Player Matchup

Cabrakan
Cabrakan
FarmerBaka
Cabrakan
Level 128
God Stats
2W - 2L
1,670 SR
Queue Stats
152W - 156L
1,505 Elo+
Solo
Raijin
Raijin
Lone_m1ner
Raijin
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,554 Elo+
Solo
Arachne
Arachne
Ricardo_P1nto
Arachne
Level 120
God Stats
1W - 2L
1,474 SR
Queue Stats
248W - 253L
1,515 Elo+
Solo
Erlang Shen
Erlang Shen
rockinsock1
Erlang Shen
Level 29
God Stats
0W - 1L
1,408 SR
Queue Stats
22W - 20L
1,347 Elo+
Solo
Thoth
Thoth
xchilled24
Thoth
Level 60
God Stats
3W - 6L
1,414 SR
Queue Stats
157W - 164L
1,451 Elo+
Solo
Team Averages
Level 87
1,493 SR
1,474 Elo+

VS

Team Averages
Level 119
1,427 SR
1,497 Elo+
Bacchus
Bacchus
 
Bacchus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AdólfCrítler
Rama
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 52L
1,493 Elo+
Party 1
Chiron
Chiron
JósephStealin
Chiron
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 55L
1,497 Elo+
Party 1
Nox
Nox
Nuyuyu
Nox
Level 107
God Stats
4W - 1L
1,493 SR
Queue Stats
110W - 75L
1,541 Elo+
Solo
Janus
Janus
lP1l
Janus
Level 129
God Stats
5W - 5L
1,141 SR
Queue Stats
412W - 397L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FarmerBaka
Cabrakan
14
3 / 4 / 3
8,261
918
5,451
11,296
13,327
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
Lone_m1ner
Raijin
13
0 / 3 / 7
6,946
772
6,675
6,887
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
13
4 / 5 / 5
7,867
874
5,429
8,540
4,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Erlang Shen
rockinsock1
Erlang Shen
10
0 / 2 / 6
6,114
679
2,937
5,657
5,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
14
4 / 4 / 4
7,648
850
5,261
6,113
2,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
5 / 3 / 12
8,366
930
6,292
8,331
10,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 1 / 11
8,451
939
7,534
5,906
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 8
8,200
911
8,051
6,687
2,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nox
Nuyuyu
Nox
13
2 / 4 / 12
8,334
926
4,251
8,290
8,804
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
lP1l
Janus
16
4 / 1 / 10
9,415
1,046
9,224
4,819
2,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
11
Kills
18
18
Deaths
12
25
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
3
12
3.67
W
4
1
11
9.5
L
Cabrakan
FarmerBaka
Cabrakan
3
4
3
1.13
W
3
3
8
2.33
L
Raijin
Lone_m1ner
Raijin
0
3
7
1.17
W
Nox
Nuyuyu
Nox
2
4
12
2
L
Arachne
4
5
5
1.3
W
Janus
lP1l
Janus
4
1
10
9
L
Erlang Shen
rockinsock1
Erlang Shen
0
2
6
1.5
L
Thoth
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,753
Damage
35,352
38,493
Taken
34,033
28,418
Mitigated
26,723
9,669
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,292
650
305
1,734
8,331
10,070
0
3,562
4,676
9,386
103
W
7,534
4,944
1,161
2,217
5,906
2,589
2,242
3,120
2,713
0
17,468
L
Cabrakan
FarmerBaka
Cabrakan
5,451
792
803
2,484
11,296
13,327
0
4,877
6,419
10,359
1,084
W
8,051
2,333
2,446
1,372
6,687
2,940
291
3,106
3,509
0
20,137
L
Raijin
Lone_m1ner
Raijin
6,675
386
433
1,135
6,887
2,723
0
4,379
2,508
19,549
0
W
Nox
Nuyuyu
Nox
4,251
572
396
872
8,290
8,804
332
3,991
4,076
7,288
0
L
Arachne
5,429
3,626
581
1,128
8,540
4,877
0
4,896
3,644
0
8,319
W
Janus
lP1l
Janus
9,224
686
51
611
4,819
2,320
1,045
3,170
1,649
31,284
258
L
Erlang Shen
rockinsock1
Erlang Shen
2,937
814
362
1,814
5,657
5,318
0
2,853
2,804
0
4,139
L
Thoth
5,261
0
219
710
6,113
2,173
0
2,725
3,388
18,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,836
Gold Earned
42,766
80
Minions Killed
149
0
Camps Cleared
0
796,126
Distance Traveled
846,415
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,366
930
9
1
0
166,433
0
W
Rama
8,451
939
33
4
0
161,846
1
L
Cabrakan
8,261
918
9
1
0
169,489
0
W
Chiron
8,200
911
41
5
0
170,234
0
L
Raijin
6,946
772
35
4
0
182,251
0
W
Nox
8,334
926
11
1
0
162,459
0
L
Arachne
7,867
874
6
1
0
179,385
0
W
Janus
9,415
1,046
55
6
0
185,443
0
L
Erlang Shen
6,114
679
9
1
0
116,487
0
L
Thoth
7,648
850
21
2
0
148,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role