Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Blocherinho
Mulan
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 64L
1,474 Elo+
Solo
Sol
Sol
madvoox
Sol
Level 87
God Stats
2W - 3L
1,314 SR
Queue Stats
77W - 93L
1,456 Elo+
Party 2
Merlin
Merlin
xMartin91
Merlin
Level 127
God Stats
1W - 1L
1,279 SR
Queue Stats
58W - 64L
1,501 Elo+
Solo
Bacchus
Bacchus
xwolfman4x
Bacchus
Level 116
God Stats
4W - 1L
1,660 SR
Queue Stats
253W - 246L
1,531 Elo+
Solo
Team Averages
Level 107
1,451 SR
1,492 Elo+

VS

Team Averages
Level 104
1,594 SR
1,423 Elo+
Arachne
Arachne
Echseh
Arachne
Level 113
God Stats
1W - 2L
1,478 SR
Queue Stats
212W - 204L
1,472 Elo+
Party 1
Thor
Thor
Reprobus
Thor
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,351 Elo+
Solo
Anubis
Anubis
RivenBeer
Anubis
Level 87
God Stats
3W - 2L
1,869 SR
Queue Stats
81W - 67L
1,521 Elo+
Solo
Bellona
Bellona
Shadow_Rider1986
Bellona
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,265 Elo+
Solo
Danzaburou
Danzaburou
Spoagei
Danzaburou
Level 158
God Stats
4W - 4L
1,624 SR
Queue Stats
180W - 177L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
4 / 2 / 14
9,290
845
15,236
9,067
3,577
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 4 / 16
10,352
941
6,948
13,445
13,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sol
16
5 / 3 / 12
9,480
862
11,632
11,116
4,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
xMartin91
Merlin
14
5 / 4 / 13
9,201
836
9,921
9,765
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
xwolfman4x
Bacchus
15
6 / 2 / 13
10,026
911
6,113
14,529
22,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Echseh
Arachne
12
1 / 7 / 6
7,250
659
6,479
11,569
4,592
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
15
6 / 4 / 5
8,610
783
8,269
10,849
10,626
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Anubis
RivenBeer
Anubis
14
4 / 9 / 6
8,299
754
8,361
10,949
4,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 4 / 4
7,479
680
4,637
10,203
9,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
Spoagei
Danzaburou
16
2 / 3 / 7
8,798
800
11,336
9,310
3,339
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
43
27
Kills
15
15
Deaths
27
68
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
2
14
5.5
W
7
4
16
3.75
L
Arachne
Echseh
Arachne
1
7
6
0.57
L
Thor
6
4
5
2.13
L
Anubis
RivenBeer
Anubis
4
9
6
0.78
L
2
4
4
1
L
Danzaburou
Spoagei
Danzaburou
2
3
7
1.83
W
Sol
5
3
12
3.67
W
Merlin
xMartin91
Merlin
5
4
13
2.88
W
Bacchus
xwolfman4x
Bacchus
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,850
Damage
39,082
57,922
Taken
52,880
47,988
Mitigated
33,437
17,585
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,236
603
499
1,746
9,067
3,577
530
1,296
7,738
29,294
555
W
6,948
580
602
1,914
13,445
13,871
499
2,327
10,836
0
17,071
L
Arachne
Echseh
Arachne
6,479
4,470
931
784
11,569
4,592
0
9,098
2,471
0
8,670
L
Thor
8,269
1,050
541
1,181
10,849
10,626
0
8,049
2,800
0
11,931
L
Anubis
RivenBeer
Anubis
8,361
68
60
1,033
10,949
4,995
0
8,538
2,411
12,692
272
L
4,637
321
558
1,180
10,203
9,885
0
8,810
1,393
0
8,442
L
Danzaburou
Spoagei
Danzaburou
11,336
3,290
500
3,407
9,310
3,339
0
7,821
1,489
0
36,160
W
Sol
11,632
1,583
770
3,146
11,116
4,117
1,208
2,052
9,064
30,506
0
W
Merlin
xMartin91
Merlin
9,921
468
1,597
2,408
9,765
3,699
386
1,440
8,325
20,280
1,607
W
Bacchus
xwolfman4x
Bacchus
6,113
708
390
4,513
14,529
22,724
378
1,065
13,286
9,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,349
Gold Earned
40,436
150
Minions Killed
107
0
Camps Cleared
0
978,359
Distance Traveled
895,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,290
845
32
3
0
207,354
0
W
Mulan
10,352
941
26
2
0
197,756
0
L
Arachne
7,250
659
6
1
0
189,678
0
L
Thor
8,610
783
4
0
0
184,631
0
L
Anubis
8,299
754
14
1
0
139,945
0
L
Bellona
7,479
680
10
1
0
200,011
0
L
Danzaburou
8,798
800
73
7
0
181,212
0
W
Sol
9,480
862
46
4
0
185,967
0
W
Merlin
9,201
836
36
3
0
193,536
0
W
Bacchus
10,026
911
10
1
0
193,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role