Player Matchup

Merlin
Merlin
ExitusOmega
Merlin
Level 121
God Stats
9W - 6L
1,632 SR
Queue Stats
218W - 204L
1,539 Elo+
Solo
Bakasura
Bakasura
IGotOneHit
Bakasura
Level 143
God Stats
1W - 2L
1,602 SR
Queue Stats
133W - 151L
1,460 Elo+
Solo
Achilles
Achilles
OnLy-_PuPp3tz119
Achilles
Level 174
God Stats
2W - 6L
1,419 SR
Queue Stats
209W - 223L
1,556 Elo+
Solo
Freya
Freya
eSBeee
Freya
Level 159
God Stats
2W - 2L
1,620 SR
Queue Stats
136W - 125L
1,550 Elo+
Solo
Bake Kujira
Bake Kujira
她说万幸得以相识丶
Bake Kujira
Level 114
God Stats
2W - 1L
1,816 SR
Queue Stats
65W - 60L
1,514 Elo+
Solo
Team Averages
Level 142
1,618 SR
1,524 Elo+

VS

Team Averages
Level 126
1,605 SR
1,520 Elo+
Bacchus
Bacchus
AntonDjinn
Bacchus
Level 156
God Stats
16W - 14L
1,537 SR
Queue Stats
137W - 123L
1,548 Elo+
Party 1
Bellona
Bellona
Aye_Promethias
Bellona
Level 105
God Stats
2W - 0L
1,655 SR
Queue Stats
43W - 39L
1,482 Elo+
Solo
Serqet
Serqet
DextrousMars29
Serqet
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 178L
1,502 Elo+
Solo
Danzaburou
Danzaburou
EroticChicken
Danzaburou
Level 123
God Stats
6W - 5L
1,634 SR
Queue Stats
46W - 38L
1,593 Elo+
Party 1
Discordia
Discordia
doom shroomy
Discordia
Level 89
God Stats
2W - 0L
1,698 SR
Queue Stats
67W - 57L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 1 / 0
5,660
515
1,694
3,118
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
IGotOneHit
Bakasura
10
1 / 1 / 0
5,541
504
1,639
7,417
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 5 / 1
5,709
519
7,112
13,705
7,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Freya
eSBeee
Freya
11
1 / 2 / 0
5,701
518
4,491
7,690
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

9
0 / 3 / 0
5,178
471
2,589
7,338
6,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AntonDjinn
Bacchus
9
0 / 0 / 5
6,028
548
2,971
5,531
3,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
3 / 2 / 3
7,389
672
10,182
12,112
11,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 0 / 1
6,655
605
5,267
6,607
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
EroticChicken
Danzaburou
11
2 / 1 / 1
6,800
618
4,088
5,211
1,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
doom shroomy
Discordia
10
1 / 2 / 1
5,567
506
1,745
3,153
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
12
12
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AntonDjinn
Bacchus
0
0
5
2.5
W
3
2
3
2.25
W
6
0
1
6.5
W
Danzaburou
EroticChicken
Danzaburou
2
1
1
2.5
L
Merlin
1
1
0
1
L
Bakasura
IGotOneHit
Bakasura
1
1
0
1
L
1
5
1
0.3
W
Discordia
doom shroomy
Discordia
1
2
1
0.75
L
Freya
eSBeee
Freya
1
2
0
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,525
Damage
24,253
39,268
Taken
32,614
19,317
Mitigated
19,707
11,662
Healing
7,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AntonDjinn
Bacchus
2,971
797
0
1,843
5,531
3,768
0
1,688
3,430
18,267
0
W
10,182
5,352
0
3,509
12,112
11,043
277
656
11,401
0
48,907
W
5,267
1,394
0
720
6,607
2,506
0
1,474
4,953
0
45,221
W
Danzaburou
EroticChicken
Danzaburou
4,088
2,433
0
1,750
5,211
1,590
1,266
3,093
1,782
0
46,305
L
Merlin
1,694
52
0
500
3,118
719
0
771
1,960
29,365
0
L
Bakasura
IGotOneHit
Bakasura
1,639
1,201
0
4,432
7,417
2,275
0
1,371
5,964
0
28,959
L
7,112
2,399
0
2,493
13,705
7,427
0
418
13,287
0
35,292
W
Discordia
doom shroomy
Discordia
1,745
43
0
0
3,153
800
0
889
1,960
24,904
0
L
Freya
eSBeee
Freya
4,491
1,216
0
3,288
7,690
2,647
0
357
7,333
33,924
1,540
L
2,589
1,434
10
939
7,338
6,249
0
1,395
5,758
24,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,789
Gold Earned
32,439
321
Minions Killed
339
0
Camps Cleared
0
996,964
Distance Traveled
1,106,439
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,028
548
21
2
0
248,446
4
W
Bellona
7,389
672
88
8
0
221,353
1
W
Serqet
6,655
605
78
7
0
259,872
0
W
Danzaburou
6,800
618
90
8
0
190,430
0
L
Merlin
5,660
515
67
6
0
178,440
0
L
Bakasura
5,541
504
73
7
0
237,871
2
L
Achilles
5,709
519
56
5
0
195,914
0
W
Discordia
5,567
506
62
6
0
186,338
5
L
Freya
5,701
518
84
8
0
218,205
0
L
Bake Kujira
5,178
471
41
4
0
166,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role