Player Matchup

Janus
Janus
Gold II
Leoozin
Janus
Gold II
Level 175
God Stats
23W - 16L
1,594 SR
Queue Stats
189W - 183L
1,471 MMR
Party 1
Medusa
Medusa
Silver I
LordPoxxxiran
Medusa
Silver I
Level 129
God Stats
3W - 1L
1,607 SR
Queue Stats
58W - 66L
1,321 MMR
Party 2
Charon
Charon
Gold IV
ZéCoolmeiaa
Charon
Gold IV
Level 171
God Stats
34W - 37L
1,493 SR
Queue Stats
163W - 155L
1,354 MMR
Party 1
Thanatos
Thanatos
Gold IV
bautiigarcia1234
Thanatos
Gold IV
Level 128
God Stats
9W - 7L
1,565 SR
Queue Stats
62W - 68L
1,519 MMR
Party 2
Tyr
Tyr
Gold V
ŁuckySeven
Tyr
Gold V
Level 140
God Stats
1W - 1L
1,191 SR
Queue Stats
10W - 12L
1,497 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,490 SR
1,432 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,507 SR
1,391 MMR
Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold III
 
Surtr
Gold III
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold III
 
Amaterasu
Gold III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver I
FelicsRibeiro
Fafnir
Silver I
Level 127
God Stats
0W - 1L
1,503 SR
Queue Stats
28W - 37L
1,337 MMR
Solo
Xbalanque
Xbalanque
Silver I
Rapha BFR
Xbalanque
Silver I
Level 197
God Stats
1W - 2L
1,530 SR
Queue Stats
66W - 81L
1,116 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Leoozin
Janus
12
1 / 0 / 2
6,504
591
4,939
3,651
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 2
6,628
603
5,148
5,469
1,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
10
2 / 0 / 4
5,444
495
5,125
6,432
4,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 2 / 2
6,123
557
4,154
8,907
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 1
6,276
571
5,973
9,264
5,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
ThothAgniThorCthulhu

VS

Bans
AnhurMulanSerqetAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 3 / 0
6,022
547
4,648
5,082
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
 
Surtr
11
1 / 0 / 1
5,987
544
6,100
9,716
8,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
 
Amaterasu
10
2 / 1 / 0
5,705
519
4,395
8,778
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 2
5,852
532
2,976
8,999
7,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Xbalanque
Rapha BFR
Xbalanque
10
0 / 3 / 1
5,377
489
1,738
6,827
1,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
8
Kills
5
5
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
0
0.67
L
Surtr
 
Surtr
1
0
1
1.5
L
Amaterasu
 
Amaterasu
2
1
0
2
L
0
1
2
1
W
Janus
Leoozin
Janus
1
0
2
2
W
2
1
2
3
L
Xbalanque
Rapha BFR
Xbalanque
0
3
1
0.17
W
Charon
2
0
4
4
W
3
2
2
2
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,339
Damage
19,857
33,723
Taken
39,402
16,033
Mitigated
22,986
14,756
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,648
625
0
385
5,082
1,263
0
1,949
3,133
38,670
1,841
L
Surtr
 
Surtr
6,100
1,734
0
4,469
9,716
8,696
0
488
9,228
1,236
34,879
L
Amaterasu
 
Amaterasu
4,395
1,180
0
1,683
8,778
3,560
0
3,679
5,099
0
36,923
L
2,976
941
0
3,625
8,999
7,507
0
2,514
6,485
16,069
966
W
Janus
Leoozin
Janus
4,939
259
0
657
3,651
1,053
0
1,756
1,895
58,941
0
W
5,148
2,294
0
375
5,469
1,789
74
1,461
4,008
0
53,060
L
Xbalanque
Rapha BFR
Xbalanque
1,738
584
0
1,350
6,827
1,960
0
1,193
5,634
0
36,576
W
Charon
5,125
959
0
1,711
6,432
4,421
29
1,837
4,541
17,572
2,719
W
4,154
731
0
7,659
8,907
2,955
0
1,396
7,511
0
35,400
W
5,973
1,029
0
4,354
9,264
5,815
0
1,258
7,354
0
50,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,975
Gold Earned
28,943
401
Minions Killed
304
0
Camps Cleared
0
1,216,958
Distance Traveled
1,126,698
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,022
547
73
7
0
214,306
0
L
Surtr
5,987
544
66
6
0
228,784
3
L
Amaterasu
5,705
519
62
6
0
243,062
0
L
Fafnir
5,852
532
35
3
0
231,549
2
W
Janus
6,504
591
119
11
0
230,265
3
W
Medusa
6,628
603
102
9
0
235,285
0
L
Xbalanque
5,377
489
68
6
0
208,997
0
W
Charon
5,444
495
26
2
0
228,516
3
W
Thanatos
6,123
557
59
5
0
261,609
0
W
Tyr
6,276
571
95
9
0
261,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role