Player Matchup

Aphrodite
Aphrodite
Bliiip
Aphrodite
Level 139
God Stats
6W - 13L
1,458 SR
Queue Stats
167W - 169L
1,483 Elo+
Party 2
Fafnir
Fafnir
HurIey
Fafnir
Level 154
God Stats
19W - 26L
1,642 SR
Queue Stats
242W - 313L
1,498 Elo+
Party 2
Chaac
Chaac
Nickolai121
Chaac
Level 79
God Stats
4W - 4L
1,669 SR
Queue Stats
240W - 224L
1,500 Elo+
Solo
Camazotz
Camazotz
Rawrx3Susanowo
Camazotz
Level 115
God Stats
5W - 3L
1,959 SR
Queue Stats
185W - 247L
1,438 Elo+
Party 2
Neith
Neith
wolfyzach
Neith
Level 64
God Stats
1W - 5L
1,124 SR
Queue Stats
178W - 257L
1,428 Elo+
Party 2
Team Averages
Level 110
1,571 SR
1,469 Elo+

VS

Team Averages
Level 123
1,529 SR
1,544 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Arieccc
Pele
Level 129
God Stats
31W - 29L
1,571 SR
Queue Stats
331W - 282L
1,561 Elo+
Solo
Kumbhakarna
Kumbhakarna
DerMisanthrop
Kumbhakarna
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 159L
1,478 Elo+
Party 1
Cu Chulainn
Cu Chulainn
InviSaba
Cu Chulainn
Level 93
God Stats
32W - 16L
1,794 SR
Queue Stats
596W - 558L
1,542 Elo+
Solo
Medusa
Medusa
puebloBlau
Medusa
Level 63
God Stats
2W - 0L
1,280 SR
Queue Stats
19W - 20L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bliiip
Aphrodite
10
1 / 6 / 0
5,093
509
1,406
8,075
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
HurIey
Fafnir
7
0 / 2 / 1
5,036
504
2,120
7,151
5,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 7 / 0
4,947
495
2,197
11,589
4,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
9
2 / 3 / 0
5,251
525
3,036
9,394
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
wolfyzach
Neith
7
0 / 5 / 0
4,455
446
2,986
7,299
1,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 1 / 6
6,742
674
6,274
2,412
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Pele
Arieccc
Pele
12
8 / 0 / 2
6,916
692
5,640
6,959
2,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
DerMisanthrop
Kumbhakarna
10
2 / 0 / 4
6,002
600
2,847
5,996
4,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cu Chulainn
InviSaba
Cu Chulainn
13
7 / 0 / 1
8,216
822
8,913
8,046
4,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
puebloBlau
Medusa
11
5 / 2 / 2
6,450
645
7,787
5,251
1,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
3
Kills
23
23
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
6
4
W
Pele
Arieccc
Pele
8
0
2
9
L
Aphrodite
Bliiip
Aphrodite
1
6
0
0.17
W
Kumbhakarna
DerMisanthrop
Kumbhakarna
2
0
4
4
L
Fafnir
HurIey
Fafnir
0
2
1
0.25
W
Cu Chulainn
InviSaba
Cu Chulainn
7
0
1
7.5
L
0
7
0
0
L
Camazotz
2
3
0
0.67
W
Medusa
puebloBlau
Medusa
5
2
2
3
L
Neith
wolfyzach
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,745
Damage
31,461
43,508
Taken
28,664
17,364
Mitigated
12,987
11,792
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,274
2,627
0
881
2,412
541
784
734
1,678
43,148
1,249
W
Pele
Arieccc
Pele
5,640
1,311
0
1,057
6,959
2,275
0
1,756
5,203
0
40,942
L
Aphrodite
Bliiip
Aphrodite
1,406
145
750
2,602
8,075
2,071
0
4,290
3,785
40,502
0
W
Kumbhakarna
DerMisanthrop
Kumbhakarna
2,847
585
0
2,130
5,996
4,200
0
241
5,755
13,533
1,315
L
Fafnir
HurIey
Fafnir
2,120
296
0
2,001
7,151
5,816
0
1,283
5,868
5,984
0
W
Cu Chulainn
InviSaba
Cu Chulainn
8,913
1,619
0
1,782
8,046
4,454
127
0
8,046
0
61,996
L
2,197
138
0
3,336
11,589
4,821
0
401
11,188
0
32,479
L
Camazotz
3,036
880
0
1,874
9,394
2,880
0
1,511
7,883
0
35,282
W
Medusa
puebloBlau
Medusa
7,787
2,623
0
584
5,251
1,517
225
795
4,456
0
47,477
L
Neith
wolfyzach
Neith
2,986
573
0
1,229
7,299
1,776
0
1,477
5,822
0
24,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,782
Gold Earned
34,326
251
Minions Killed
343
0
Camps Cleared
0
1,011,679
Distance Traveled
1,086,697
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,742
674
71
7
0
190,226
2
W
Pele
6,916
692
66
7
0
250,482
1
L
Aphrodite
5,093
509
76
8
0
191,789
0
W
Kumbhakarna
6,002
600
32
3
0
226,500
0
L
Fafnir
5,036
504
4
0
0
180,634
4
W
Cu Chulainn
8,216
822
110
11
0
204,164
0
L
Chaac
4,947
495
59
6
0
197,995
0
L
Camazotz
5,251
525
62
6
0
247,986
0
W
Medusa
6,450
645
64
6
0
215,325
0
L
Neith
4,455
446
50
5
0
193,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role