Player Matchup

Fenrir
Fenrir
Demom_jack112
Fenrir
Level 27
God Stats
0W - 2L
1,227 SR
Queue Stats
81W - 79L
1,465 Elo+
Solo
Osiris
Osiris
Dex dogged u
Osiris
Level 67
God Stats
0W - 2L
1,242 SR
Queue Stats
6W - 11L
1,326 Elo+
Party 2
Zhong Kui
Zhong Kui
Rivaljrkman
Zhong Kui
Level 157
God Stats
9W - 11L
1,513 SR
Queue Stats
591W - 595L
1,489 Elo+
Party 2
Aphrodite
Aphrodite
Wykd Lizzy
Aphrodite
Level 153
God Stats
1W - 5L
1,276 SR
Queue Stats
187W - 192L
1,474 Elo+
Solo
Thor
Thor
skinface420
Thor
Level 80
God Stats
1W - 1L
1,718 SR
Queue Stats
28W - 33L
1,415 Elo+
Party 2
Team Averages
Level 97
1,395 SR
1,434 Elo+

VS

Team Averages
Level 100
1,535 SR
1,485 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
KuJaK666
Jormungandr
Level 121
God Stats
3W - 2L
1,422 SR
Queue Stats
120W - 105L
1,497 Elo+
Party 1
Aphrodite
Aphrodite
PRE_Jiggy
Aphrodite
Level 100
God Stats
3W - 1L
1,542 SR
Queue Stats
244W - 222L
1,453 Elo+
Solo
Chaac
Chaac
V8 MOC
Chaac
Level 156
God Stats
4W - 1L
1,709 SR
Queue Stats
268W - 265L
1,480 Elo+
Solo
Hachiman
Hachiman
tcLANCYS
Hachiman
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 52L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 7
8,539
776
13,253
19,717
13,628
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
15
4 / 4 / 8
8,721
793
11,168
14,855
16,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Rivaljrkman
Zhong Kui
9
2 / 2 / 4
6,760
615
6,748
6,051
4,129
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
Wykd Lizzy
Aphrodite
15
2 / 5 / 5
8,344
759
7,382
11,117
5,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
2 / 9 / 6
7,814
710
6,284
11,836
4,494
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
3 / 2 / 10
8,824
802
7,083
5,495
2,666
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
KuJaK666
Jormungandr
17
9 / 4 / 12
11,041
1,004
15,514
17,349
21,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
PRE_Jiggy
Aphrodite
17
4 / 1 / 14
10,074
916
10,725
12,307
6,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chaac
V8 MOC
Chaac
17
7 / 4 / 15
10,651
968
18,576
20,537
19,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hachiman
tcLANCYS
Hachiman
15
2 / 4 / 10
9,070
825
5,212
10,243
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
86
13
Kills
25
25
Deaths
15
30
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
3
2
10
4
L
3
5
7
1.3
L
Osiris
4
4
8
2
W
Jormungandr
KuJaK666
Jormungandr
9
4
12
3.75
W
Aphrodite
PRE_Jiggy
Aphrodite
4
1
14
11
L
Zhong Kui
Rivaljrkman
Zhong Kui
2
2
4
2
W
Chaac
V8 MOC
Chaac
7
4
15
3.63
L
Aphrodite
Wykd Lizzy
Aphrodite
2
5
5
0.9
L
2
9
6
0.56
W
Hachiman
tcLANCYS
Hachiman
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,835
Damage
57,110
63,576
Taken
65,931
44,319
Mitigated
53,746
19,264
Healing
28,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
7,083
395
1,722
954
5,495
2,666
232
788
4,546
13,876
0
L
13,253
2,239
769
5,482
19,717
13,628
0
9,927
9,507
0
24,142
L
Osiris
11,168
2,355
289
1,777
14,855
16,163
0
6,814
7,709
0
16,118
W
Jormungandr
KuJaK666
Jormungandr
15,514
3,784
506
971
17,349
21,241
583
4,773
12,253
28,733
5,066
W
Aphrodite
PRE_Jiggy
Aphrodite
10,725
1,882
9,608
7,523
12,307
6,823
938
2,083
10,064
23,316
724
L
Zhong Kui
Rivaljrkman
Zhong Kui
6,748
1,282
0
1,533
6,051
4,129
0
2,161
3,768
10,612
0
W
Chaac
V8 MOC
Chaac
18,576
3,039
612
4,064
20,537
19,212
500
4,440
15,913
0
32,022
L
Aphrodite
Wykd Lizzy
Aphrodite
7,382
1,137
4,613
4,569
11,117
5,905
0
4,976
5,963
17,300
0
L
6,284
1,073
149
83
11,836
4,494
0
5,298
6,440
0
11,047
W
Hachiman
tcLANCYS
Hachiman
5,212
2,914
1,512
1,372
10,243
3,804
3,695
2,046
7,900
0
9,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,178
Gold Earned
49,660
68
Minions Killed
140
0
Camps Cleared
0
844,008
Distance Traveled
1,069,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,824
802
14
1
0
224,504
0
L
Fenrir
8,539
776
16
1
0
224,149
0
L
Osiris
8,721
793
10
1
0
236,439
0
W
Jormungandr
11,041
1,004
41
4
0
199,515
0
W
Aphrodite
10,074
916
28
3
0
225,127
0
L
Zhong Kui
6,760
615
4
0
0
78,045
0
W
Chaac
10,651
968
46
4
0
245,307
0
L
Aphrodite
8,344
759
34
3
0
166,347
0
L
Thor
7,814
710
4
0
0
139,028
0
W
Hachiman
9,070
825
11
1
0
174,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role