Player Matchup

Agni
Agni
Gold II
Dexo123
Agni
Gold II
Level 144
God Stats
45W - 55L
1,523 SR
Queue Stats
187W - 216L
1,613 MMR
Solo
Ne Zha
Ne Zha
Platinum V
iziRekt
Ne Zha
Platinum V
Level 123
God Stats
2W - 2L
1,666 SR
Queue Stats
96W - 87L
1,638 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
kakolukiya
Ao Kuang
Bronze III
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,563 SR
1,584 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,672 SR
1,588 MMR
Yu Huang
Yu Huang
Gold V
 
Yu Huang
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
andyverde0
Gilgamesh
Gold V
Level 66
God Stats
7W - 3L
1,800 SR
Queue Stats
16W - 12L
1,632 MMR
Party 1
Mulan
Mulan
Gold V
jonsmite774
Mulan
Gold V
Level 109
God Stats
2W - 2L
1,715 SR
Queue Stats
12W - 9L
1,632 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Dexo123
Agni
13
2 / 5 / 2
7,989
799
6,771
6,875
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
iziRekt
Ne Zha
10
2 / 7 / 2
6,843
684
5,176
14,508
10,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
kakolukiya
Ao Kuang
9
2 / 10 / 2
6,755
676
5,683
11,677
3,811
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
PersephoneKuzenboThothAchillesCthulhu

VS

Bans
HerculesBaba YagaAthenaBaron SamediBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 5 / 13
7,996
800
6,961
7,089
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
andyverde0
Gilgamesh
15
13 / 1 / 6
9,958
996
8,981
8,619
6,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 0 / 13
9,652
965
10,642
9,720
8,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
6
Kills
22
22
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
5
13
1.5
L
Agni
Dexo123
Agni
2
5
2
0.6
W
Gilgamesh
andyverde0
Gilgamesh
13
1
6
16
L
Ne Zha
iziRekt
Ne Zha
2
7
2
0.43
W
8
0
13
14.5
L
Ao Kuang
kakolukiya
Ao Kuang
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,630
Damage
26,584
33,060
Taken
25,428
16,142
Mitigated
17,500
3,507
Healing
6,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
6,961
898
205
1,015
7,089
2,357
28
3,092
3,665
27,354
796
L
Agni
Dexo123
Agni
6,771
241
0
650
6,875
2,117
0
1,921
4,701
36,934
822
W
Gilgamesh
andyverde0
Gilgamesh
8,981
2,758
0
992
8,619
6,813
1,265
3,522
4,935
543
24,539
L
Ne Zha
iziRekt
Ne Zha
5,176
1,165
0
2,082
14,508
10,214
0
3,485
10,219
0
13,644
W
10,642
2,284
0
4,491
9,720
8,330
1,040
5,398
4,103
814
38,116
L
Ao Kuang
kakolukiya
Ao Kuang
5,683
1,461
0
775
11,677
3,811
0
2,501
8,518
8,221
259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,587
Gold Earned
27,606
97
Minions Killed
137
0
Camps Cleared
0
477,901
Distance Traveled
600,663
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,996
800
36
4
0
172,761
4
L
Agni
7,989
799
68
7
0
156,842
0
W
Gilgamesh
9,958
996
44
4
0
212,434
0
L
Ne Zha
6,843
684
23
2
0
160,523
0
W
Mulan
9,652
965
57
6
0
215,468
0
L
Ao Kuang
6,755
676
6
1
0
160,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role