Player Matchup

Kukulkan
Kukulkan
Karm4x
Kukulkan
Level 114
God Stats
3W - 1L
1,891 SR
Queue Stats
40W - 31L
1,558 Elo+
Solo
Izanami
Izanami
Moob
Izanami
Level 128
God Stats
7W - 8L
1,695 SR
Queue Stats
33W - 36L
1,449 Elo+
Solo
Hun Batz
Hun Batz
PoisonScorpio
Hun Batz
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 64L
1,458 Elo+
Solo
Ix Chel
Ix Chel
danidaniel1
Ix Chel
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,172 Elo+
Party 1
Tyr
Tyr
manumanuel
Tyr
Level 120
God Stats
22W - 20L
1,624 SR
Queue Stats
223W - 228L
1,466 Elo+
Party 1
Team Averages
Level 98
1,642 SR
1,421 Elo+

VS

Team Averages
Level 132
1,614 SR
1,501 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
DreyzZon
Skadi
Level 47
God Stats
2W - 0L
1,753 SR
Queue Stats
99W - 102L
1,421 Elo+
Party 2
Athena
Athena
LucasCROZZO994
Athena
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 188L
1,514 Elo+
Party 3
Achilles
Achilles
Proudy123321
Achilles
Level 161
God Stats
6W - 5L
1,698 SR
Queue Stats
296W - 268L
1,560 Elo+
Party 3
Olorun
Olorun
Travnik
Olorun
Level 158
God Stats
15W - 9L
1,618 SR
Queue Stats
180W - 178L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Karm4x
Kukulkan
15
1 / 6 / 2
8,193
585
4,953
8,960
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Moob
Izanami
14
2 / 4 / 2
8,043
575
8,621
10,580
3,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
PoisonScorpio
Hun Batz
2
0 / 0 / 0
4,535
324
0
0
0
Ix Chel
danidaniel1
Ix Chel
13
6 / 3 / 3
7,846
560
13,752
11,609
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 1
8,467
605
6,580
12,706
8,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 2 / 3
7,738
553
8,333
12,189
11,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
DreyzZon
Skadi
15
1 / 2 / 2
8,238
588
5,160
8,427
2,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
2 / 3 / 4
8,074
577
3,862
12,618
10,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Achilles
Proudy123321
Achilles
17
11 / 2 / 2
9,732
695
11,078
14,181
6,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
Travnik
Olorun
16
2 / 2 / 0
9,225
659
4,532
10,087
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
11
Kills
16
16
Deaths
11
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
2
3
0.75
W
Skadi
DreyzZon
Skadi
1
2
2
1
L
Kukulkan
Karm4x
Kukulkan
1
6
2
0.33
W
2
3
4
1.33
L
Izanami
Moob
Izanami
2
4
2
0.75
L
Hun Batz
PoisonScorpio
Hun Batz
0
0
0
0
W
Achilles
Proudy123321
Achilles
11
2
2
6
W
Olorun
Travnik
Olorun
2
2
0
1
L
Ix Chel
danidaniel1
Ix Chel
6
3
3
2.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,906
Damage
32,965
43,855
Taken
57,502
18,698
Mitigated
34,314
10,993
Healing
20,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,333
613
65
1,546
12,189
11,679
0
2,149
9,943
43,743
1,293
W
Skadi
DreyzZon
Skadi
5,160
1,358
0
2,783
8,427
2,574
298
1,606
6,821
0
70,000
L
Kukulkan
Karm4x
Kukulkan
4,953
461
0
580
8,960
3,242
0
4,130
4,830
64,703
1,304
W
3,862
961
0
3,480
12,618
10,318
0
5,643
6,813
17,510
3,139
L
Izanami
Moob
Izanami
8,621
5,859
0
2,047
10,580
3,535
892
1,261
9,319
0
62,988
L
Hun Batz
PoisonScorpio
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
Proudy123321
Achilles
11,078
2,818
0
7,441
14,181
6,100
0
3,161
10,846
0
72,353
W
Olorun
Travnik
Olorun
4,532
1,580
130
5,216
10,087
3,643
1,061
5,405
4,631
77,888
3,744
L
Ix Chel
danidaniel1
Ix Chel
13,752
2,216
604
3,588
11,609
3,822
0
3,686
7,923
37,140
0
L
6,580
1,591
0
4,174
12,706
8,099
0
6,726
5,980
0
58,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,084
Gold Earned
43,007
409
Minions Killed
512
0
Camps Cleared
0
1,061,759
Distance Traveled
1,448,128
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,738
553
99
7
0
258,093
1
W
Skadi
8,238
588
122
9
0
273,042
0
L
Kukulkan
8,193
585
142
10
0
259,733
0
W
Athena
8,074
577
26
2
0
326,670
0
L
Izanami
8,043
575
104
7
0
241,980
0
L
Hun Batz
4,535
324
0
0
0
0
0
W
Achilles
9,732
695
115
8
0
329,181
0
W
Olorun
9,225
659
150
11
0
261,142
0
L
Ix Chel
7,846
560
43
3
0
283,412
9
L
Tyr
8,467
605
120
9
0
276,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role