Player Matchup

Charybdis
Charybdis
Lampenstuhl
Charybdis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,800 Elo+
Solo
Neith
Neith
MomosLibra
Neith
Level 122
God Stats
67W - 63L
1,545 SR
Queue Stats
189W - 154L
1,537 Elo+
Solo
Bastet
Bastet
TGS xlDeMoN
Bastet
Level 125
God Stats
13W - 11L
1,706 SR
Queue Stats
439W - 425L
1,483 Elo+
Party 1
Aphrodite
Aphrodite
aquetematowe
Aphrodite
Level 109
God Stats
71W - 77L
1,497 SR
Queue Stats
180W - 168L
1,425 Elo+
Solo
Hel
Hel
zTDxwg
Hel
Level 107
God Stats
3W - 3L
1,763 SR
Queue Stats
403W - 376L
1,469 Elo+
Party 1
Team Averages
Level 102
1,602 SR
1,543 Elo+

VS

Team Averages
Level 64
1,422 SR
1,458 Elo+
Nut
Nut
AmeuriRingo
Nut
Level 59
God Stats
0W - 2L
1,210 SR
Queue Stats
10W - 12L
1,405 Elo+
Party 2
Sol
Sol
Artist23
Sol
Level 5
God Stats
0W - 3L
1,149 SR
Queue Stats
5W - 8L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
BDDexo
Cthulhu
Level 5
God Stats
1W - 3L
1,379 SR
Queue Stats
8W - 9L
1,429 Elo+
Party 2
Serqet
Serqet
Magic-Turtell
Serqet
Level 137
God Stats
7W - 10L
1,781 SR
Queue Stats
433W - 418L
1,515 Elo+
Solo
Cu Chulainn
Cu Chulainn
PPINTO7
Cu Chulainn
Level 113
God Stats
3W - 4L
1,593 SR
Queue Stats
465W - 432L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lampenstuhl
Charybdis
14
2 / 3 / 4
8,361
523
8,417
11,227
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
18
2 / 1 / 9
10,631
664
9,176
12,211
4,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
18
13 / 0 / 4
10,597
662
11,731
10,843
4,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Aphrodite
aquetematowe
Aphrodite
17
8 / 0 / 1
10,654
666
11,770
9,512
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
zTDxwg
Hel
13
1 / 1 / 8
8,526
533
6,288
14,363
9,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,161
448
8,534
10,265
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 6 / 1
7,165
448
4,110
11,199
2,323
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
BDDexo
Cthulhu
10
0 / 7 / 3
6,712
420
7,213
15,667
8,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 4 / 0
8,281
518
9,030
14,633
5,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
PPINTO7
Cu Chulainn
13
0 / 5 / 1
7,743
484
7,278
14,915
11,576
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
26
Kills
5
5
Deaths
26
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
0
6
1
0.08
L
Cthulhu
BDDexo
Cthulhu
0
7
3
0.21
W
Charybdis
Lampenstuhl
Charybdis
2
3
4
1.33
L
4
4
0
1
W
Neith
2
1
9
6.5
L
Cu Chulainn
PPINTO7
Cu Chulainn
0
5
1
0.1
W
Bastet
13
0
4
15
W
Aphrodite
aquetematowe
Aphrodite
8
0
1
8.5
W
Hel
zTDxwg
Hel
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,382
Damage
36,165
58,156
Taken
66,679
25,823
Mitigated
30,753
31,187
Healing
10,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,534
5,828
0
1,912
10,265
2,850
0
3,228
7,037
0
48,219
L
4,110
1,062
0
1,266
11,199
2,323
747
6,188
5,011
45,710
3,346
L
Cthulhu
BDDexo
Cthulhu
7,213
783
1,657
3,271
15,667
8,496
0
3,958
11,709
23,822
0
W
Charybdis
Lampenstuhl
Charybdis
8,417
5,745
0
3,980
11,227
3,261
0
2,271
8,616
0
54,695
L
9,030
2,951
0
730
14,633
5,508
0
3,552
11,081
0
67,552
W
Neith
9,176
1,808
0
6,235
12,211
4,898
2,619
1,019
11,112
0
87,369
L
Cu Chulainn
PPINTO7
Cu Chulainn
7,278
342
0
1,246
14,915
11,576
0
837
14,078
8,852
48,883
W
Bastet
11,731
3,206
0
3,958
10,843
4,224
0
1,260
8,645
0
86,042
W
Aphrodite
aquetematowe
Aphrodite
11,770
2,127
1,262
7,459
9,512
3,743
823
4,748
4,764
74,997
1,673
W
Hel
zTDxwg
Hel
6,288
1,030
1,317
6,976
14,363
9,697
0
3,900
10,298
35,846
1,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,769
Gold Earned
37,062
566
Minions Killed
394
0
Camps Cleared
0
1,594,509
Distance Traveled
1,569,159
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,161
448
76
5
0
309,615
0
L
Sol
7,165
448
93
6
0
285,304
0
L
Cthulhu
6,712
420
22
1
0
307,041
0
W
Charybdis
8,361
523
100
6
0
271,556
0
L
Serqet
8,281
518
105
7
0
382,700
4
W
Neith
10,631
664
152
10
0
298,835
6
L
Cu Chulainn
7,743
484
98
6
0
284,499
0
W
Bastet
10,597
662
120
8
0
398,709
5
W
Aphrodite
10,654
666
151
9
0
310,190
1
W
Hel
8,526
533
43
3
0
315,219
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role