Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Betzabee
Persephone
Level 18
God Stats
5W - 3L
1,289 SR
Queue Stats
147W - 126L
1,571 Elo+
Solo
Rama
Rama
Bostonsox1355
Rama
Level 153
God Stats
9W - 3L
1,746 SR
Queue Stats
329W - 332L
1,504 Elo+
Solo
Bellona
Bellona
SirZombra
Bellona
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 68L
1,537 Elo+
Solo
Team Averages
Level 124
1,507 SR
1,523 Elo+

VS

Team Averages
Level 136
1,528 SR
1,524 Elo+
Thoth
Thoth
Acebly80
Thoth
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,485 Elo+
Solo
Ah Puch
Ah Puch
Dunkleos
Ah Puch
Level 103
God Stats
6W - 4L
1,600 SR
Queue Stats
218W - 232L
1,536 Elo+
Solo
Zeus
Zeus
Its A Crisis348
Zeus
Level 156
God Stats
2W - 1L
1,813 SR
Queue Stats
84W - 76L
1,522 Elo+
Party 1
Ravana
Ravana
danthumbs
Ravana
Level 158
God Stats
0W - 2L
1,226 SR
Queue Stats
76W - 74L
1,510 Elo+
Party 1
Hun Batz
Hun Batz
ivsturv
Hun Batz
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 0 / 5
5,895
1,179
2,596
2,389
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
 
Cthulhu
8
0 / 2 / 6
5,344
1,069
2,856
4,486
2,500
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Betzabee
Persephone
11
3 / 1 / 3
6,138
1,228
6,163
3,228
978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 5
5,888
1,178
2,837
3,849
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bellona
SirZombra
Bellona
10
4 / 2 / 0
5,770
1,154
2,387
4,250
2,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Acebly80
Thoth
9
0 / 3 / 2
4,794
959
1,558
3,946
2,109
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Dunkleos
Ah Puch
11
2 / 2 / 1
5,548
1,110
3,052
5,144
1,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 2 / 2
5,421
1,084
3,975
3,374
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
danthumbs
Ravana
10
0 / 3 / 2
5,066
1,013
2,558
5,250
4,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
ivsturv
Hun Batz
1
0 / 0 / 0
1,244
249
0
0
0

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
10
Kills
4
6
Deaths
10
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
0
5
3.5
W
Cthulhu
 
Cthulhu
0
2
6
1.5
L
Thoth
Acebly80
Thoth
0
3
2
0.33
W
Persephone
Betzabee
Persephone
3
1
3
4.5
W
2
1
5
4.5
L
Ah Puch
Dunkleos
Ah Puch
2
2
1
1.25
L
2
2
2
1.5
W
Bellona
SirZombra
Bellona
4
2
0
2
L
Ravana
danthumbs
Ravana
0
3
2
0.33
L
Hun Batz
ivsturv
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,839
Damage
11,143
18,202
Taken
17,714
8,149
Mitigated
9,038
6,563
Healing
3,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,596
245
0
488
2,389
725
0
1,569
748
14,579
0
W
Cthulhu
 
Cthulhu
2,856
76
473
719
4,486
2,500
0
1,292
3,087
5,705
427
L
Thoth
Acebly80
Thoth
1,558
33
281
225
3,946
2,109
0
2,584
1,323
5,085
0
W
Persephone
Betzabee
Persephone
6,163
97
150
1,486
3,228
978
0
2,011
1,177
8,307
340
W
2,837
1,161
156
1,172
3,849
1,206
279
1,622
2,190
0
9,378
L
Ah Puch
Dunkleos
Ah Puch
3,052
45
20
1,083
5,144
1,695
0
3,147
1,963
9,586
0
L
3,975
270
444
144
3,374
1,095
0
2,485
853
8,418
0
W
Bellona
SirZombra
Bellona
2,387
257
744
1,175
4,250
2,740
0
2,090
2,127
0
3,142
L
Ravana
danthumbs
Ravana
2,558
202
350
1,402
5,250
4,139
0
2,957
2,153
0
6,216
L
Hun Batz
ivsturv
Hun Batz
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,035
Gold Earned
22,073
66
Minions Killed
40
0
Camps Cleared
0
505,409
Distance Traveled
375,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,895
1,179
21
4
0
78,216
0
W
Cthulhu
5,344
1,069
6
1
0
114,761
0
L
Thoth
4,794
959
8
2
0
73,485
0
W
Persephone
6,138
1,228
8
2
0
108,940
0
W
Rama
5,888
1,178
25
5
0
108,713
0
L
Ah Puch
5,548
1,110
16
3
0
119,391
0
L
Zeus
5,421
1,084
8
2
0
80,216
0
W
Bellona
5,770
1,154
6
1
0
94,779
0
L
Ravana
5,066
1,013
8
2
0
102,296
0
L
Hun Batz
1,244
249
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role