
2,325
0
0
4,008
1,053
0
2,581
1,388
0
9,456
W
Fenrir
Smirna2009
Fenrir
3,644
467
0
1,195
5,014
2,287
0
489
4,281
0
8,875
W
6,349
2,375
0
307
5,959
2,973
0
1,848
4,041
771
14,247
L
Atlas
foofooo
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
3,915
2,701
0
659
9,359
2,383
0
3,470
5,749
0
12,226
L
5,913
1,284
0
0
6,335
1,606
0
3,238
3,060
20,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,443
Gold Earned
33,577
82
Minions Killed
110
2
Camps Cleared
7
367,062
Distance Traveled
535,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,827
1,365
22
4
1
106,355
0
W
Artemis
6,713
1,343
19
4
0
105,864
0
W
Anubis
6,814
1,363
28
6
0
121,850
0
W
Hades
6,706
1,341
34
7
1
94,029
0
L
Nut
6,221
1,244
20
4
1
76,468
0
W
Fenrir
6,989
1,398
6
1
3
107,630
0
W
Surtr
6,355
1,271
23
5
3
106,589
0
L
Atlas
5,119
1,024
0
0
0
0
0
L
Rama
6,409
1,282
22
4
0
80,964
0
L
Nu Wa
5,867
1,173
18
4
0
103,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role