Player Matchup

Mulan
Mulan
 
Mulan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DHuMPTS
Janus
Level 188
God Stats
4W - 4L
1,611 SR
Queue Stats
233W - 226L
1,506 Elo+
Party 1
Bacchus
Bacchus
SrBahiano04
Bacchus
Level 158
God Stats
2W - 2L
1,734 SR
Queue Stats
251W - 230L
1,530 Elo+
Party 1
He Bo
He Bo
cidao77
He Bo
Level 93
God Stats
2W - 1L
1,719 SR
Queue Stats
215W - 202L
1,533 Elo+
Party 1
Team Averages
Level 153
1,613 SR
1,514 Elo+

VS

Team Averages
Level 142
1,499 SR
1,505 Elo+
Zeus
Zeus
 
Zeus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Starcreen
Neith
Level 107
God Stats
1W - 6L
1,099 SR
Queue Stats
210W - 188L
1,507 Elo+
Solo
Serqet
Serqet
Vryye
Serqet
Level 155
God Stats
35W - 38L
1,568 SR
Queue Stats
286W - 251L
1,519 Elo+
Party 2
Cu Chulainn
Cu Chulainn
crashaobondicota
Cu Chulainn
Level 194
God Stats
12W - 6L
1,829 SR
Queue Stats
418W - 473L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 1 / 3
7,469
534
4,478
10,683
6,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
 
Medusa
7
0 / 4 / 2
5,593
400
3,948
5,026
1,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
DHuMPTS
Janus
12
1 / 6 / 4
7,141
510
3,527
8,581
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
SrBahiano04
Bacchus
14
5 / 3 / 1
7,694
550
11,524
13,453
14,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
cidao77
He Bo
13
4 / 4 / 2
7,492
535
6,588
10,103
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
8 / 3 / 1
9,023
645
9,842
6,450
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
 
Thor
11
6 / 2 / 0
7,578
541
3,755
9,745
5,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Starcreen
Neith
14
1 / 3 / 5
7,843
560
6,869
8,206
2,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Serqet
Vryye
Serqet
13
3 / 2 / 3
7,256
518
6,324
10,762
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
crashaobondicota
Cu Chulainn
13
0 / 3 / 3
8,066
576
7,611
13,058
9,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
13
Kills
18
18
Deaths
13
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
1
3
4.5
L
Medusa
 
Medusa
0
4
2
0.25
W
Zeus
 
Zeus
8
3
1
2.83
W
Thor
 
Thor
6
2
0
3
L
Janus
DHuMPTS
Janus
1
6
4
0.5
L
Bacchus
SrBahiano04
Bacchus
5
3
1
1.83
W
Neith
Starcreen
Neith
1
3
5
1.17
W
Serqet
Vryye
Serqet
3
2
3
2.25
L
He Bo
cidao77
He Bo
4
4
2
1.25
W
Cu Chulainn
crashaobondicota
Cu Chulainn
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,065
Damage
34,401
47,846
Taken
48,221
26,895
Mitigated
22,535
12,739
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,478
338
0
3,953
10,683
6,084
0
1,272
9,275
0
39,718
L
Medusa
 
Medusa
3,948
1,414
0
671
5,026
1,314
341
0
5,026
0
25,860
W
Zeus
 
Zeus
9,842
1,038
0
1,138
6,450
1,964
650
3,475
2,811
58,035
1,964
W
Thor
 
Thor
3,755
1,341
0
2,435
9,745
5,213
236
2,307
7,312
0
23,181
L
Janus
DHuMPTS
Janus
3,527
225
0
1,249
8,581
1,904
0
4,761
3,492
43,962
0
L
Bacchus
SrBahiano04
Bacchus
11,524
886
0
4,396
13,453
14,922
0
406
12,729
48,010
810
W
Neith
Starcreen
Neith
6,869
1,782
0
3,105
8,206
2,523
826
1,111
7,095
0
63,182
W
Serqet
Vryye
Serqet
6,324
935
0
3,314
10,762
3,724
0
5,173
5,253
0
38,528
L
He Bo
cidao77
He Bo
6,588
318
0
2,470
10,103
2,671
0
3,135
6,309
50,829
1,259
W
Cu Chulainn
crashaobondicota
Cu Chulainn
7,611
1,696
0
2,294
13,058
9,111
0
7,381
4,748
2,048
63,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,389
Gold Earned
39,766
365
Minions Killed
425
0
Camps Cleared
0
1,301,279
Distance Traveled
1,421,181
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,469
534
66
5
0
298,793
4
L
Medusa
5,593
400
46
3
0
130,287
0
W
Zeus
9,023
645
119
9
0
283,925
2
W
Thor
7,578
541
30
2
0
272,519
3
L
Janus
7,141
510
92
7
0
294,029
2
L
Bacchus
7,694
550
79
6
0
271,861
0
W
Neith
7,843
560
104
7
0
263,163
1
W
Serqet
7,256
518
65
5
0
347,238
0
L
He Bo
7,492
535
82
6
0
306,309
0
W
Cu Chulainn
8,066
576
107
8
0
254,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role