Player Matchup

Atlas
Atlas
 
Atlas
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ShorteScarab
Thanatos
Level 119
God Stats
1W - 2L
1,190 SR
Queue Stats
131W - 141L
1,453 Elo+
Party 1
Achilles
Achilles
W-Reasonxble-W
Achilles
Level 64
God Stats
4W - 4L
1,509 SR
Queue Stats
129W - 121L
1,378 Elo+
Solo
Neith
Neith
gabrielxhc
Neith
Level 66
God Stats
7W - 8L
1,395 SR
Queue Stats
43W - 49L
1,383 Elo+
Solo
Chang'e
Chang'e
vLudicrously
Chang'e
Level 88
God Stats
23W - 23L
1,517 SR
Queue Stats
159W - 169L
1,483 Elo+
Party 1
Team Averages
Level 85
1,422 SR
1,440 Elo+

VS

Team Averages
Level 67
1,437 SR
1,375 Elo+
Izanami
Izanami
AlexS__S
Izanami
Level 129
God Stats
245W - 224L
1,498 SR
Queue Stats
778W - 766L
1,383 Elo+
Solo
Cthulhu
Cthulhu
Im-Esutarossa
Cthulhu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,264 Elo+
Party 2
Ra
Ra
Timeless_US
Ra
Level 43
God Stats
2W - 5L
1,385 SR
Queue Stats
145W - 138L
1,329 Elo+
Party 2
Bakasura
Bakasura
Trueno9985
Bakasura
Level 65
God Stats
0W - 1L
1,470 SR
Queue Stats
93W - 81L
1,436 Elo+
Solo
Mulan
Mulan
fer1555
Mulan
Level 69
God Stats
8W - 9L
1,334 SR
Queue Stats
206W - 202L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
1 / 2 / 0
4,647
516
1,338
5,500
3,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
ShorteScarab
Thanatos
9
3 / 0 / 1
5,130
570
1,485
6,540
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
8
0 / 1 / 0
4,874
542
2,687
5,384
2,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
8
0 / 4 / 0
4,063
451
1,893
5,053
1,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
vLudicrously
Chang'e
10
0 / 1 / 2
5,641
627
2,218
5,679
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexS__S
Izanami
10
3 / 1 / 3
5,947
661
3,680
3,688
1,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
9
3 / 0 / 3
5,702
634
4,520
3,869
1,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 0
5,206
578
2,772
6,175
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Trueno9985
Bakasura
1
0 / 0 / 0
3,296
366
0
0
0
Mulan
fer1555
Mulan
11
1 / 0 / 0
5,784
643
3,051
6,324
2,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
8
8
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
2
0
0.5
L
Izanami
AlexS__S
Izanami
3
1
3
4.5
L
Cthulhu
3
0
3
4.5
W
Thanatos
ShorteScarab
Thanatos
3
0
1
3.5
L
1
3
0
0.33
L
Bakasura
Trueno9985
Bakasura
0
0
0
0
W
Achilles
0
1
0
0
L
Mulan
fer1555
Mulan
1
0
0
1
W
Neith
0
4
0
0
W
Chang'e
vLudicrously
Chang'e
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,621
Damage
14,023
28,156
Taken
20,056
11,175
Mitigated
7,202
10,926
Healing
6,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,338
546
72
1,095
5,500
3,128
0
1,824
3,676
9,703
0
L
Izanami
AlexS__S
Izanami
3,680
2,547
35
1,048
3,688
1,163
1,314
394
3,294
0
43,725
L
Cthulhu
4,520
409
924
1,529
3,869
1,790
299
944
2,925
16,509
0
W
Thanatos
ShorteScarab
Thanatos
1,485
56
0
4,593
6,540
2,120
0
958
5,552
0
32,035
L
2,772
349
0
1,382
6,175
1,681
0
2,088
4,087
24,439
0
L
Bakasura
Trueno9985
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
2,687
647
0
2,107
5,384
2,856
0
0
5,384
0
22,989
L
Mulan
fer1555
Mulan
3,051
251
0
1,770
6,324
2,568
0
0
5,974
0
29,195
W
Neith
1,893
726
0
741
5,053
1,298
0
2,081
2,972
0
24,059
W
Chang'e
vLudicrously
Chang'e
2,218
156
82
2,236
5,679
1,773
0
2,079
3,280
38,576
2,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,355
Gold Earned
25,935
230
Minions Killed
216
0
Camps Cleared
0
883,712
Distance Traveled
682,031
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,647
516
8
1
0
167,488
0
L
Izanami
5,947
661
82
9
0
158,809
0
L
Cthulhu
5,702
634
20
2
0
179,563
0
W
Thanatos
5,130
570
60
7
0
217,804
0
L
Ra
5,206
578
49
5
0
181,834
0
L
Bakasura
3,296
366
0
0
0
0
0
W
Achilles
4,874
542
47
5
0
175,238
1
L
Mulan
5,784
643
65
7
0
161,825
0
W
Neith
4,063
451
39
4
0
160,649
0
W
Chang'e
5,641
627
76
8
0
162,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role