Player Matchup

Fenrir
Fenrir
BaleadaOndular
Fenrir
Level 31
God Stats
18W - 16L
1,560 SR
Queue Stats
125W - 104L
1,577 Elo+
Party 1
Nut
Nut
GrayzSin
Nut
Level 147
God Stats
4W - 6L
1,499 SR
Queue Stats
207W - 172L
1,570 Elo+
Party 3
Osiris
Osiris
cheesevase
Osiris
Level 137
God Stats
1W - 1L
1,925 SR
Queue Stats
113W - 94L
1,626 Elo+
Solo
Artio
Artio
knmono
Artio
Level 32
God Stats
7W - 1L
1,956 SR
Queue Stats
81W - 71L
1,495 Elo+
Party 3
Vulcan
Vulcan
temp-931617
Vulcan
Level 141
God Stats
8W - 4L
1,712 SR
Queue Stats
124W - 100L
1,583 Elo+
Party 1
Team Averages
Level 98
1,731 SR
1,570 Elo+

VS

Team Averages
Level 158
1,550 SR
1,608 Elo+
Medusa
Medusa
 
Medusa
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
BishopSmooth555
Horus
Level 253
God Stats
9W - 6L
1,572 SR
Queue Stats
187W - 179L
1,581 Elo+
Solo
Lancelot
Lancelot
NinjaTruco
Lancelot
Level 143
God Stats
4W - 2L
1,655 SR
Queue Stats
241W - 218L
1,516 Elo+
Solo
Shiva
Shiva
gtrjamie
Shiva
Level 178
God Stats
179W - 107L
1,689 SR
Queue Stats
290W - 289L
1,603 Elo+
Solo
Discordia
Discordia
xxWhitebeard
Discordia
Level 48
God Stats
1W - 0L
1,335 SR
Queue Stats
13W - 3L
1,841 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
6,748
519
5,719
10,510
5,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
1 / 4 / 1
5,926
456
3,493
9,183
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Osiris
cheesevase
Osiris
12
2 / 4 / 1
7,148
550
7,850
15,802
10,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
knmono
Artio
8
1 / 4 / 1
5,801
446
492
8,780
4,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Vulcan
14
2 / 1 / 0
7,834
603
4,714
6,185
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 1 / 4
9,142
703
14,339
7,361
2,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
4 / 1 / 5
8,516
655
4,433
8,729
4,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
NinjaTruco
Lancelot
12
2 / 5 / 3
7,308
562
5,099
11,021
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Shiva
gtrjamie
Shiva
15
3 / 2 / 1
9,348
719
10,100
11,664
5,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
xxWhitebeard
Discordia
14
1 / 1 / 1
8,306
639
2,477
3,925
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
10
Kills
16
16
Deaths
10
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
4
8
L
4
3
1
1.5
W
4
1
5
6.5
L
1
4
1
0.38
W
Lancelot
NinjaTruco
Lancelot
2
5
3
0.7
L
Osiris
cheesevase
Osiris
2
4
1
0.63
W
Shiva
gtrjamie
Shiva
3
2
1
1.75
L
Artio
knmono
Artio
1
4
1
0.38
L
Vulcan
2
1
0
2
W
Discordia
xxWhitebeard
Discordia
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,268
Damage
36,448
50,460
Taken
42,700
25,205
Mitigated
16,135
12,701
Healing
15,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,339
5,786
0
2,976
7,361
2,232
1,287
1,126
6,235
0
79,768
L
5,719
1,493
0
1,754
10,510
5,140
0
787
9,723
0
36,980
W
4,433
1,311
1,736
3,526
8,729
4,048
739
1,789
6,940
269
19,876
L
3,493
2,091
0
3,056
9,183
2,631
0
0
9,183
0
44,489
W
Lancelot
NinjaTruco
Lancelot
5,099
1,397
0
3,462
11,021
3,657
715
1,182
9,766
0
47,562
L
Osiris
cheesevase
Osiris
7,850
3,273
0
4,113
15,802
10,638
0
107
15,695
0
51,517
W
Shiva
gtrjamie
Shiva
10,100
2,485
0
2,944
11,664
5,180
775
0
11,052
0
73,487
L
Artio
knmono
Artio
492
0
854
2,188
8,780
4,897
0
0
8,780
8,509
0
L
Vulcan
4,714
192
0
736
6,185
1,899
0
1,583
4,602
67,323
1,513
W
Discordia
xxWhitebeard
Discordia
2,477
85
0
625
3,925
1,018
1,481
1,385
2,540
66,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,457
Gold Earned
42,620
381
Minions Killed
505
0
Camps Cleared
0
1,170,764
Distance Traveled
1,419,845
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,142
703
132
10
0
275,926
0
L
Fenrir
6,748
519
63
5
0
291,481
1
W
Horus
8,516
655
27
2
0
290,100
5
L
Nut
5,926
456
79
6
0
185,102
2
W
Lancelot
7,308
562
83
6
0
304,803
1
L
Osiris
7,148
550
87
7
0
233,960
0
W
Shiva
9,348
719
128
10
0
280,713
0
L
Artio
5,801
446
17
1
0
186,625
4
L
Vulcan
7,834
603
135
10
0
273,596
0
W
Discordia
8,306
639
135
10
0
268,303
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role