Player Matchup

Aphrodite
Aphrodite
ELEGER
Aphrodite
Level 124
God Stats
1W - 1L
1,665 SR
Queue Stats
93W - 110L
1,447 Elo+
Solo
Ne Zha
Ne Zha
KwinLynn
Ne Zha
Level 59
God Stats
0W - 2L
1,550 SR
Queue Stats
75W - 97L
1,491 Elo+
Solo
Cthulhu
Cthulhu
X1van1X
Cthulhu
Level 125
God Stats
7W - 10L
1,583 SR
Queue Stats
47W - 51L
1,579 Elo+
Solo
Team Averages
Level 103
1,599 SR
1,506 Elo+

VS

Team Averages
Level 105
1,554 SR
1,530 Elo+
Zhong Kui
Zhong Kui
Fireithor
Zhong Kui
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,516 Elo+
Solo
Odin
Odin
bahadd
Odin
Level 74
God Stats
3W - 1L
1,717 SR
Queue Stats
121W - 119L
1,573 Elo+
Solo
Ullr
Ullr
isoLopi
Ullr
Level 140
God Stats
25W - 25L
1,446 SR
Queue Stats
166W - 161L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ELEGER
Aphrodite
16
3 / 6 / 2
10,848
678
5,743
16,672
7,760
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
KwinLynn
Ne Zha
15
1 / 8 / 3
10,431
652
11,687
18,106
8,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
X1van1X
Cthulhu
15
2 / 3 / 4
10,227
639
14,000
13,665
15,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fireithor
Zhong Kui
16
3 / 3 / 9
11,291
706
7,944
12,623
9,108
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
bahadd
Odin
19
5 / 0 / 10
12,295
768
13,742
17,713
21,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
isoLopi
Ullr
19
9 / 3 / 5
13,108
819
18,423
15,213
7,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
17
17
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ELEGER
Aphrodite
3
6
2
0.67
W
Zhong Kui
Fireithor
Zhong Kui
3
3
9
2.5
L
Ne Zha
KwinLynn
Ne Zha
1
8
3
0.31
L
Cthulhu
X1van1X
Cthulhu
2
3
4
1.33
W
Odin
bahadd
Odin
5
0
10
10
W
Ullr
isoLopi
Ullr
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,430
Damage
40,109
48,443
Taken
45,549
31,675
Mitigated
37,506
15,641
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ELEGER
Aphrodite
5,743
869
4,559
6,852
16,672
7,760
625
3,992
12,053
30,408
372
W
Zhong Kui
Fireithor
Zhong Kui
7,944
374
0
5,700
12,623
9,108
531
5,283
6,913
40,738
0
L
Ne Zha
KwinLynn
Ne Zha
11,687
3,226
0
2,704
18,106
8,085
363
4,550
12,862
0
40,795
L
Cthulhu
X1van1X
Cthulhu
14,000
526
187
1,339
13,665
15,830
0
3,606
9,612
39,743
857
W
Odin
bahadd
Odin
13,742
2,221
0
2,416
17,713
21,242
607
5,797
11,620
13,456
40,951
W
Ullr
isoLopi
Ullr
18,423
7,142
0
3,084
15,213
7,156
1,397
7,295
7,520
0
63,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,506
Gold Earned
36,694
175
Minions Killed
213
0
Camps Cleared
0
828,310
Distance Traveled
853,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,848
678
72
5
0
240,993
0
W
Zhong Kui
11,291
706
72
5
0
266,444
0
L
Ne Zha
10,431
652
52
3
0
286,698
0
L
Cthulhu
10,227
639
51
3
0
300,619
0
W
Odin
12,295
768
65
4
0
300,557
0
W
Ullr
13,108
819
76
5
0
286,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role