Player Matchup

Heimdallr
Heimdallr
DemonZagan
Heimdallr
Level 157
God Stats
8W - 14L
1,355 SR
Queue Stats
742W - 716L
1,521 Elo+
Solo
Maui
Maui
LiLxChIcKeN
Maui
Level 68
God Stats
27W - 22L
1,580 SR
Queue Stats
160W - 181L
1,447 Elo+
Party 2
Arachne
Arachne
NF_Loca__
Arachne
Level 93
God Stats
71W - 76L
1,576 SR
Queue Stats
231W - 244L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
Sesefrx
Sylvanus
Level 127
God Stats
32W - 11L
1,728 SR
Queue Stats
450W - 442L
1,449 Elo+
Party 2
Nut
Nut
joey890
Nut
Level 55
God Stats
3W - 9L
1,737 SR
Queue Stats
33W - 35L
1,487 Elo+
Solo
Team Averages
Level 100
1,595 SR
1,473 Elo+

VS

Team Averages
Level 60
1,443 SR
1,438 Elo+
Ymir
Ymir
Brayancdm
Ymir
Level 104
God Stats
6W - 2L
1,608 SR
Queue Stats
73W - 62L
1,534 Elo+
Solo
Ra
Ra
DonKhorami
Ra
Level 94
God Stats
12W - 13L
1,360 SR
Queue Stats
183W - 181L
1,456 Elo+
Party 1
Ishtar
Ishtar
Huhnner
Ishtar
Level 45
God Stats
2W - 1L
1,298 SR
Queue Stats
146W - 150L
1,385 Elo+
Solo
Kuzenbo
Kuzenbo
The Deaconn
Kuzenbo
Level 43
God Stats
12W - 14L
1,492 SR
Queue Stats
283W - 282L
1,428 Elo+
Solo
Anubis
Anubis
didzprotector
Anubis
Level 15
God Stats
33W - 20L
1,455 SR
Queue Stats
36W - 29L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DemonZagan
Heimdallr
14
4 / 4 / 1
8,487
566
11,874
11,938
4,013
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 2 / 8
7,094
473
5,527
10,355
7,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
NF_Loca__
Arachne
13
4 / 6 / 5
7,909
527
7,978
13,259
3,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sylvanus
Sesefrx
Sylvanus
14
6 / 2 / 2
9,220
615
10,108
11,286
5,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nut
4
0 / 2 / 1
5,025
335
965
2,070
344
Mace

Mace

+10
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 4 / 3
8,167
544
6,588
11,366
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 0 / 2
9,469
631
6,365
6,121
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ishtar
Huhnner
Ishtar
13
0 / 5 / 2
7,325
488
4,490
11,416
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
The Deaconn
Kuzenbo
12
2 / 1 / 2
7,722
515
6,308
14,835
16,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
7 / 5 / 2
9,054
604
8,723
10,178
5,170
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
15
Kills
16
16
Deaths
15
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
4
3
1.13
L
Heimdallr
DemonZagan
Heimdallr
4
4
1
1.13
W
4
0
2
5
W
Ishtar
Huhnner
Ishtar
0
5
2
0.2
L
1
2
8
2.5
L
Arachne
NF_Loca__
Arachne
4
6
5
1.08
L
Sylvanus
Sesefrx
Sylvanus
6
2
2
3.5
W
Kuzenbo
The Deaconn
Kuzenbo
2
1
2
3
W
7
5
2
1.6
L
Nut
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,452
Damage
32,474
48,908
Taken
53,916
20,803
Mitigated
32,262
16,279
Healing
18,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,588
953
0
3,359
11,366
4,294
500
4,883
6,483
54,649
833
L
Heimdallr
DemonZagan
Heimdallr
11,874
4,883
68
4,082
11,938
4,013
565
3,975
7,963
0
64,927
W
6,365
49
1,064
3,091
6,121
2,595
321
1,134
4,987
77,324
892
W
Ishtar
Huhnner
Ishtar
4,490
2,439
0
4,113
11,416
3,693
137
233
11,183
0
58,107
L
5,527
936
0
1,637
10,355
7,673
207
5,812
4,543
21,065
1,009
L
Arachne
NF_Loca__
Arachne
7,978
4,931
139
3,996
13,259
3,745
210
8,592
4,667
0
50,087
L
Sylvanus
Sesefrx
Sylvanus
10,108
2,979
1,218
4,759
11,286
5,028
573
7,591
3,641
47,076
17,362
W
Kuzenbo
The Deaconn
Kuzenbo
6,308
2,524
0
4,249
14,835
16,510
0
4,118
10,717
26,839
0
W
8,723
320
80
2,625
10,178
5,170
0
4,273
5,905
48,117
1,966
L
Nut
965
511
0
380
2,070
344
0
1,409
661
0
3,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,735
Gold Earned
41,737
309
Minions Killed
480
0
Camps Cleared
0
1,154,808
Distance Traveled
1,487,960
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,167
544
97
6
0
262,563
0
L
Heimdallr
8,487
566
101
7
0
290,190
0
W
Ra
9,469
631
152
10
0
331,755
1
W
Ishtar
7,325
488
92
6
0
307,029
0
L
Maui
7,094
473
26
2
0
292,755
3
L
Arachne
7,909
527
78
5
0
280,273
3
L
Sylvanus
9,220
615
99
7
0
240,520
0
W
Kuzenbo
7,722
515
28
2
0
318,107
0
W
Anubis
9,054
604
111
7
0
268,506
0
L
Nut
5,025
335
5
0
0
51,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role