Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AshieAshley
Medusa
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 29L
1,249 Elo+
Party 1
Chronos
Chronos
Gbsboards
Chronos
Level 129
God Stats
19W - 12L
1,536 SR
Queue Stats
164W - 157L
1,437 Elo+
Solo
Atlas
Atlas
irisland
Atlas
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,249 Elo+
Party 1
Mulan
Mulan
squrrielman59
Mulan
Level 125
God Stats
15W - 13L
1,480 SR
Queue Stats
116W - 104L
1,515 Elo+
Solo
Team Averages
Level 112
1,503 SR
1,390 Elo+

VS

Team Averages
Level 104
1,347 SR
1,458 Elo+
King Arthur
King Arthur
C1uTcH69420
King Arthur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 245L
1,480 Elo+
Party 2
Ao Kuang
Ao Kuang
DOWxTechN9ne
Ao Kuang
Level 123
God Stats
3W - 3L
1,443 SR
Queue Stats
301W - 293L
1,478 Elo+
Party 2
Tiamat
Tiamat
LAKERSERNA
Tiamat
Level 145
God Stats
6W - 7L
1,312 SR
Queue Stats
38W - 26L
1,420 Elo+
Solo
Artemis
Artemis
Lich
Artemis
Level 48
God Stats
1W - 3L
1,148 SR
Queue Stats
65W - 78L
1,428 Elo+
Solo
Ymir
Ymir
second_life45
Ymir
Level 117
God Stats
38W - 31L
1,333 SR
Queue Stats
296W - 284L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
1
0 / 0 / 0
2,441
488
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
2
0 / 1 / 0
2,610
522
63
860
163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chronos
Gbsboards
Chronos
7
0 / 1 / 0
3,495
699
1,162
2,452
638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Atlas
irisland
Atlas
1
0 / 1 / 0
2,511
502
323
1,560
692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
2,440
488
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
C1uTcH69420
King Arthur
7
0 / 0 / 0
3,853
771
0
1,583
716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
DOWxTechN9ne
Ao Kuang
7
1 / 0 / 0
3,636
727
768
3,062
747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
LAKERSERNA
Tiamat
7
0 / 0 / 1
3,821
764
596
1,689
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Lich
Artemis
5
1 / 0 / 1
3,529
706
718
947
186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 1
4,078
816
1,373
2,905
1,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
L
Medusa
0
1
0
0
W
King Arthur
C1uTcH69420
King Arthur
0
0
0
0
W
Ao Kuang
DOWxTechN9ne
Ao Kuang
1
0
0
1
L
Chronos
Gbsboards
Chronos
0
1
0
0
W
Tiamat
LAKERSERNA
Tiamat
0
0
1
0.5
W
Artemis
Lich
Artemis
1
0
1
1.5
L
Atlas
irisland
Atlas
0
1
0
0
W
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,548
Damage
3,455
4,872
Taken
10,186
1,493
Mitigated
3,426
903
Healing
5,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
63
0
0
106
860
163
0
305
555
0
2,560
W
King Arthur
C1uTcH69420
King Arthur
0
0
0
450
1,583
716
0
0
1,583
0
17,974
W
Ao Kuang
DOWxTechN9ne
Ao Kuang
768
286
0
2,326
3,062
747
0
0
3,062
18,993
1,138
L
Chronos
Gbsboards
Chronos
1,162
0
0
757
2,452
638
0
1,364
1,088
16,418
2,517
W
Tiamat
LAKERSERNA
Tiamat
596
0
0
1,191
1,689
555
0
1,162
527
16,625
917
W
Artemis
Lich
Artemis
718
301
0
222
947
186
901
131
816
0
10,415
L
Atlas
irisland
Atlas
323
148
0
40
1,560
692
0
990
570
1,218
0
W
1,373
469
0
1,347
2,905
1,222
528
192
2,713
13,249
1,367
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,497
Gold Earned
18,917
55
Minions Killed
159
0
Camps Cleared
0
220,871
Distance Traveled
432,020
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
2,441
488
0
0
0
7,306
0
L
Medusa
2,610
522
7
1
0
69,239
0
W
King Arthur
3,853
771
27
5
0
111,627
0
W
Ao Kuang
3,636
727
48
10
0
113,335
1
L
Chronos
3,495
699
48
10
0
88,348
0
W
Tiamat
3,821
764
44
9
0
93,973
0
W
Artemis
3,529
706
18
4
0
58,137
0
L
Atlas
2,511
502
0
0
0
52,014
0
W
Ymir
4,078
816
22
4
0
54,948
0
L
Mulan
2,440
488
0
0
0
3,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role